Deus Ex
News, coverage and analysis tracking Deus Ex across the outlets.- Are these the 100 most influential games of all time?Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
- Warren Spector-helmed Thick as Thieves developers OtherSide lay off 17 staff as they cancel multiplayer immersive sim Argos: Riders on the StormOtherSide Entertainment, co-helmed by industry veterans Warren Spector and Paul Neurath, has laid off 17 employees following the cancellation of their multiplayer immersive sim, Argos: Riders on the Storm. The studio cited the "brutally challenging" state of the games industry as the reason for making the game unviable. Their other title, Thick as Thieves, recently shifted focus to solo and co-op play.
- 'I try to play as a completionist and leave no stone unturned and no enemy unkilled': Returnal director Harry Krueger talks Deus Ex, Resident Evil, and the arcade classic that inspired Housemarque's best gamesReturnal director Harry Krueger discusses his PC gaming habits, highlighting influential titles like Deus Ex, Resident Evil 4, and Ikaruga. He shares his preference for completionist playstyles and how arcade classics inspired his work at Housemarque and his new studio, Cosmic Division.
- Deus Ex: A Relationship Shared Through Shared ExperiencesThe author reflects on Deus Ex as a highly influential game in their personal gaming history, despite it not being a typical mainstream title. The article touches on the shared experiences that games can foster between players.
- After seeing Thief Remastered, I'm calling it: That doomed Deux Ex remaster should get rebooted with Nightdive in…The upcoming remasters of Thief: The Dark Project by Nightdive Studios and Deus Ex by Aspyr present a stark contrast in approach and reception. While Nightdive's Thief remaster is praised for its faithful yet enhanced visuals, Aspyr's Deus Ex remaster has drawn criticism for a perceived dated graphical overhaul. The article suggests that Aspyr's project should be rebooted, ideally with Nightdive's involvement, given the positive reception to their work on System Shock 2 and Thief.
- Summer Game Fest no-shows: The big games that were absent from 2026's showcasesSeveral highly anticipated games were notably absent from the Summer Game Fest showcases, leaving fans speculating about their development status. Titles like Arkane's Blade, the Witcher 3 DLC, Injustice 3, and the Divinity sequel were among the expected reveals that did not materialize. The article highlights the absence of these games and discusses potential reasons or future reveal opportunities.
- In 1997, Warren Spector told us the upcoming PC classic Deus Ex was inspired by Final Fantasy, Miyamoto, and 'the…A 1997 interview with legendary game designer Warren Spector reveals his early inspirations for the upcoming PC classic Deus Ex, including Final Fantasy VII and Shigeru Miyamoto's work. Spector discussed his move to Ion Storm and his vision for a first-person RPG that blended console accessibility with deep simulation, initially planning to use the Quake II engine before ultimately opting for Unreal.
- In a sea of videogame movie adaptations, 28% of you are sick and tired of 'em and 24% of you are PC Gamer as hellA PC Gamer poll reveals that 28% of readers are tired of video game movie adaptations, with Deus Ex being the most requested game for a future film. Other popular choices included Diablo and Baldur's Gate 3, while some readers expressed a desire for entirely different game adaptations.
- Thick as Thieves Review – A Return to the Metal AgesThick as Thieves is a short but ambitious first-person stealth game that draws inspiration from classics like the Thief series. It features a gameplay loop similar to extraction shooters, where players must infiltrate levels, loot items, and complete objectives without being detected, as combat is not a viable option. Despite its limited scope and some missing basic features, the game's addictive stealth mechanics, intricate level design, and low price point make it a recommendable experience, especially for fans of the genre.
- Deus Ex and Marathon actor wants to quit Twitter because he's tired of hearing Destiny 2 diehards hate on Bungie's new FPS: "How do you hope something fails?"Actor Elias Toufexis, known for Deus Ex and his voice work in Bungie's Marathon, expressed frustration with online vitriol directed at the studio. He is considering leaving X (formerly Twitter) due to Destiny 2 fans blaming Marathon for the perceived decline of Destiny 2, arguing that such negativity is unproductive and harmful to game development.
- Deus Ex, Marathon actor Elias Toufexis doesn't get why people root for games to fail: 'Life is so short,…Actor Elias Toufexis, known for his roles in Deus Ex and Marathon, expressed frustration with online negativity and people actively wishing for games to fail. He shared an anecdote about encountering a comment hoping for Bungie's failure due to perceived ideology, questioning the source of such sentiments. Toufexis advocates for constructive criticism over unproductive outrage, emphasizing that life is too short to spend hours spreading negativity online.
- Roadmaps and PlansThe development team for Subnautica 2 has shared a letter to the community regarding their plans for the game. Additionally, Embracer Group's recent actions have sparked hope among fans for potential revivals of the Saints Row and Deus Ex franchises.
- Embracer Group cuts itself into pieces, this is its last resort: Bifurcation, new listing—licensing out Kain and…Embracer Group is splitting into two separate companies to improve focus and value creation. One entity, Fellowship Entertainment, will house studios like 4A Games and Crystal Dynamics, managing IPs such as Tomb Raider and The Lord of the Rings. The remaining Embracer will include THQ Nordic and other studios, with properties like Biomutant and Wreckfest. CEO Lars Wingefors indicated a more active exploration of external partnerships for IPs like Saints Row and Legacy of Kain.
- Franchises Like Deus Ex And TimeSplitters Might Just Have A FutureEmbracer Group will split into two companies in 2027, with Fellowship Entertainment retaining major video game intellectual properties. The company is seeking partners to develop titles such as Deus Ex, TimeSplitters, and Saints Row, while also exploring collaborations on franchises like Metro and Kingdom Come: Deliverance. Dark Horse Comics will also play a role in utilizing Embracer's IP.
- Franchises Like Deus Ex And TimeSplitters Might Just Have A FutureEmbracer Group will split into two companies in 2027, with Fellowship Entertainment retaining major video game intellectual properties. The company is seeking partners to develop titles such as Deus Ex, TimeSplitters, and Saints Row, while also exploring collaborations on franchises like Metro and Kingdom Come: Deliverance. Dark Horse Comics will also play a role in utilizing Embracer's IP.
- Embracer Plans On Letting Licensing Out Saints Row, Deus Ex, Timesplitters And MoreEmbracer Group CEO Lars Wingefors announced plans to explore external partnerships for licensing out several of the company's intellectual properties, including Saints Row, Deus Ex, and TimeSplitters. This strategy aims to revive dormant franchises and expand their reach beyond gaming into other media. A new entity, Fellowship Entertainment, will focus on major franchises like Tomb Raider and The Lord of the Rings.
- Embracer is splitting in half again, sending Fellowship Entertainment on its merry wayEmbracer Group is splitting into two segments, creating a new company called Fellowship Entertainment to house major IPs like The Lord of the Rings and Tomb Raider, with an IPO planned for 2027. This move aims to better communicate Embracer's diverse operations and unlock the potential of its undervalued assets. The company has undergone previous splits and significant layoffs following financial difficulties.
- Deus Ex, Saints Row and TimeSplitters might be lent out to external partners, Embracer say, possibly paving the way for new entriesEmbracer Group is exploring licensing out major IPs like Deus Ex, Saints Row, and TimeSplitters to external partners, potentially leading to new game entries or media adaptations. This strategy is part of the company's recent corporate restructuring into two main entities, Embracer and Fellowship Entertainment, with CEO Lars Wingefors highlighting the potential for these well-known franchises.
- Lord of the Rings, Tomb Raider, Kingdom Come: Deliverance, and more now overseen by new company from Embracer that'll make at least 2 "outstanding AAA products" a yearEmbracer Group has established a new entity called Fellowship Entertainment to oversee a portfolio of major intellectual properties, including The Lord of the Rings, Tomb Raider, and Kingdom Come: Deliverance. The company aims to increase management focus and unlock the potential of these IPs, with a goal of releasing at least two outstanding AAA products annually starting in fiscal year 2027-2028. Fellowship Entertainment will also explore licensing opportunities and the adaptation of new technologies, including AI.
- Deus Ex and TimeSplitters games teased as Embracer Group does more restructuringEmbracer Group is restructuring and exploring external partnerships for its less prominent game franchises, including Deus Ex and TimeSplitters. This comes after the company previously cancelled new installments in these series and shut down studios like Free Radical Design. The conglomerate aims to capitalize on IPs such as Saints Row, Legacy Of Kain, Red Faction, and Thief, while its core AAA IPs like Tomb Raider and The Lord Of The Rings will be managed by a new entity called Fellowship Entertainment.