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Elden Ring

News, coverage and analysis tracking Elden Ring across the outlets.

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Gaming Bolt

Crimson Desert PC Review – Virtue’s Last Reward

Crimson Desert offers a visually stunning open world with engaging combat, but its narrative falls short. While drawing inspiration from titles like The Legend of Zelda: Tears of the Kingdom and Red Dead Redemption 2, the game struggles with pacing and character development. Despite these shortcomings, the combat system and world design provide a compelling experience for players who can overlook its narrative flaws.

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Ubgurukul

Sydney Sweeney’s Journey Through Her Most Powerful Performances

Sydney Sweeney is showcasing her acting range through a variety of powerful performances across film and television. The article highlights ten of her most impactful roles, demonstrating her ability to tackle diverse characters and genres, from intense dramas to horror and comedies. Sweeney's career is marked by her deliberate effort to avoid typecasting and deliver authentic, memorable performances.

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Digital Trends

As Nvidia’s DLSS 5 attracts AI slop heat, Jensen Huang says gamers are completely wrong

Nvidia CEO Jensen Huang has responded to criticism regarding DLSS 5, stating that gamers are "completely wrong" about the technology. He explained that DLSS 5 operates at the geometry level and allows developers to fine-tune the generative AI to match their artistic style, rather than overriding it. The technology is set for a fall launch, with developers like Bethesda emphasizing that early demos do not represent the final implementation.

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Gamespot

Expedition 33's Charlie Cox Teases He's Doing Another Video Game That Will Be "Much More Involved"

Actor Charlie Cox, who made his video game debut in the successful Clair Obscur: Expedition 33, has revealed he will be participating in another game this year with a more involved role. Cox expressed his enjoyment of voicing Gustave in Expedition 33 and was surprised by the game's success and the passion of gaming fans. Developer Sandfall Interactive is also working on a new project, with lead writer Jennifer Svedberg-Yen emphasizing a commitment to the studio's vision over solely pleasing fans.

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Retro Gamer

I've played hundreds of PS5 games, and these are the 9 under AU$60 I'd buy during Amazon's Big Smile sale

This article highlights nine PlayStation 5 games available for under AU$60 during Amazon's Big Smile sale. The author, an experienced games journalist, selected titles based on personal enjoyment and price, including well-known games like Elden Ring and lesser-known titles.

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Retro Gamer

"We referenced Elden Ring" on Nioh 3 and "the Soulslike label is correct," says lead dev, but it's not a "response to or interpretation" of FromSoftware's work

Team Ninja producer Kohei Shibata stated that while Nioh 3 took cues from Elden Ring for its open-world transition, the series has developed its own distinct appeal. He confirmed that the 'Soulslike' label is correct for the series, but its direction is not solely an interpretation of FromSoftware's work.

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Two Average Gamers

Game Pass for Busy Adults: Is It Worth It? (A Time-Value Analysis)

This analysis examines the value proposition of Microsoft's Game Pass for busy adults, considering its tiered pricing and the time constraints of players. It suggests a 'rotation strategy' of subscribing only during months with stacked releases and canceling during slower periods, rather than maintaining a year-round subscription. The article also highlights the ownership problem, where games can leave the service, and advises users to honestly assess their gaming habits and budget before committing.

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PC Gamer

FromSoftware fans are so passionate, the upcoming Sekiro: Shadows Die Twice anime will be 'under the…

The anime adaptation of Sekiro: Shadows Die Twice, titled Sekiro: No Defeat, has released a new trailer showcasing its distinct visual style and kinetic action. Director Kenichi Kutsuna expressed nervousness about meeting fan expectations for quality, given FromSoftware's established reputation. The anime aims to maintain the game's open-ended interpretation for its narrative.

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Digital Trends

Nvidia and Bethesda clear the air on DLSS 5 making games look like “AI slop”

Nvidia and Bethesda have addressed backlash regarding their new DLSS 5 technology, which uses AI for enhanced visuals. Both companies clarified that developers retain full artistic control over the adjustable and optional effects, ensuring games maintain their unique aesthetics. Early demos sparked concerns about "AI slop" and homogenization, but Nvidia assures the technology anchors output in source 3D content, not acting as a simple filter.

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Gamespot

Best Fantasy Games To Escape The World In 2026

This guide highlights 15 of the best fantasy games available on modern platforms, focusing on titles that offer immersive worlds and engaging gameplay. The list includes a variety of RPG subgenres, from first-person and CRPG to action and turn-based, featuring games like Avowed, Baldur's Gate 3, Elden Ring, and The Legend of Zelda: Breath of the Wild.

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Ubgurukul

The Most Impressive Characters Played by Sydney Sweeney

This article highlights ten standout roles of actress Sydney Sweeney, showcasing her range and ability to portray diverse characters beyond typical stereotypes. It details her performances in upcoming projects like the Christy Martin biopic and past roles in Immaculate, Reality, Once Upon a Time in Hollywood, The White Lotus, Euphoria, Sharp Objects, The Handmaid's Tale, Everything Sucks!, and Clementine, emphasizing her growing impact as a performer.

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Gaming Bolt

Crimson Desert Looks Like the Definition of Ambition

Crimson Desert is poised to be an ambitious open-world action RPG, drawing inspiration from critically acclaimed titles like Grand Theft Auto 5, Red Dead Redemption 2, and The Legend of Zelda: Tears of the Kingdom. The game aims to blend diverse gameplay mechanics and narrative depth, promising a unique and expansive player experience upon its upcoming release.

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Rock Paper Shotgun

"We don't reuse enough": Far Cry 4 director says developers need to stop doing "pointless work" and learn lessons from Elden Ring and Like A Dragon

Alex Hutchinson, director of Far Cry 4 and current head of Raccoon Logic, argues that game developers need to reduce "pointless work" by reusing assets more effectively, citing Elden Ring and the Like A Dragon series as positive examples. He believes this approach is crucial for efficiency in an industry facing layoffs and shrinking development cycles, contrasting it with the potential complexities of AI generation.

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Gamespot

Expedition 33 Sequel? Writer Staying Quiet On Franchise's Future

Sandfall Interactive's lead writer Jennifer Svedberg-Yen remains tight-lipped about a potential sequel to their successful debut game, Clair Obscur: Expedition 33. Studio head François Meurisse has confirmed plans for a new project, emphasizing the team's desire to pursue their own creative vision rather than solely catering to fan expectations.

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Touch Arcade

Creative Producer TAKUMI, Scenario Writer Kazushige Nojima, and Composer Yoko Shimomura discuss the game, coffee, and more – TouchArcade

Creative Producer TAKUMI, Scenario Writer Kazushige Nojima, and Composer Yoko Shimomura discuss the upcoming action RPG Reynatis. They touch on inspirations, development challenges including the pandemic, collaborations with Square Enix, and the game's themes. The interview also covers their personal gaming experiences and preferences.

Touch Arcade

Christopher Ortiz AKA kiririn51 Talks .45 PARABELLUM BLOODHOUND, Inspirations, Fan Reactions, VA-11 Hall-A, The Silver Case, and Much More – TouchArcade

Christopher Ortiz of Sukeban Games discusses their new project .45 PARABELLUM BLOODHOUND, the enduring success of VA-11 Hall-A, and inspirations from games like The Silver Case and Parasite Eve. Ortiz also touches on the challenges of indie game development, the team's creative process, and their personal experiences in Japan and Argentina.

Metro UK

Games Inbox: What’s the first video game you ever played?

Readers share their earliest video game memories, ranging from arcade classics like Space Invaders and Defender of the Crown to early home computer titles. Discussions also touch upon the anticipation for new FromSoftware games, the evolving landscape of PC gaming versus consoles, and the distinction between remakes and remasters, particularly concerning Secret of Mana.

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Two Average Gamers

Everything That Happened in Gaming While You Were Busy... | TAG

Phasmophobia 1.0 is on track for release this year with improved graphics and new content, despite developer Kinetic Games exploring other projects. Elden Ring is reportedly receiving a good port for the Nintendo Switch 2, maintaining stable performance and visuals. Nintendo detailed the satisfying destruction mechanics in Donkey Kong Bananza, while Natsume announced Harvest Moon: Echoes of Teradea, featuring survival elements like wild animals that can cause item loss.

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Gaming Bolt

Have Gamers Become Too Comfortable With Sequels and Remakes?

The article discusses the increasing prevalence of sequels and remakes in the gaming industry, questioning if gamers have become too comfortable with familiar titles. While acknowledging that some sequels and remakes push innovation, the author notes a decline in the number of new intellectual properties being developed and risks taken by major publishers due to rising development costs and the desire for guaranteed audiences.

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Two Average Gamers

Pokémon Pokopia Makes a Case for the Switch 2's Mouse M... | TAG

Pokémon Pokopia has surprisingly convinced a reviewer that the Nintendo Switch 2's mouse controls are a worthwhile feature, moving beyond initial skepticism. The article also touches on Zoo Fighter, a game with a social change mission, and a retrospective on the unsettling 90s thriller 'The Comfort of Strangers'.

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