EA Sports FC 24
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The deal is done: Electronic Arts is now officially owned by Saudi Arabia
Electronic Arts has been officially acquired by a consortium led by Saudi Arabia's Public Investment Fund, along with Silver Lake and Affinity Partners. The deal, valued at a significant sum, gives Saudi Arabia a 93.4% ownership stake. Concerns have been raised regarding the company's future support for inclusive games given Saudi Arabia's human rights record, while EA leadership emphasizes continued innovation and investment, including in AI.
EA is now owned by Saudi Arabia and Donald Trump's son-in-law
Electronic Arts (EA) has been taken private in a $55 billion transaction led by Saudi Arabia's Public Investment Fund (PIF). Other investors include Silver Lake and Affinity Partners, founded by Jared Kushner. The deal, which faced some scrutiny over geopolitical and employment concerns, was finalized on August 4, 2026, with EA asserting it will retain creative control and avoid immediate layoffs.
FC 27 Streamlined SBCs: Point System, Duplicates & Partial Progress Explained
EA Sports is revamping Squad Building Challenges (SBCs) for EA Sports FC 27 with a new Streamlined SBC format. This system replaces traditional chemistry and rating requirements with a point-based system, allowing for duplicate submissions and partial progress. The change aims to simplify the SBC completion process for players.
Live service revenue dominates in EA's last fiscal report ahead of Saudi merger
Electronic Arts reported a 19 percent increase in net revenue to $1.98 billion for its last fiscal quarter as a public company, largely driven by its live service games like EA Sports FC and Apex Legends. This financial report precedes EA's $55 billion merger with an investor consortium including the Saudi Arabian Public Investment Fund, expected to close on August 4, 2026. Despite strong financial performance, the company has continued to implement layoffs.
Saudi Arabia's $55 billion takeover of Electronic Arts will happen next week
Saudi Arabia's Public Investment Fund is set to complete its $55 billion takeover of Electronic Arts next week, with all regulatory approvals secured. This acquisition, which will take EA private, has raised concerns among content creators and former employees regarding potential shifts in game content and the company's values. The deal, the largest leveraged buyout in history, will saddle EA with significant debt, potentially leading to cost-cutting measures focused on its most profitable franchises like Battlefield and EA Sports FC.
Games Inbox: Are user reviews for video games reliable?
Readers discuss the reliability of user reviews for video games, with many expressing skepticism due to fanboyism and review bombing, favoring curated professional reviews or Steam's larger user base. The letters also touch on game release schedules, the evolution of game development timelines, the importance of modern-day storytelling in the Assassin's Creed series, and the business practices of companies like EA.
EA CEO Received Over $38 Million in Bonuses Despite Layoffs Due to Battlefield 6’s Success
Electronic Arts CEO Andrew Wilson received over $38 million in bonuses and stock awards despite recent layoffs, with other executives also receiving substantial compensation. These bonuses were reportedly tied to the success of titles like Battlefield 6 and EA Sports FC, and come as EA is undergoing a $55 billion acquisition by a consortium including Saudi Arabia's PIF, Silver Lake, and Affinity Partners. The deal faces potential scrutiny from the US FTC regarding labor markets and job safeguarding.
EA boss got £29,000,000 bonus for Battlefield 6 while the devs were laid off
Electronic Arts CEO Andrew Wilson received a bonus of nearly $39 million for the 2026 financial year, despite the company laying off employees from studios working on Battlefield 6. This bonus is an increase from the previous year and does not include his base salary. Other executives also received significant bonuses, while games like Battlefield 6, EA Sports FC, and Apex Legends were highlighted for their success, alongside a generative AI strategy.
EA boss awarded $38.6M after year of franchise success, studio layoffs, and GenAI adoption
Electronic Arts CEO Andrew Wilson received $38.6 million in compensation for the 2026 fiscal year, a significant increase from previous years. The company reported success with franchises like Battlefield 6 and EA Sports FC, alongside the adoption of generative AI. Despite these successes, EA conducted layoffs at Full Circle and its Battlefield division.
After laying of Battlefield 6 devs, EA boss Andrew Wilson's bonus rose $8m to $38m last year, thanks to the game's success across "all milestones"
Electronic Arts CEO Andrew Wilson received a bonus of $38.7 million for the 2026 financial year, attributed to the success of games like Battlefield 6 and the execution of an AI strategy. This occurred despite significant layoffs across multiple studios during the same period. Other senior executives also received substantial bonuses and stock awards.
Games Inbox: Is buying second-hand video games going to end?
Readers discuss the potential end of second-hand physical game sales due to the increasing prevalence of digital distribution. Concerns are raised about the loss of ownership and the impact on retailers like CeX. The convenience of digital is acknowledged as a major factor driving this shift, with some lamenting the decline of physical media.
Evening Reading - July 21, 2026
This edition of Shacknews Evening Reading covers several gaming and entertainment updates. News includes Wreckreation 2 in development, The Witcher 3: Wild Hunt expansion details, and Darkest Dungeon: The Fire's Edge DLC. Other mentions include Apple's device leasing program, Nintendo's response to tariff refunds, a Splatoon Raiders review, and collaborations for Fortnite and EA Sports FC.
Games Inbox: How important is the story in GTA 6?
Readers discuss their priorities for Grand Theft Auto 6, debating whether to focus on the story or explore the open world first. Other topics include the accuracy of EA Sports FC simulations, the pricing of physical games versus digital storefronts, and the quality of Donkey Kong Country Returns.
"The market is becoming much more diverse" – Will the proliferation of football video games last?
The football video game market is experiencing increased diversity following the split between FIFA and Electronic Arts, with new titles like UFL and Netflix's FIFA World Cup: Launch Edition emerging. While established players like EA Sports FC and eFootball remain dominant, industry figures believe the market can support a range of experiences catering to different player preferences, from full simulations to mobile and social games. Challenges include high development costs, complex licensing, and meeting player expectations for authenticity and continuous updates in a competitive landscape.
What's the Best FIFA and EA FC Cover?
This article asks readers to vote for the best cover star in the history of the FIFA and EA Sports FC video game series. It highlights notable past cover athletes such as Wayne Rooney, Ronaldinho, and Lionel Messi.
Games Inbox: Which is worse out of Xbox and PlayStation?
Readers debate whether Microsoft's Xbox or Sony's PlayStation is worse, criticizing both for customer-unfriendly practices like microtransactions and the move away from physical media. Concerns are raised about EA's continued push for in-game purchases and the potential impact of digital-only games on preservation and long-term access.
Latest EA sports game review bombed over single-player microtransactions
Players are review bombing EA Sports College Football 27 due to the inclusion of microtransactions in its single-player modes, a feature not present in preview builds. Despite significant backlash and internal developer frustration, Electronic Arts is reportedly unlikely to remove the controversial monetization, drawing parallels to the Star Wars: Battlefront 2 controversy. The game is available on PlayStation 5, Xbox Series X, and PC.
Coming to XBOX Game Pass: Tony Hawk’s Pro Skater 1+ 2, The Planet Crafter, Palworld 1.0, and More
Xbox Game Pass is adding several new titles throughout July, including the full release of Palworld 1.0, Tony Hawk's Pro Skater 1 + 2, and Gears of War: Reloaded. The service will also feature updates for games like Wuthering Waves and League of Legends, while several titles are scheduled to leave the library on July 15.
Tony Hawk’s Pro Skater 1 + 2, The Planet Crafter, and More Coming to Game Pass in July
Microsoft has announced the first wave of games coming to Game Pass in July, including Tony Hawk's Pro Skater 1 + 2 and The Planet Crafter. The service will also see additions like Winds of Arcana: Ruination, Gears of War: Reloaded, and PBA Pro Bowling 2026. Several titles, including EA Sports FC 24 and PowerWash Simulator, will be leaving the service on July 15th.
PS5 digital-only petition hits 100,000 as Sony allows some game discs after 2028
Sony is phasing out the production of new game discs for its consoles, with publishers only allowed to press discs for already-released games after January 2028. Despite a petition reaching 100,000 signatures and comments from Hideo Kojima, the company appears committed to its digital-first strategy, likely due to the majority of players already purchasing games digitally. This move impacts the availability of physical media and raises concerns about game preservation and streaming.