Double Dragon
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Double Dragon creator and ‘grandfather of the beat 'em up’ dies aged 64
Yoshihisa Kishimoto, the influential developer behind iconic beat 'em up games like Double Dragon and Renegade, has passed away at the age of 64. Kishimoto was widely regarded as the 'grandfather of the beat 'em up' genre for his pioneering work at Technōs and Data East, establishing core mechanics that defined the genre.
Double Dragon Creator Yoshihisa Kishimoto Passes Away
Yoshihisa Kishimoto, the creator of the Double Dragon and Kunio-kun series, has passed away at the age of 64. Kishimoto began his career at Data East before moving to Technos Japan, where he developed iconic titles. His recent work included directing Double Dragon IV and contributing to Stay Cool, Kobayashi-san!: A River City Ransom Story.
Double Dragon and Kunio-kun Creator Dies Aged 65
Yoshihisa Kishimoto, the acclaimed creator of the Double Dragon and Kunio-kun (known internationally as River City) franchises, has passed away at the age of 65. His son confirmed the news, with no cause of death announced. Kishimoto also contributed to other titles like Data East's Cobra Command and Road Blaster.
Kunio-kun and Double Dragon creator Yoshihisa Kishimoto dies at age 64
Yoshihisa Kishimoto, the acclaimed creator behind the Kunio-kun and Double Dragon game series, has passed away at the age of 64. His contributions significantly impacted the beat 'em up and action genres.
Double Dragon - A near Arcade experience brings back the nostalgia via JOTD for the Amiga AGA! (WIP)
Developer JOTD is working on an Amiga AGA version of the classic arcade beat 'em up Double Dragon, aiming to bring it closer to the original arcade experience. This new version is being developed for AGA-equipped Amigas and has undergone significant debugging, with scrolling and completability as the next goals. JOTD is known for high-quality Amiga conversions, often using original arcade code for accuracy.
Video Game Adaptations That Struggled to Work on Film and in Anime
This article examines numerous video game adaptations in film and anime that failed to capture the essence of their source material. Common issues include poor storytelling, miscasting, and a failure to replicate interactive elements, leading to disappointing results for fans and critics alike.
Indiana Jones And The Temple Of Doom – Multi Format Review (kind Of)
This review discusses the arcade game Indiana Jones and the Temple of Doom and its various home computer ports, including Commodore 64, Amiga, and Atari ST. While the arcade original is fondly remembered for its exciting presentation and gameplay, the ports are largely criticized for poor performance, unresponsiveness, and lack of quality, with the Amiga and Atari ST versions being particularly disappointing.
Another Video Game Movie
This opinion piece discusses the upcoming Sonic the Hedgehog movie, highlighting the controversy surrounding its initial character design and the subsequent redesign after fan backlash. The author praises Paramount Pictures for listening to the audience and speculates on the film's potential success compared to previous video game adaptations.