Skip to content
feed.gg
Game157 articles

Exodus

News, coverage and analysis tracking Exodus across the outlets.

Latest coverage

newest first, grouped by day
Gaming BoltNeutral

Hasbro Writes Down $56 Million After Cancelling Several Games

Hasbro has recorded a $56 million write-down due to the cancellation of several video game projects planned for release in 2028 and beyond. CEO Chris Cocks stated this move is part of a refocused digital strategy prioritizing franchises like Magic: The Gathering and Dungeons & Dragons, and successful mobile titles like Monopoly Go!. While Exodus and Warlock: Dungeons & Dragons remain in development for PC, PlayStation 5, and Xbox Series X/S, other projects, including one from Giant Skull, have been cancelled.

PC GamerNegative

Hasbro takes $56 million hit over multiple game cancellations, but it's still talking about how Baldur's Gate…

Hasbro reported a $56 million non-cash impairment due to the cancellation of several video games slated for release in 2028 and beyond. The company is refocusing its digital investment on key franchises like Magic: The Gathering and Dungeons & Dragons, aiming to reduce overall digital spend by 25% annually by 2028.

GamespotNegative

Hasbro Is Betting On Fewer, Bigger Video Games After $56 Million Write-Down

Hasbro has recorded a $56 million write-down related to its video game portfolio, leading to the cancellation of several titles planned for release in 2028 and beyond. CEO Chris Cocks outlined a new strategy focusing on fewer, bigger games, prioritizing owned intellectual property like Magic and Dungeons & Dragons, and concentrating investment on high-conviction titles and partnerships. While some projects like Exodus and Warlock remain on track for 2027, others, including a Dungeons & Dragons single-player action-adventure game, have been canceled.

Retro GamerNegative

Baldur's Gate and D&D owner Hasbro is down $56 million as its strategy of canceling almost everything…

Hasbro is reporting a $56 million loss on its digital games portfolio, leading to the cancellation of several unspecified titles planned through 2028. While Baldur's Gate 3 was a success, the company's broader strategy of investing in and then canceling projects has resulted in significant financial setbacks. CEO Chris Cocks stated the company is refocusing investments on franchises with the clearest upside.

Games PressPositive

FUTURE GAMES SHOW CONFIRMS THREE SHOWS FOR GAMESCOM 2026

Future Games Show has confirmed three digital showcases for Gamescom 2026, taking place on August 26 and August 30. These shows will feature world premieres, exclusive trailers, developer deep dives, and new game demos. The event aims to showcase a wide range of titles from AAA blockbusters to indie gems.

Rock Paper ShotgunNeutral

Exodus' character creator won't let you totally mess up its protagonist's "established look" with nose and brow slider chicanery, but you can still pick a beard

Archetype Entertainment is taking a curated approach to character customization in their upcoming RPG Exodus, focusing on established looks for protagonist Jun Aslan rather than extensive slider-based options. While players can alter hairstyles, facial hair, and tattoos, core facial features will remain fixed to ensure a defined character. This decision aims to create a more distinct protagonist, though it may disappoint players who prefer deep customization.

EurogamerNeutral

"I would fail, and here's why I would fail" Why Baldur's Gate 2 co-lead turned down Hasbro's request to make Baldur's Gate 4

James Ohlen, co-lead designer of Baldur's Gate 2 and lead at Archetype Entertainment, declined Hasbro's request to develop Baldur's Gate 4. Ohlen cited the immense success of Larian Studios' Baldur's Gate 3 and the technical challenges of replicating its engine and tools as reasons for his refusal, preferring to focus on his studio's upcoming game, Exodus.

Rock Paper ShotgunNegative

"We're talking about at least half a decade of horror": former Exodus lead explains why he wasn't keen on doing a Baldur's Gate 4 despite Hasbro offering the chance

Former Archetype Entertainment studio head James Ohlen explained his reluctance to develop Baldur's Gate 4, citing the immense pressure to match Larian Studios' success with Baldur's Gate 3. Ohlen stated that building the necessary tools and infrastructure from scratch would take at least five years and expressed concerns about competing with the high standard set by the previous game. He has since left Archetype due to burnout.

PC GamerPositive

Archetype Entertainment founder and BioWare veteran wishes Exodus didn't look so much like Mass Effect

James Ohlen, founder of Archetype Entertainment and BioWare veteran, expressed regret that his studio's upcoming game, Exodus, bears a strong visual resemblance to Mass Effect. While acknowledging Mass Effect's influence, Ohlen hopes the team can further differentiate Exodus's look and highlight unique elements like the 'Awakened' intelligent animals and a time dilation mechanic.

Retro GamerVery positive

As an RPG fan, these are the 9 new trailers that have made me run to my wishlist this June

This article highlights nine new RPG trailers revealed in June that have excited the author, a self-proclaimed RPG fan. The showcased games span various subgenres and platforms, including Persona 4 Revival, Clockwork Revolution, Fire Emblem: Fortune's Weave, Fable, Vampire: The Masquerade – Eternal Whispers, Threads of Time, Exodus, Signet City, and Final Fantasy 7 Revelation.

Retro GamerVery positive

How excellent companions turn good RPGs into great ones, straight from the Exodus devs: "That's really what I…

Developers at Archetype Entertainment are emphasizing the importance of compelling companion characters in their upcoming sci-fi RPG, Exodus. They aim for companions to feel like real people with their own arcs, conflicts, and growth, influencing player choices and the overall narrative. Specific companions like Tom Vargas, Elise Charroux, Salt, and Phaedra are highlighted for their unique personalities and combat roles.

Retro GamerVery positive

With Fable and Exodus coming in 2027, all my RPG hopes for 2026 are now pinned on Fire Emblem: Fortune's Weave

Fire Emblem: Fortune's Weave is positioned as the most anticipated RPG of 2026, especially following delays to Fable and Exodus. The game features a connection to Fire Emblem: Three Houses through the character Sothis and a musical theme, and its "Heroic Games" setting with multiple protagonists offers a promising new direction for the series.

Gaming On LinuxVery positive

EXODUS looks like a good fit for Mass Effect fans wanting something more

EXODUS, a sci-fi action-adventure RPG from Archetype Entertainment, is slated for release in 2027 and aims to fill the void left by Mass Effect. An extended gameplay reveal showcased the game's combat, exploration, and narrative elements, with Game Director Chris King providing commentary. The developer's ties to BioWare suggest a strong lineage for the title.

Retro GamerVery positive

Exodus: The Big Preview – Hands-on gameplay and developer access to the upcoming space sci-fi RPG

Archetype Entertainment's upcoming space sci-fi RPG, Exodus, is drawing comparisons to Mass Effect due to its genre and developer backgrounds. A recent preview offered hands-on gameplay, revealing a tactical combat approach and exploration of hostile environments. Narrative director Drew Karpyshyn also discussed inspirations beyond Mass Effect, with the game currently slated for a 2027 release.

Push SquareVery positive

Mass Effect Fans, Feast Your Eyes on a Full 20 Minutes of Exodus Gameplay

Archetype Entertainment has released 20 minutes of gameplay for their upcoming sci-fi RPG Exodus, showcasing its similarities to the Mass Effect series. Director Chris King detailed the game's story, characters, dialogue, exploration, and combat, which features cover-based shooting and player choices impacting the narrative. Exodus is slated for an early 2027 release.

Retro GamerVery positive

Exodus: Everything you need to know about the sci-fi RPG from former Mass Effect devs

Exodus is a new sci-fi RPG from Archetype Entertainment, a studio founded by former BioWare developers. The game is set 40,000 years in the future and features a choice-driven narrative with a time dilation mechanic. It is scheduled for release in Early 2027 on PC, PlayStation 5, and Xbox Series X/S.

Games PressNeutral

Everything Announced at the PC Gaming Show on Sunday, June 7

The PC Gaming Show featured over 20 world premieres and more than 60 games, including new titles like Wielders of the Essence, Star Trek: Outposts Unknown, and Stronghold 4. Many games announced, such as Warhammer 40,000: Darktide - Skitarii Class and Abiotic Factor: Entropic Break DLC, are available to wishlist on Steam, with several offering demos.

Gaming BoltVery positive

Exodus Could be an RPG Dark Horse in 2027

Archetype Entertainment's Exodus is shaping up to be a highly ambitious sci-fi action RPG inspired by Mass Effect, featuring a unique time dilation mechanic that impacts gameplay and story over hundreds of years. The game showcases deep combat systems, meaningful choices, and memorable characters, with a planned early 2027 release for Xbox Series X/S, PlayStation 5, and PC.

Retro GamerPositive

Exodus narrative director dives into its inspirations from Interstellar to Star Wars to, yes, Mass Effect

Exodus narrative director Drew Karpyshyn discussed the game's diverse inspirations, ranging from classic sci-fi films like Star Wars and Interstellar to the Star Trek experience and the Dune novels. While Mass Effect is a natural comparison due to shared BioWare DNA, Karpyshyn emphasized that Exodus builds its own unique universe, with time dilation from Interstellar being a particularly strong narrative influence. Matthew McConaughey voices the mysterious character C.C. Orlev.

PC GamerPositive

Every game, trailer, and announcement in the PC Gaming Show 2026

The PC Gaming Show 2026 showcased over 60 games, including more than 20 world premieres, with a focus on roguelites, deck-builders, and action RPGs. Many titles featured demos or playtests available on Steam, with announcements ranging from new DLC for existing games to entirely new IPs. The event also included interviews and behind-the-scenes looks at upcoming PC titles.