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EA Sports FC 24

News, coverage and analysis tracking EA Sports FC 24 across the outlets.

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IGN

Boss of GTA 6 Owner Take-Two Says the Idea That AI Tools Will Mean Everyone Can Create Video Game Hits 'Doesn’t Stand to Reason' - IGN

Take-Two Interactive CEO Strauss Zelnick dismisses the notion that AI tools will enable individuals to create hit video games, calling the idea "laughable." While acknowledging AI's potential as a creation tool, he emphasizes that human creativity and engagement are essential for developing successful and engaging interactive worlds, contrasting this with the rapid launch of numerous games that fail to become hits.

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Rock Paper Shotgun

“Not even the littlest bit": GTA 6 CEO doesn't think genAI will level the playing field for smaller devs

Take-Two Interactive CEO Strauss Zelnick believes generative AI tools will not significantly level the playing field for smaller game developers, arguing that creating hits requires more than just asset generation. While acknowledging AI's potential for assisting in areas like storyboarding, he asserts that large-scale success still depends on human creativity and engagement, a sentiment echoed by Rockstar Games regarding Grand Theft Auto 6 development.

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Gaming Bolt

Take-Two Interactive CEO Says AI Making Games Like Grand Theft Auto 6 is “a Laughable Notion”

Take-Two Interactive CEO Strauss Zelnick dismissed the notion that AI could independently create games of Grand Theft Auto 6's scale, calling it "laughable." While acknowledging AI's potential for asset creation, he emphasized that human creativity and engagement are crucial for developing successful titles. Zelnick also expressed confidence that older fans of the Grand Theft Auto series will embrace Grand Theft Auto 6 upon its release for PlayStation 5 and Xbox Series X/S.

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IGN

Nvidia's DLSS 5 is a Slap in the Face to the Art of Video Game Design - IGN

Nvidia's new AI graphics technology, DLSS 5, is criticized for its potential negative impact on video game art design, with concerns that it replaces human artistic intent with AI-generated enhancements. The author argues that the technology smooths over character details and alters lighting in ways that detract from the original artistic vision, citing examples from Resident Evil Village and Hogwarts Legacy. While optional for now, there is fear that studios may rely on AI to cut corners on art direction in the future.

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PC Gamer

The DLSS 5 memes are in full swing, so here are the ones that tickled me the most

Nvidia's new DLSS 5 AI upscaling technology has sparked a wave of memes among PC gamers, with many comparing its effects to a 'yassification filter' that dramatically alters character appearances. While the technology aims to enhance graphics and performance, its implementation has led to humorous comparisons and discussions about artistic control versus AI beauty standards, with notable examples seen in Resident Evil 4 and other games.

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Checkpoint Gaming

Nvidia unveils its controversial DLSS 5 AI upscaling feature

Nvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.

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Retro Gamer

Nvidia announces DLSS 5 in uncanny video putting games through obvious AI filter, Bethesda's Todd Howard joins devs hyping it up: "We got it running in Starfield, it was amazing how it brought it to life"

Nvidia has announced DLSS 5, an AI-powered rendering technique that the company claims is its most significant breakthrough since real-time ray tracing. Demonstrations in games like Starfield and Resident Evil Requiem show dramatic visual changes, though some online have criticized the results as uncanny and similar to AI photo filters. Bethesda's Todd Howard expressed enthusiasm, stating DLSS 5 "brought it to life" in Starfield.

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MP3s And NPCs

Interview: Meldrop's Elijah Tuncap discusses touring and video games — MP3s & NPCs

Meldrop drummer Elijah Tuncap discusses the band's upcoming West Coast tour and their favorite video games and soundtracks. He mentions that a full-length album is expected in the fall and expresses interest in creating music for EA Sports FC or Rocket League.

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Games Industry

Biting the silver bullet: AI in the games industry in 2026 and beyond | Opinion

Dr. Tommy Thompson argues that while AI has potential in game development, the current focus on generative AI is misguided and driven by corporate greed, overlooking genuine breakthroughs and ethical concerns. He emphasizes the need for a more nuanced industry discussion on responsible AI adoption, distinguishing between hype and practical application.

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Eurogamer

The impossible question: will the director general of European age-ratings body PEGI allow his teenage son to play Grand Theft Auto 6?

PEGI director general Dirk Bosmans discussed the challenges of age ratings for games like Grand Theft Auto 6, especially with his own 15-year-old son. He emphasized that PEGI provides advice for parents to make informed decisions, highlighting the importance of conversation over strict adherence to ratings. The article also touches on upcoming changes to PEGI's rating system, which will factor in in-game purchases.

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FZ.se

PEGI stramar till regelverket för lootlådor – EA Sports FC kan beröras

PEGI, the European age rating system, is implementing new rules starting June 2026 that will assign a minimum PEGI 16 rating to games featuring loot boxes. Social casino games will receive a PEGI 18 rating. Games incorporating NFTs will also be rated PEGI 18. These changes could affect titles like EA Sports FC, potentially raising its rating from PEGI 3 to PEGI 16 if no adjustments are made to their mechanics.

Metro UK

Games Inbox: Who will win out of PS6 vs. Project Helix?

Readers discuss the potential competition between the upcoming PlayStation 6 and Microsoft's Project Helix (likely the next Xbox console), with concerns raised about pricing, naming conventions, and the potential impact of simultaneous releases. Other topics include the effectiveness of game age ratings, the future of the Battlefield franchise, and the perceived arrogance of Microsoft's console strategy.

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Gamedeveloper.com

PEGI revises its age ratings system with considerations for loot boxes, daily quests

The Pan-European Game Information (PEGI) organization is updating its age rating system to include specific game features like loot boxes and daily quests, effective June. New classifications will consider in-game purchases, paid random items, communication features, and daily rewards, aiming to enhance online safety for parents. Games with loot boxes will now be rated PEGI 16 or 18, while those with daily quests will be PEGI 7 or 12, depending on whether they reward or punish players for returning.

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N4G

Video game PEGI age-ratings are changing in Europe and it's probably not good news for EA Sports FC

The Pan-European Game Information (PEGI) body is implementing significant changes to its age-rating system across Europe. These updates are expected to impact how games, including titles like EA Sports FC, are classified.

N4G

Video game PEGI age-ratings are changing in Europe and it's probably not good news for EA Sports FC

PEGI, the Pan-European Game Information body responsible for age-ratings across Europe (excluding Germany), is implementing its most significant update to its rating system. This change is expected to have a notable impact on games, including EA Sports FC.

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Engadget

PEGI ratings for game releases in Europe will be age-restricted if they contain loot boxes

PEGI, the Pan-European Game Information system, is implementing new age rating rules starting June 2026 that will restrict games containing loot boxes and other gambling-like mechanics. The updated criteria will assign ratings such as PEGI 7, 12, 16, or 18 based on the presence and nature of in-game purchases, random items, and communication features. These changes aim to inform parents about potentially addictive or risky game elements.

PC Gamer

Europe's game rating agency takes aim at in-app purchases, loot boxes, and 'unrestricted communication' with new 'interactive risk categories'

Europe's game rating agency PEGI is introducing new 'interactive risk categories' to address loot boxes, in-app purchases, and unrestricted in-game communication. These changes will affect game age ratings, with some titles potentially seeing significant increases, such as EA Sports FC moving from PEGI 3 to PEGI 16 due to randomized card packs. The new criteria are set to be implemented in June.

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Metro UK

EA Sports FC risks losing PEGI 3 age rating due to new loot box rules

PEGI is implementing stricter rules for video game age ratings, with the presence of loot boxes now automatically resulting in a PEGI 16 rating. This change, effective from June, could impact the all-ages appeal of titles like EA Sports FC and NBA 2K, potentially affecting sales. Other factors like battle passes, NFTs, and online communication will also influence ratings.

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Nintendo Life

PEGI Targets Loot Boxes With Its New Overhauled Ratings System

The Pan European Game Information (PEGI) ratings system is undergoing a significant overhaul, introducing new classifications for loot boxes, microtransactions, and daily login rewards. Games featuring paid random items will default to a PEGI 16 rating, while those with NFTs will be rated PEGI 18. These changes, set to be enforced from June 2026, aim to better inform consumers about potentially predatory in-game mechanics.

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Rock Paper Shotgun

PEGI announce plans to slap higher age ratings on games with loot boxes, daily quests, and paid battle passes soon

PEGI, the European game rating board, is updating its criteria to include specific age recommendations for games featuring loot boxes, NFTs, blockchain mechanisms, daily quests, and paid battle passes. These changes, effective in June, aim to provide parents with more transparent advice on game content. While the core age ratings remain, these new features will influence a game's classification, with some potentially receiving higher ratings.

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