Destiny 2
News, coverage and analysis tracking Destiny 2 across the outlets.- As Destiny 2 prepares for one final update, a former Bungie legal chief says the studio is "now becoming what I…Bungie's former General Counsel, Don McGowan, expressed concerns that the studio is becoming a "publishing imprint" under Sony's ownership, following reports of layoffs and the end of active development for Destiny 2. McGowan, who helped facilitate Bungie's acquisition by Sony, stated his fears are coming true regarding the developer's future.
- Destiny 2’s End of Support Was Unknown to Most of Bungie – RumorReports suggest that most of Bungie's staff were unaware of the decision to end support for Destiny 2 until the announcement. The studio is reportedly planning significant layoffs and does not have Destiny 3 in active development, though other Destiny IP titles are being considered. Sony's financial performance with live-service games has influenced the decision not to invest heavily in a direct sequel.
- Our readers are clear: They want Destiny 3, which is awkward, because Bungie reportedly isn't making Destiny 3A PC Gamer poll indicates a strong reader desire for Destiny 3, with 74% of respondents favoring it over new IPs or other franchise continuations. However, reports suggest Bungie is not actively developing Destiny 3 due to budget constraints, with a potential release not expected until the 2030s if it were to enter pre-production now.
- Destiny 2 players share their memories and reviews - positive and negative - as Bungie calls timeBungie has announced the end of content updates for its live service shooter Destiny 2, with the final drop scheduled for June 9, 2026. While the game will remain playable, the news has led to a mixed review campaign on Steam, with players sharing both positive memories and negative feedback. Reports also suggest Bungie may face significant layoffs and that a direct sequel is not currently in development.
- Destiny 2 and Marathon fans are waging a review war following end-of-development announcementFans of Destiny 2 and Marathon are engaging in a "review war" on platforms like Steam following Bungie's announcement of significant changes to the development of both titles. This backlash highlights player dissatisfaction with the studio's recent decisions.
- Bungie Didn’t Start Working On Destiny 3 Because Of “how much money it would take”Bungie has not begun development on Destiny 3 due to the significant financial investment required, according to reports by Jason Schreier. Despite Destiny 3's potential profitability, the company is focusing on its upcoming game Marathon to cover costs, with no other projects currently greenlit. This situation also raises concerns about potential layoffs at the studio.
- Rumor MillA report suggests that a significant portion of Bungie's staff were unaware that Destiny 2's active development was ending until the announcement was made. This news comes from TheGamePost and raises questions about internal communication at the studio.
- Issues and ActivismDestiny 2 players have transformed the game's Steam reviews into a platform for activism, with a significant number of reviews being left to protest recent developer decisions. This surge in reviews highlights player dissatisfaction and their organized efforts to influence the game's direction.
- Saturday Postmortems/RetrospectivesThis retrospective reflects on the highs and lows of the live service game Destiny 2, acknowledging its significant impact and mixed legacy. The article discusses the game's evolution and its place in the player's personal gaming history.
- Destiny fans petition for Destiny 3, with heartfelt messagesA petition for Destiny 3 has rapidly gained over 48,000 signatures, with many players sharing heartfelt messages about the franchise's impact on their lives. Fans express a strong desire for new adventures and innovative gameplay, believing Destiny 3 could revitalize the series. Despite player demand and criticism of recent management decisions by Bungie, Destiny 3 is reportedly not in development.
- Something for the Bank Holiday Weekend – 23/05/26This week's news includes the end of Destiny 2 development and major layoffs at Bungie, alongside the 10th Warhammer Skulls event. PlayStation State of Play will feature Wolverine, and new titles like Warhammer 40,000: Dawn of War IV and F1 25 DLC were announced. Embracer is splitting, and Sony's single-player games will no longer release on PC.
- A bittersweet farewell to Destiny 2, one of the best - and worst - games I've ever playedThis opinion piece reflects on the decade-long journey of Destiny 2, highlighting its highs and lows from its PlayStation 4 launch to its current state. The author expresses a bittersweet farewell, attributing the game's decline to a prioritization of profit over player loyalty and staff well-being, while acknowledging its significant impact on their life and the broader gaming industry.
- Destiny 3 is Not in Development, Bungie Planning “Significant” Number of Layoffs – RumorBungie is reportedly planning significant layoffs, with sources indicating that a Destiny 3 sequel is not currently in development. While Destiny 2 will cease receiving new content updates after June 9th, the studio is exploring new game pitches, including potential future Destiny titles. Some staff have shifted to work on the extraction shooter Marathon.
- Shock, tears, and relief: How Destiny 2's most popular creators reacted to the end of the legendary shooterBungie has announced that Destiny 2 will cease receiving content updates after June 9th, 2026, a decision that has deeply affected its most prominent content creators. Streamers like Datto and Fallout expressed shock and sadness, reflecting on the game's decade-long impact on their careers and communities. While the end of Destiny 2's content cycle is confirmed, the future of a potential Destiny 3 remains uncertain, with Bungie currently focused on its new extraction shooter, Marathon.
- Former Bungie dev says 'you'd be surprised how many times' expansions were pitched for a fan-favorite Destiny archvillain who's now left hangingA former Bungie narrative designer revealed that multiple expansion concepts for the Destiny archvillain Xivu Arath were pitched for Destiny 2. Despite significant narrative investment in the character, these expansions were never greenlit, leaving her story unresolved as Destiny 2's live service development concludes. The article also touches on Bungie's struggles following Sony's acquisition and the impact on the game's future.
- Destiny 2 Is Ending Just As Its Story Started To Get GoodDespite a strong narrative conclusion with The Final Shape, Destiny 2's subsequent expansions, The Edge of Fate and Renegades, have continued to deliver compelling stories. However, issues with player onboarding and potential mass layoffs at Bungie cast doubt on the future of the franchise and the resolution of its ongoing narrative arcs, such as the conflict with The Nine and the exploration of Old Chicago.
- Is Destiny 2 shutting down?This article addresses player concerns about the potential shutdown of Destiny 2. It aims to clarify the game's current status and future outlook amidst community speculation.
- Most of Bungie wasn’t even aware Destiny 2 was ending development, according to reportA report indicates that a significant portion of Bungie's staff was unaware that development on Destiny 2 was reportedly ending. This situation highlights common internal communication challenges within large game development studios.
- Is Destiny 2 dead? Why did Destiny 2 dieThis article discusses the player count and longevity of Destiny 2, questioning whether the game is 'dead'. It suggests that the concept of 'dead' is relative in the context of the game's ongoing player base and development.
- Destiny 2 was never going to last forever, but that's what made it specialDestiny 2's final content update, Moment of Triumph, launches June 9, marking the end of its live-service era. While the game will remain playable, Bungie is shifting focus to new projects like Marathon, potentially leading to layoffs. The article reflects on the unique value of live-service games and the memories they create, drawing parallels to Destiny's predecessor and contrasting Bungie's approach with Square Enix's handling of Final Fantasy 14.