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EverQuest

News, coverage and analysis tracking EverQuest across the outlets.

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Vague Patch Notes: The bad data problem with MMOs

This article discusses the pervasive issue of 'bad data' in the MMORPG genre, particularly concerning player metrics. It argues that attempts to derive accurate player counts or financial data from sources like Steam Charts or financial reports are often misleading and lead to worse conclusions. The author emphasizes that only official data released by game companies can provide reliable figures, but even then, the necessity of knowing exact player numbers is questioned.

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World of Warcraft rogue server Stormforge is closing down following a Blizzard C&D

The World of Warcraft rogue server Stormforge is shutting down operations by May 14th, 2026, following a cease and desist request from Blizzard Entertainment. While realms will remain accessible until then, new account registrations and content updates will cease. The developers indicated they will pursue new projects outside of Blizzard's intellectual property.

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DC Comics’ Jim Lee talks about DC Universe Online’s early development and one-armed push-ups

DC Comics president Jim Lee, who was also the executive creative director for DC Universe Online, discusses the MMORPG's early development and its 15 years of operation. Lee shared his personal history with MMORPGs like Ultima Online and EverQuest, his role in shaping DC Universe Online's aesthetic, and a memorable E3 presentation moment. The article also notes ongoing in-game events for Superman Day and recent updates.

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MMO Week in Review: Gorgon’s drama, TurtleWoW’s demise, Ashes’ docs

This week in the MMORPG genre saw significant drama and updates across various titles. Ashes of Creation's former boss released legal documents, Project Gorgon faced community backlash over bans, and TurtleWoW announced its closure following a lawsuit. Additionally, Book of Travels is transitioning to a solo offline game, while new content and updates arrived for games like Guild Wars 2, Final Fantasy XIV, and Elder Scrolls Online.

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EverQuest Legends provides a primer for its item merging system

EverQuest Legends has released a video detailing its item merging system, where players can combine items of the same type to enhance a chosen piece of gear. Each armor piece can be leveled up to 10 times, improving its armor class and stats. The guide showcases the process in a starter area, noting that while it takes significant effort, maxing out an item through merging is technically feasible.

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EverQuest’s Rizlona server successfully merged into Aradune this week

Daybreak Game Company has merged the Rizlona server into the Aradune server for the MMORPG EverQuest. This consolidation aims to increase the player population on Aradune, with characters from Rizlona now accessible on the merged server. The Aradune server is named in honor of the late EverQuest designer Brad McQuaid.

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Massively OP Podcast Episode 562: Turtles, mechs, and multiclassing

The MassivelyOP Podcast episode 562 covers updates on Albion Online's world refresh and the potential end of Turtle WoW due to a court settlement. The hosts also discuss EverQuest Legends' upcoming closed beta, AdventureQuest Worlds' successful crowdfunding campaign, and methods for making MMOs feel more alive.

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MMO Week in Review: EQ Legends’ beta, Ashes of Creation’s drama

This week's MMO news roundup covers the upcoming closed beta for EverQuest Legends and ongoing legal drama surrounding Ashes of Creation. Several other titles like AdventureQuest Worlds Infinity, Dune Awakening, and Temtem Pioneers also saw significant updates or funding news.

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EverQuest Legends briefs players on its multiclassing and class loadout systems

Game Jawn has detailed the multiclassing and class loadout systems for their upcoming MMORPG, EverQuest Legends. Players can combine up to three classes, with a third class unlocked at level 10. Loadouts can be customized with race, classes, gear, and UI, and character level adjusts automatically when switching loadouts.

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Betawatch: EverQuest Legends sets beta, Lord of Mysteries sets expectations

Several MMORPGs are entering or continuing beta testing phases, including EverQuest Legends which begins a strictly NDA-based closed beta on April 24th. Lord of Mysteries, an adaptation of Chinese novels, and Crystalfall, an 'Exile-like' MMOARPG, are also highlighted. Windrose, a pirate survival game, is set to enter early access on April 14th.

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EverQuest talks upcoming progression servers and teases its next expansion as EQ2’s API crumples

EverQuest producer Jenn Chan announced new Heroic Experience Draughts and two upcoming progression servers, Frostreaver and Lethar, with community-voted rules and a personal loot system respectively. The next expansion was teased with a lore-heavy hint involving Mithaniel Marr and Rallos Zek. Meanwhile, EverQuest II players are experiencing issues with a defunct API that powers character tracker websites.

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EverQuest Legends officially enters a ‘strict NDA’ closed beta on April 24

Daybreak Games and Game Jawn announced that the closed beta for EverQuest Legends will begin on April 24, 2026. Participants will be selected randomly and invited in waves under a strict NDA. The game is a standalone spin-off reimagining the original EverQuest with modernizations and is slated for a July launch.

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EverQuest 2 reveals the Wuoshi TLE server for June and teases its 2026 expansion

EverQuest II is launching a new time-locked expansion server named Wuoshi in June, which will progress through the Echoes of Faydwer and Chaos Descending expansions and be Free Trade. The game will also receive quality-of-life upgrades for character creation. Additionally, a tease for the game's 2026 expansion has been released, presented as a letter in the Teir'Dal language.

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Vague Patch Notes: No, Epic Games is not the bellwether of the game industry

This article critiques the notion that Epic Games is a bellwether for the game industry, arguing that its success is primarily tied to the battle royale mode of Fortnite, a cash-in on a trend rather than a creative vision. The author contends that Epic's over-reliance on Fortnite and the underperformance of the Epic Games Store, coupled with questionable business strategies, led to recent layoffs, contrasting this with more diversified companies like Blizzard and Square Enix.

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EverQuest II is merging the Zarrakon time-locked PvP server into Antonia Bayle

EverQuest II is merging its Zarrakon time-locked PvP server into the main Antonia Bayle server. This move is intended to free up resources for a new progression server launching later this year. The patch also includes housing item scaling increases and adjustments to Blood Boil IV.

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MMO Week in Review: Queen Devona

This week's MMO news roundup covers updates for Guild Wars Reforged, layoffs at MechWarrior studio Piranha Games, and a potential acquisition of Epic Games by Disney. The article also touches on political discussions surrounding game shutdowns in Europe and new early access dates for Heroes of Might and Magic Olden Era.

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EverQuest II invites you on a Beast’r egg hunt this week

EverQuest II is currently hosting its annual Beast'r Eggstravaganza event, challenging players to find classic and advanced eggs scattered across various zones. The event, which concludes on April 9th, offers rewards such as pets, achievements, collections, and quests, with a special title for those who collect all eight new egg types.

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EverQuest Legends introduces new video series that promises deep-dives into systems

Developer Game Jawn has launched a new video series called 'Insights' for EverQuest Legends, with new episodes releasing weekly. The first episode introduces the game and its features, while upcoming installments will delve into systems such as multiclassing, zone difficulty, item merging, and loadouts.

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‘Another week, another month of progress’: Hollowed Oath builds out its world, NPCs, combat, and classes

God Mode Games continues to make progress on its MMORPG Hollowed Oath, with the latest build featuring expanded world lore, NPC dialogue, new combat mechanics like global cooldowns and ability states, and initial personal looting. The developers, who previously worked on an EverQuest emulator, are steadily building out the game's foundational systems.

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MMO Hype Train: EverQuest Legends, Hollowed Oath, and plundering the MMO past for its future

Two new projects, EverQuest Legends and Hollowed Oath, are emerging from the EverQuest IP, aiming to blend classic MMORPG design with modern features like improved UI and multiclassing options. EverQuest Legends is a collaboration between Daybreak Game Company and the emulation community, while Hollowed Oath is developed by the former team behind The Heroes Journey emulator. Both titles aim for more casual-friendly gameplay compared to hardcore-focused MMOs, potentially revitalizing interest in older game ideas.