Cyberpunk 2077
News, coverage and analysis tracking Cyberpunk 2077 across the outlets.
Latest coverage
No Law might be the open-world Deus Ex that Cyberpunk 2077 wasn't
While Cyberpunk 2077 has been significantly improved, it doesn't fully deliver on its initial promise of an immersive sim experience. The new game No Law from Neon Giant, creators of The Ascent, shows potential to be the open-world Deus Ex-like game that Cyberpunk 2077 wasn't, with a focus on player choice and dense world design.
The Witcher 3 Remastered is free for Switch 2 players with access to a Switch cartridge, marking another CD Projekt Red…
The Witcher 3: Wild Hunt Remastered is available as a free digital upgrade for Nintendo Switch owners who possess the original 2019 game cartridge. This generous policy, implemented by CD Projekt Red and Nintendo, allows users to insert their old cartridge into a Switch 2 to claim the full digital remaster, even enabling multiple accounts to benefit from a single physical copy.
The Witcher 3: Wild Hunt Sets New All-Time Concurrent Player Record on Steam With Remastered Release
The Witcher 3: Wild Hunt – Remastered has achieved a new all-time peak of 120,324 concurrent players on Steam following its release. This free upgrade for existing owners, which includes numerous enhancements like improved combat and DLSS support, has significantly boosted player engagement.
Cyberpunk 2077’s Launch Was Not Erased by Phantom Liberty, Says Designer
CD Projekt RED designer Paweł Sasko reflected on the development of Cyberpunk 2077 and its Phantom Liberty expansion, emphasizing the shift to multidisciplinary teams for the latter. He stated that Phantom Liberty does not erase the game's troubled launch but acknowledged the significant improvements made. The expansion has sold 15 million copies, with the base game reaching 40 million.
Cyberpunk 2077 designer doesn't think Phantom Liberty's success "erases" the terrible launch of the…
CD Projekt Red designer Pawel Sasko acknowledges that the success of Cyberpunk 2077: Phantom Liberty does not erase the disastrous original launch of Cyberpunk 2077. Despite Phantom Liberty selling over 15 million copies and the game's overall redemption arc, the initial technical issues and widespread problems, including Sony offering refunds on PlayStation 4, remain a significant scar on the developer's resume.
Doctors experimented with gaming VR headsets in an ER, finding that "a few minutes in a peaceful virtual forest while listening to Mozart" can help lower blood pressure and anxiety for patients
Emergency medicine specialists at Ankaha Bilkent City Hospital in Turkey have conducted a study using VR headsets and classical music to reduce patient anxiety and blood pressure. Patients in the study group experienced a 12%-15% drop in anxiety and blood pressure compared to a control group receiving only standard medication.
The Witcher 3 writer behind the RPG's most iconic questline returns to CD Projekt Red after 10 years, right on time…
Karolina Stachyra, a senior writer who worked on The Witcher 3: Wild Hunt and designed the Bloody Baron questline, has returned to CD Projekt Red as an expert writer. Her return comes as the studio is working on The Witcher 4 and Cyberpunk 2, and follows the recent hiring of other experienced developers.
Vignette vs chromatic aberration - which is worse?
This article discusses which graphical effect, vignette or chromatic aberration, is considered worse in video games. It presents these two effects, along with motion blur and film grain, as the finalists from a reader poll. The piece encourages readers to vote for their preferred option to determine the ultimate winner.
The Witcher 3: Wild Hunt Remastered review - better than ever, bugs and all
The Witcher 3: Wild Hunt Remastered offers a significant graphical and gameplay overhaul, keeping the acclaimed quest design and characters intact. While the improvements are substantial and free for existing owners, the remaster retains many of the original game's bugs and glitches, particularly with Geralt's horse Roach and occasional visual oddities. Despite these persistent issues, the enhanced visuals and refined combat make it an excellent way to experience or revisit this legendary action RPG.
CD Projekt Red worked backwards from Cyberpunk 2077: Phantom Liberty's brutal final choice "and rewrote scenes…
CD Projekt Red's associate game director Pawel Sasko discussed the development of Cyberpunk 2077: Phantom Liberty, highlighting the shift to multidisciplinary teams and the inspiration drawn from spy fiction. He detailed how the team worked backward from the expansion's final choices, ensuring clearer consequences for player decisions compared to the base game.
Cyberpunk 2077: Phantom Liberty's Chimera tank boss fight was apparently so complex it took two years of "reiterating over and over" to get it right
The Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty was an incredibly complex and expensive asset, taking two years of development and iteration to finalize. Developers Gabe Amatangelo, Igor Sarzyński, and Paweł Mielniczuk discussed the challenges of balancing gameplay, narrative, art, and worldbuilding for this centerpiece encounter, though the author personally felt the final result did not fully justify the effort.
After Warcraft 3's first new campaign in 23 years, let's normalize releasing new DLC for ancient RTS games
The article argues that releasing new DLC for older real-time strategy (RTS) games is a sensible trend, citing examples like Warcraft 3: Reforged's new campaign and Age of Empires updates. This approach capitalizes on the longevity of classic titles and the genre's stagnant state, offering a profitable way to leverage nostalgia and satisfy fans.
It took CD Projekt two years to design Phantom Liberty's Chimera Tank boss fight: 'We were iterating over and…
CD Projekt Red discussed the extensive two-year development process behind the Chimera Tank boss fight in Cyberpunk 2077: Phantom Liberty. Creative and art directors highlighted the complex balancing of gameplay, narrative, and art assets required for the memorable encounter.
I feel like I'm running a corner store in Dredd or Cyberpunk 2077
The upcoming cyberpunk simulation game Probably Stolen offers a deep shopkeeping experience on a dystopian space station, allowing players to trade in a wide variety of goods, from contraband to basic supplies. The demo showcases mechanics reminiscent of Papers, Please and Strange Horticulture, with elements of Dredd and Fallout in its world-building and resource management.
It took roughly two years and "one of the most expensive art assets ever" to get Cyberpunk 2077: Phantom Liberty's Chimera tank fight right
CD Projekt Red developers discussed the two-year development process behind the Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty. The team iterated extensively to balance gameplay, narrative, art, and worldbuilding for the complex encounter, which is described as one of the most expensive art assets ever created.
Achievement hunters: Can you identify the games these milestones are from?
This article presents a quiz challenging readers to identify video games based on their achievement descriptions. It includes 17 questions covering a variety of titles and encourages players to share their favorite or most dreaded achievements.
It's time to decide the worst graphical effect in games: motion blur vs lens flare
This article discusses and pits various graphical effects in video games against each other to determine which is the worst, focusing on a head-to-head comparison between motion blur and lens flare. Readers are invited to vote on their least favorite effects, with the author expressing a generally negative sentiment towards many of these visual enhancements.
Games Inbox: Will the PS6 release be delayed?
Readers discuss the upcoming console generation, with skepticism regarding the PlayStation 6's 2027 release due to cost and component shortages, suggesting a delay to 2028. There's also commentary on Xbox's strategic shifts, potential studio closures, and the future of the Xbox brand as a more PC-centric platform. Additionally, discussions touch on game design choices in Fire Emblem and the importance of character design in the Sonic the Hedgehog franchise.
Micropost: 'This is crazytown' reaction to our worst graphical effect poll
PC Gamer is running a poll to determine the worst graphical effect in games, currently featuring a matchup between depth of field and vignette. The article notes passionate community reactions to the ongoing poll, with one user describing the results as 'crazytown'.
First Cyberpunk: Edgerunners season 2 teases a bloodbath ahead of what looks to be another action-packed season
Netflix has released a sneak peek for Cyberpunk: Edgerunners season 2, which is set to premiere on October 20. The new season will feature a new standalone 10-episode story within the world of Cyberpunk 2077, focusing on themes of redemption and revenge with new characters like Roman Carrax and D.