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Dungeons & Dragons

News, coverage and analysis tracking Dungeons & Dragons across the outlets.

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IGNNeutral

Dungeons & Dragons 2027 Roadmap Features Mature-Rated Expansion That Comes Shrink-Wrapped With a Warning For Its Violence, Sex and Nudity

Dungeons & Dragons is set to release a mature-rated expansion in 2027, which will be shrink-wrapped to conceal its content. The expansion is noted to contain significant violence, bloodshed, nudity, and sexuality.

Tech RaptorPositive

Dungeons & Dragons GenCon 2026 Keynote Reveals World of Warcraft, Dark Sun, D&D Beyond Enhancements, And More

Wizards of the Coast announced several updates at their Dungeons & Dragons GenCon keynote, including the return of Dark Sun, enhancements for D&D Beyond, and integration with World of Warcraft. These announcements signal a significant expansion of the Dungeons & Dragons brand.

Retro GamerPositive

D&D World of Warcraft is the first MTG-style Universes Beyond crossover for the RPG

Wizards of the Coast announced Dungeons & Dragons World of Warcraft, a new tabletop RPG crossover set in the World of Warcraft universe. This marks the first time the MMO's world will be playable in pen-and-paper form since 2005 and is the inaugural release under the 'Universes Beyond' label. The game will feature new species, subclasses, and iconic characters, launching in early access on November 3, 2026.

Retro GamerVery positive

D&D Icons resurrects Greyhawk, Dragonlance, and more with new books from legendary creators

Joe Manganiello has announced D&D Icons, a new content slate from Wizards of the Coast that pairs legendary creators with beloved Dungeons & Dragons settings. The first wave of books will include Dragonlance by Margaret Weis and Tracy Hickman, The Legend of Drizzt by RA Salvatore, and a Greyhawk project by Luke Gygax utilizing his father's unfinished work, with potential releases starting in 2027. Wizards of the Coast also revealed Greyhawk: Crown of the Witch Queen, set for late 2027, and a D&D World of Warcraft crossover.

Retro GamerVery positive

D&D World of Warcraft isn't trying to be the MMO so much as evoke how it makes you feel: "This is your chance to explore Azeroth as you never have before"

Dungeons & Dragons World of Warcraft aims to evoke the feeling of the MMO rather than replicate its mechanics. Principal game designer James Wyatt explained that the focus is on capturing the intangible essence of playing characters in Azeroth. The upcoming tabletop RPG will feature new species, subclasses, and dungeons, allowing for unique character origin stories not possible in the original game.

Retro GamerPositive

D&D reveals long-awaited Dark Sun revamp, and it's an 18+ gore-fest

Wizards of the Coast is revamping the post-apocalyptic Dungeons & Dragons setting Dark Sun, set to launch in early 2027 with an 18+ rating for mature content including gore, sex, and bleak atmosphere. The reboot will include two core books, a Dungeon Master Screen, and a map pack, introducing a new Psion class and addressing past controversies.

Shack NewsPositive

Dungeons & Dragons: World of Warcraft expansion announced at Gen Con 2026

Wizards of the Coast announced a Dungeons & Dragons expansion based on World of Warcraft at Gen Con 2026. This collaboration, part of D&D's new Universes Beyond banner, will feature all playable races and classes from WoW, new subclasses, and adventures set in Azeroth, including the Ice Crown Citadel raid. The expansion is scheduled for release on November 17, 2026.

Tech RaptorNeutral

Eberron Creator Reveals New Daggerheart Setting, Eidolon: The Ghost Market

Keith Baker, the creator of the Eberron setting for Dungeons & Dragons, has announced a new setting for Daggerheart called Eidolon: The Ghost Market. This announcement reveals a new world for players to explore within the Daggerheart tabletop role-playing game.

Gaming BoltNeutral

Wizards of the Coast President John Hight is Leaving in September

John Hight, President of Wizards of the Coast, will be leaving his role on September 1st after two years with the company. He will transition to an advisory role for Hasbro for one year. During his tenure, Hight oversaw development for tabletop games like Dungeons & Dragons and Magic: The Gathering, as well as digital projects including Exodus and Warlock: Dungeons & Dragons.

Tech RaptorNeutral

Wizards of the Coast President John Hight Announces Departure from Company

John Hight, President of Wizards of the Coast, announced his departure from the company, effective September 1, 2026, after two years in the role. He will continue in an advisory capacity. The company stated that its core franchises, Magic: The Gathering and Dungeons & Dragons, remain strong, and its 2027 video game slate, including Exodus and Warlock, is on track despite recent project cancellations and a significant impairment charge.

Shack NewsNegative

Wizards of the Coast President John Hight steps down

Wizards of the Coast President John Hight has resigned from his position, effective September 1, 2026. His departure follows an announcement of a $56 million impairment charge due to canceled video game projects. Hight will remain with the company as an advisor to Hasbro CEO Chris Cocks.

Rock Paper ShotgunNeutral

Two years on from taking the role, Wizards of the Coast's president is stepping down

John Hight is stepping down as President of Wizards of the Coast on September 1st, after two years in the role, and will move into an advisory position. This transition occurs shortly after parent company Hasbro reported a significant impairment charge. Wizards of the Coast stated that its core games, Magic: The Gathering and Dungeons & Dragons, are performing well, and their upcoming video game slate remains on track.

PC GamerNegative

Wizards of the Coast president is stepping down after just 2 years on the job

John Hight, president of Wizards of the Coast and former general manager at Blizzard Entertainment, is stepping down after two years. He will transition from his role on September 1st to an advisory position with Hasbro, the parent company. This departure occurs amidst Hasbro's reported $56 million impairment from cancelled video game projects and a stated goal to reduce digital spend.

EurogamerNegative

Wizards of the Coast president steps down after only two years in the role

John Hight is stepping down as president of Wizards of the Coast after two years, transitioning to an advisory role on September 1st. This announcement follows a recent $56 million impairment charge and cancellation of several video games by parent company Hasbro. Despite these changes, Magic: The Gathering and Dungeons & Dragons continue to perform well, and the upcoming 2027 video game slate remains on track.

Retro GamerNegative

Wizards of the Coast boss steps down after just 2 years defined by Magic's Universes Beyond and D&D 5.5e, as parent Hasbro eats $56 million on canceled games

John Hight, president of Dungeons & Dragons owner Wizards of the Coast, is stepping down after two years. His tenure included the transition to D&D 5.5 edition and the 'Universes Beyond' initiative for Magic: The Gathering. Parent company Hasbro also reported a $56 million loss on canceled games.

Gamedeveloper.comNegative

Wizards of the Coast president John Hight is stepping down

John Hight, president of Wizards of the Coast and former executive producer of World of Warcraft, is stepping down from his role. He will transition to an advisory position with Hasbro, the parent company, until September 1, continuing to receive his salary and a bonus for fiscal year 2026. Hight has overseen the Magic: The Gathering and Dungeons and Dragons franchises, as well as the digital gaming division, during a period that saw several game cancellations and layoffs.

Games IndustryNeutral

John Hight steps down as Wizards of the Coast president

John Hight, president of Wizards of the Coast, will step down on September 1 after two years in the role. He will continue with the company as an advisor. Hight previously served as general manager for the Warcraft franchise at Blizzard. During his tenure at Wizards of the Coast, he oversaw Dungeons & Dragons and Magic: The Gathering.

PC GamesNPositive

World of Warcraft is reportedly getting a crossover with Dungeons & Dragons according to a hastily deleted article

A deleted post from Roll20 suggests that World of Warcraft is planning a crossover with Dungeons & Dragons, though neither Wizards of the Coast nor Blizzard Entertainment have made an official announcement. This potential collaboration follows D&D's recent surge in popularity and its history of cross-media ventures.

Massively OverpoweredPositive

Dungeons & Dragons accidentally unveiled a World of Warcraft collab ahead of schedule

Wizards of the Coast appears to have accidentally revealed an upcoming collaboration between Dungeons & Dragons and World of Warcraft. A deleted announcement on the virtual tabletop platform Roll20 indicated that pre-orders for D&D World of Warcraft were live. This leak suggests an official crossover between the two popular franchises, following previous D&D collaborations with other IPs like Stranger Things and Rick and Morty.

PC GamerNeutral

A crossover between Dungeons & Dragons and World of Warcraft has leaked

A crossover between Dungeons & Dragons and World of Warcraft has reportedly leaked ahead of the Gen Con event. The leak suggests a setting book for D&D 5th edition based on the Warcraft universe, similar to previous Magic: The Gathering collaborations. This would not be the first time Blizzard and D&D have partnered, with past collaborations including a World of Warcraft RPG.