Death Stranding 2
News, coverage and analysis tracking Death Stranding 2 across the outlets.
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Death Stranding games broke even "but not by much," analyst says, which may explain why Sony axed Physint despite it being Hideo Kojima's Metal Gear successor
Analysts suggest that Sony Interactive Entertainment's decision to cancel Hideo Kojima's next project, Physint, may be linked to the Death Stranding series only breaking even on its substantial budget. While the first game sold well, Death Stranding 2 has underperformed, leading to a low overall return on investment for the franchise. This financial caution, coupled with other recent underperforming titles and canceled live service projects, indicates a shift in Sony's publishing strategy.
Death Stranding 2: On the Beach Sold 2.5 Million Copies Across PC and PS5 – Analyst
An analyst report estimates Death Stranding 2: On the Beach sold 2.5 million copies across PC and PlayStation 5, generating $170 million. While the PS5 version sold 1.8 million copies, sales reportedly underperformed after an initial strong launch, with discounts impacting revenue. The original Death Stranding has sold 5 million copies since its 2019 release.
Physint Dropped by PlayStation Due to Missed Deadlines, Budgetary Concerns – Rumor
PlayStation has reportedly dropped publishing duties for Kojima Productions' upcoming game, Physint, due to significant budget concerns and missed deadlines. The espionage action title is said to be well over budget, with PlayStation hesitant to invest hundreds of millions. Despite this, Kojima Productions has secured a new publishing deal with Xbox, and development is ongoing.
Marvel's Spider-Man 2 earned 35% of its $1.2 billion on disc, analyst says, but PlayStation is more interested in…
An analysis by Rhys Elliot of Alinea Analytics suggests that Sony's decision to move away from physical PlayStation releases is driven by profit margins and market control, rather than a decline in physical sales for prestige single-player games like Marvel's Spider-Man 2. While Marvel's Spider-Man 2 generated $1.2 billion, 35% of that revenue came from physical disc sales, indicating a significant market still exists.
Xbox to publish Kojima Productions' Physint after PlayStation ditches project
PlayStation Studios has ended its publishing partnership with Kojima Productions for the espionage game Physint, citing a "difficult decision." Shortly after, Xbox announced it would pick up publishing duties for Physint, expanding its existing relationship with Kojima Productions which also includes the game OD - Knock. Xbox CEO Asha Sharma expressed honor in supporting Hideo Kojima's vision, while Kojima stated he sought a new partner after PlayStation's unexpected notice.
Why Did PlayStation Ditch Kojima? Analysts Suggest Sony May Have Been 'Spooked' by Death Stranding 2 Sales
Analysts suggest Sony Interactive Entertainment may have 'spooked' by the sales performance of Death Stranding 2, leading to their decision to abandon a new game from Hideo Kojima. The article explores the potential reasons behind this decision, focusing on sales figures and industry trends.
Former PlayStation boss sounds just as surprised as everyone else that Sony let Hideo Kojima's Metal Gear successor…
Sony Interactive Entertainment has canceled its collaboration with KOJIMA PRODUCTIONS on Hideo Kojima's upcoming stealth game, Physint, allowing Xbox to pick up the project. Former PlayStation boss Shuhei Yoshida expressed surprise at the decision, which follows Sony's controversial announcement about phasing out physical discs. Despite the setback, Kojima confirmed Physint's development is ongoing.
Physint goes from PlayStation to Xbox as Sony "unexpectedly" drops Hideo Kojima's Metal Gear Solid…
Xbox has announced it will publish Hideo Kojima's upcoming action-espionage game, Physint, after PlayStation unexpectedly canceled the project. Kojima stated that PlayStation Studios informed him of the cancellation in mid-June, prompting a three-month search for a new partner, which led to the collaboration with Xbox. The article also touches on Sony's recent strategic decisions and Xbox's own challenges.
Xbox replaces Sony as Physint publisher, boosting chances of PC release
Hideo Kojima's upcoming game, Physint, has switched publishers from Sony Interactive Entertainment to Xbox. This move, announced by Kojima Productions, significantly increases the likelihood of a PC release for the title, which is still estimated to be five to six years away from launch.
Hideo Kojima is "envious" of 21-year-old Backrooms director: "I made Metal Gear at 23 – but A24 didn’t get in touch with me until I was about 59"
Hideo Kojima expressed envy towards 21-year-old director Kane Parsons for his success with the film Backrooms, noting the age difference and the opportunities available to young filmmakers today. Kojima, who directed Metal Gear at 23, reflected on his own career path and his current work adapting Death Stranding for film with A24.
Deliver packages in foresty mountains and avoid thieving boars in the Death Stranding-adjacent and quite calm-looking Pinetrail
Pinetrail is a calm delivery simulation game inspired by Death Stranding, where players transport packages across forests and mountains using a three-wheel rickshaw truck. Unlike its predecessor, Pinetrail focuses on more grounded challenges like terrain and package management, with the truck featuring unique abilities like wings for flight and a hookshot. The game is slated for a Q2 2027 release window and is available to wishlist on Steam.
Hideo Kojima has reviewed The Dog Stars, and it sure doesn't seem like he was a fan
Hideo Kojima shared his thoughts on Ridley Scott's film 'The Dog Stars' via X, but his typically lengthy posts about movies he enjoys were notably absent. The article suggests Kojima's uncharacteristically brief and vague commentary implies he disliked the film, a common pattern in his reviews. Despite its $80 million production cost, the movie underperformed at the box office.
Despite what some people say Hideo Kojima has not wasted his career - Reader's Feature
This reader's feature argues that Hideo Kojima has not wasted his career, highlighting the variety in his past games such as Metal Gear, Death Stranding, and the influential horror demo P.T. The author praises Kojima's risk-taking and inventiveness, expressing anticipation for his upcoming projects like Physint.
Hideo Kojima wants to 'continue to focus on making games' at 63, even as 'the time I have decreases'
Hideo Kojima, at 63, reflects on the decreasing time he has versus his increasing desire to create games. Despite his age, he intends to continue focusing on game development, mentioning the upcoming 40th anniversary of his game-making career and the 10th anniversary of Kojima Productions. He plans an exhibition in Tokyo to celebrate these milestones.
Games Inbox: Will the new The Witcher 3 DLC be worth getting?
Readers discuss upcoming DLC for The Witcher 3: Wild Hunt and the potential for a new trilogy, alongside concerns about CD Projekt's multiple ongoing projects. Other topics include Hideo Kojima's game design choices, the Metal Gear Solid Master Collection, and a boycott against Sony's digital-only game policies for the PlayStation 5, with discussions on Grand Theft Auto 6 leaks and the possibility of a Hot Coffee-style minigame.
Hideo Kojima Says He’s Aware Of His Mortality As He Celebrates 63rd Birthday
Game designer Hideo Kojima celebrated his 63rd birthday by reflecting on his mortality and the increasing need to balance his 'have to do' and 'want to do' lists. He reaffirmed his commitment to creating games, with projects like Physint and OD in development, and noted that 2026 will mark his 40th anniversary in game development and the 10th anniversary of Kojima Productions.
Hideo Kojima wants to keep making new video games as he turns 63 years old
Hideo Kojima, celebrating his 63rd birthday, has reaffirmed his dedication to game development, stating he has no immediate plans to retire. He expressed a desire to continue creating games, despite the increasing number of ideas and decreasing time. Kojima is currently working on the horror game OD and the stealth action title Physint, with OD utilizing Xbox cloud technology and Physint being a spiritual successor to the Metal Gear series.
"I want to keep pouring my energy into game creation going forward" - Hideo Kojima still wants to make games even at 63
Hideo Kojima, director of Death Stranding and Metal Gear Solid, celebrated his 63rd birthday and expressed his continued dedication to game creation. Despite his age, Kojima stated he wants to keep pouring energy into making games and is looking forward to continued support from fans. He is currently working on projects like the horror game OD and the stealth action game Physint at Kojima Productions.
As Hideo Kojima Turns 63, The Metal Gear Solid Creator Says He Has More Ideas Than Ever But Less Time Left to Make Them
Hideo Kojima, the creator of Metal Gear Solid and Death Stranding, reflected on turning 63 and expressed that he has many more game ideas than time left to create them. He discussed his desire to continue making games in the remaining years of his life.
As Hideo Kojima turns 63, the Metal Gear Solid and Death Stranding creator says "I would like to remain focused on creating games" despite the interest in movies
Hideo Kojima, creator of Metal Gear Solid and Death Stranding, celebrated his 63rd birthday by reaffirming his commitment to game development despite interest in film projects. He emphasized the need to manage his time effectively as he continues to work on upcoming titles like OD and Physint, and acknowledged his 40th career anniversary in 2026.