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DOOM

News, coverage and analysis tracking DOOM across the outlets.

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Retro Gamer

Xbox Game Pass is "extremely poorly managed" and Doom should never have been part of it, says former producer

Former id Software producer Andrew Willis describes Xbox Game Pass as "extremely poorly managed" with a lack of foresight and understanding of the consumer market. He argues that Doom should not have been included on the service, suggesting its inclusion negatively impacted sales and contributed to id Software's layoffs. Willis believes Microsoft struggles to define and measure the success of Game Pass, leading to flawed business decisions.

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Metro UK

How I got to play the Evercade Nexus early and what I think of it - Reader’s Feature

A reader shares their early hands-on experience with the Evercade Nexus, Alpha, and Super Pocket at a community event. While finding the Nexus and Alpha enjoyable, the Super Pocket's controls were frustrating. The event fostered a positive community atmosphere, contrasting with the perceived attitudes of larger companies like Sony and Xbox.

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Alphabet Gamer

Meat Engine – Beta Sign Up | Alpha Beta Gamer

Meat Engine is a new sci-fi boomer shooter inspired by classic titles like Quake and Doom, featuring fast-paced retro combat in a dark, war-torn future. Players take on the role of a bioweapon tasked with eliminating a tyrannical Monarch and ending the chaos. The game includes eight unique levels with a variety of biological and living weaponry, and players can sign up for a beta playtest.

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Tech Radar

Banjo-Kazooie and Banjo-Tooie on the Evercade Nexus use the original Rare source code, which included 'a load of stuff' that the studio didn't even know about, Blaze Entertainment says

Blaze Entertainment discovered hidden features, including unreleased tracks and a level editor, within the original source code of Banjo-Kazooie and Banjo-Tooie while developing ports for the Evercade Nexus. Rare provided the N64 source code, revealing content the studio itself was unaware of. These discoveries have been implemented in the new Banjo-Kazooie Double Pack for the Evercade Nexus.

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The Box Hub

The Games That Changed How We Play

This article celebrates National Video Games Day by highlighting games that have significantly impacted gameplay and the industry. It covers titles like Pong, PAC-MAN, Super Mario Bros, DOOM, and Minecraft, detailing their innovations in genres, mechanics, and player interaction.

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Eurogamer

"The more aroused the fly is the harder it tries to shoot" - Google's fully mapped fly brain is now playing Doom, Beat Saber, and more

Google's fully mapped male fruit fly brain has been engineered to play video games like Doom and Beat Saber. An engineer trained the simulated fly brain to play Doom, with another modder getting it to play Beat Saber and other shooters. Google stated this is a significant step in neuroscience research.

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Gamespot

How To Unlock All Season 6 Weapons In Black Ops 7 And Warzone

This guide details how to unlock the four new weapons added in Season 6 of Call of Duty: Black Ops 7 and Warzone, which launches on September 17. The new weapons include the TR51 Para assault rifle, VMP submachine gun, a melee weapon called Arcblade, and the ROC 20mm special weapon. These can be earned through the battle pass, events, or later via the Armory.

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Gamespot

Amazon Prime Members Get Doom Eternal And 10 More Games For Free In September

Amazon Prime members can access Doom Eternal and ten other games for free on Amazon Luna in September. The lineup includes High on Life, Star Wars Outlaws, and Avatar: Frontiers of Pandora, alongside several GameNight titles. Amazon Luna is also introducing a Remote Play feature.

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PC Gamer

After Google mapped an adult male fruit fly's brain, software engineers made it play Doom, Mario64, and Beat Saber

Software engineers have successfully trained a 3D model of a male fruit fly's brain, mapped by Google, to play video games including Doom, Super Mario 64, and Beat Saber. While the Doom playthrough is described as not very good, the Beat Saber performance is noted as surprisingly competent, with ongoing efforts to improve its reactive capabilities.

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Tech Radar

Doom is coming to Black Ops 7 in new Halloween event as final season revealed ahead of Modern Warfare 4 launch

Activision has revealed the final season for Call of Duty: Black Ops 7, featuring a Doom crossover and Halloween-themed content. The update includes a new Doom Slayer operator skin, weapon rewards, and a limited-time event pass. A single new map, Quantum, is added alongside a new version of Homestead called Bloodstead, and the return of the Hordepoint mode.

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Gamespot

Check Out Call Of Duty’s Doom Skins In Black Ops 7 And Warzone

Activision has revealed a Doom crossover event for the final season of Call of Duty: Black Ops 7, arriving September 17. Players can earn free Doom-themed rewards, with premium cosmetics including the Doom Slayer operator skin locked behind a paywall. A shop bundle, Tracer Pack: Doom Demonic Essence, will also be available, featuring villain operator skins and weapon blueprints.

Gamespot

CoD: Black Ops 7 And Warzone Season 6 Release Date And Details, Including Doom Crossover

Call of Duty: Black Ops 7 and Warzone's final season, Season 6, launches on September 17th, featuring new weapons, battle pass content, and Halloween-themed events. A significant crossover with the Doom franchise will introduce the "Doom Slayer" operator and related cosmetics starting September 24th. The season also includes new multiplayer maps, game modes like T.E.D.D. Trials and Hordepoint, and additional Zombies content.

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Checkpoint Gaming

SPRAWL zero Review – Execute

SPRAWL zero offers an outrageously fun experience that recaptures the spirit of 2000s first-person shooters, featuring fast-paced gameplay, a phenomenal soundtrack, and a charming aesthetic. While it successfully evokes nostalgia with numerous references to classic games like Doom and Halo, its narrative and level design suffer from the same issues that plagued games of that era, leading to confusion and frustrating difficulty spikes.

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Shack News

Your game (probably) doesn’t need fishing

This article argues that fishing mechanics are often unnecessary and detract from the core experience in games unrelated to the sport. While acknowledging optional fishing in titles like Destiny 2 and Delta Force, the author criticizes its simplistic implementation and how it can become a mandatory activity for progression. The piece contrasts this with games where fishing feels natural, like Sea of Thieves or Red Dead Redemption 2, and suggests developers should reconsider adding fishing to genres where it doesn't fit.

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Gamespot

A Real-Life Romance (And The Love Of Fans) Fueled A Classic NES Remake

A remake of the NES cult classic Battle of Olympus is being developed for Steam, fueled by a real-life romance between its original creators, Yukio Horimoto and Reiko Oshida. The project highlights the positive aspects of game development, emphasizing love for the medium and fan support, in contrast to prevalent negative industry news.

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FZ.se

Från Wily till Malenia – så skapas en bra boss

This article explores what makes a boss battle memorable in video games, from the initial presentation and tone-setting to the challenge and learning curve. It highlights examples like Malenia from Elden Ring and Mike Tyson from Punch-Out!!, praising FromSoftware's approach to boss design for its focus on player skill and learning.

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Retro Gamer

30 years later, I finally got to play Quake on the PS1, but that's before I found a better version that doesn't rely on "substantial AI assistance"

The author explores playing Quake on the PlayStation 1, initially finding a promising homebrew demo that unfortunately relies on AI assistance. While the demo includes other impressive PS1 projects, the author expresses a preference for the older, non-AI QuakePSX port due to its mouse support and perceived better performance, despite the overall limitations of playing Quake on the original PlayStation.

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Gamespot

This New Roguelike Wants To Make Its Difficulty More Welcoming

Dlala Studios' upcoming roguelike, Murals, aims to offer a more welcoming experience by featuring customizable difficulty settings, prioritizing player fun over punishment. The game fuses dark fairy tales with fast-paced combat inspired by titles like Hades, Doom, and Diablo, and will launch for PC in 2027.

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Retro Gamer

"People stopped making games like this": Former Path of Exile boss sticks up for one of the most underrated…

Former Path of Exile boss Chris Wilson praises Legend of Grimrock as a revival of classic dungeon crawler mechanics that have fallen out of vogue. He laments that games like this are no longer commonly made, with the genre's popularity waning after the advent of full 3D environments and titles like Doom and Diablo.

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FZ.se

Prästens odyssé bland häxor och troll - SULFUR har något särskilt

This analysis explores the influences and inspirations behind the game SULFUR, drawing parallels to classic 90s first-person shooters like Duke Nukem 3D and Wolfenstein 3D, as well as the roguelike Hades. The article highlights SULFUR's unique sound design, engaging gameplay loop, and well-written narrative elements.

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