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Fallout 76

News, coverage and analysis tracking Fallout 76 across the outlets.

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Playstation Lifestyle

Free PlayStation 5 Version of 2018 PS4, PS Plus RPG Out Now

A free native PlayStation 5 version of the 2018 RPG Fallout 76 is now available for existing owners and PlayStation Plus Extra/Premium subscribers. The upgrade offers targeted 60 FPS, improved draw distances and shadows, and 4K resolution on compatible displays.

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Major Nelson

XBOX @ Tokyo Game Show 2026: All the Announcements, Including an Appearance by Hideo Kojima

Xbox showcased a variety of upcoming titles and updates at Tokyo Game Show 2026, including new trailers for Call of Duty: Modern Warfare 4 and Fallout 76, world premieres for Faraday Blues and Bloomwalker, and the reveal of Japan as a playable location in Crazy Taxi: World Tour. The event also featured Hideo Kojima making a surprise appearance to discuss his upcoming projects, OD – KNOCK and PHYSINT, with Bill Skarsgård confirmed to voice the lead in PHYSINT.

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Major Nelson

The Slasher returns in Fallout 76

The Slasher enemy type has returned to Fallout 76. The article does not provide further details on the nature of this return or its implications for gameplay.

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Gamedeveloper.com

Wardogs lead says the studio won't hire people who decry crunch on social media

Joe Brammer, CEO of Bulkhead, stated that the studio will not hire individuals who express anti-crunch sentiments on social media, as they are seen as a poor fit for the company's work culture. Brammer acknowledged that crunch can occur and emphasized that developers who work hard and contribute to successful projects are financially rewarded through bonuses and stock ownership.

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Massively Overpovered

One Shots: Time to throw a balcony bash!

This week's "One Shots" feature highlights community screenshots from various MMOs, including Wayfinder, Guild Wars 2, World of Warcraft, and Fallout 76. Players shared images of in-game views, character creations, and home exteriors, showcasing their virtual adventures.

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Rock Paper Shotgun

"Most people" at Bethesda wanted to make Elder Scrolls 6 before Starfield, claims Skyrim co-lead, but Todd Howard dragged them aboard his rocketship

Former Bethesda developer Kurt Kuhlmann claims most employees at the studio wanted to work on The Elder Scrolls 6 after Fallout 4, but Todd Howard directed them to develop Starfield instead. Kuhlmann suggests this direction was unexpected for many staff and contributed to Starfield's critical reception, contrasting with Howard's personal excitement for the space RPG.

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Gaming Bolt

Skyrim Co-Lead Thought Bethesda Would Start The Elder Scrolls 6 Development Right After Fallout 4

Former Skyrim co-lead Kurt Kuhlmann revealed that many at Bethesda expected to begin development on The Elder Scrolls 6 immediately after Fallout 4, but the studio instead focused on Fallout 76 and the new IP Starfield. Kuhlmann expressed that the decision to prioritize Starfield, described by Todd Howard as his 'dream game,' was a surprise to many developers who would have preferred to work on The Elder Scrolls 6.

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Retro Gamer

"Most people wanted" to make The Elder Scrolls 6 after Fallout 4, says Skyrim co-lead, but then Todd Howard…

Former Skyrim co-lead Kurt Kuhlmann revealed that many at Bethesda expected The Elder Scrolls 6 to follow Fallout 4, but Todd Howard prioritized the new IP Starfield. Kuhlmann expressed personal preference for developing The Elder Scrolls 6 over Starfield and Fallout 76, suggesting this sentiment was shared by much of the studio.

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PC Gamer

Former Skyrim co-lead says Bethesda making Starfield instead of TES6 came out of nowhere: 'It was very much: Guess…

Former Bethesda co-lead designer Kurt Kuhlmann reveals that many developers expected The Elder Scrolls 6 to follow Fallout 4, but Todd Howard instead pushed for the new IP Starfield. Kuhlmann expresses personal disappointment and suggests the studio majority would have preferred to work on TES6. The article contrasts Starfield's lukewarm reception with the success of Baldur's Gate 3.

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Rock Paper Shotgun

"20 players is the sweet spot": Guild Wars 3's action game combat is a first for MMOs, but it doesn't work at traditional raid scale

ArenaNet is developing Guild Wars 3 with a focus on action game-like combat and fluid movement, drawing inspiration from titles like Prince of Persia and The Legend of Zelda: Breath of the Wild. This approach shifts away from traditional MMO raid scales, aiming for a 'sweet spot' of around 20 players for optimal combat experience. The developers are also incorporating lessons from live service games to make the MMO more approachable.

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Massively Overpovered

Fallout 76 tests attack pets, coming soon to a wasteland near you

Bethesda is testing a new "CAMPanions" feature for Fallout 76 that will allow pets to travel with players and attack enemies. These companions can be leveled up to 200, unlocking passive buffs and improving rewards. The update is expected to arrive on September 15th.

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Massively Overpovered

Rumor: Xbox is considering TV adaptations of World of Warcraft, Elder Scrolls, and more

Xbox is reportedly in talks with Netflix, Paramount, and Universal to develop TV adaptations for several Microsoft-owned video game franchises, including Elder Scrolls, World of Warcraft, and Diablo. A new Halo adaptation is also being discussed, following the success of the recent Fallout series.

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Massively Overpovered

One Shots: This gnome does not approve of your life

This week's "One Shots" column features community screenshots from various MMOs, including Istaria, City of Heroes, Fallout 76, Guild Wars 2, and Lord of the Rings Online. The article highlights humorous and interesting in-game moments shared by players.

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Gaming Bolt

The Elder Scrolls 6 Exclusivity Question Avoided by Xbox CEO

Xbox CEO Asha Sharma and other executives have avoided clarifying the exclusivity status of The Elder Scrolls 6. While acknowledging the need for exclusive content, Sharma stated that the game is 'beautiful' when pressed on the matter, and other Xbox strategists have indicated a continued commitment to exclusives.

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EGamers.io

Fallout 5 Confirmed, But Bethesda’s Reveal Left Fans Cold — And Honestly, Fair Enough

Bethesda Softworks director Todd Howard confirmed that Fallout 5 is in pre-production and being developed on the Creation Engine 3, alongside remasters of Fallout 3 and Fallout: New Vegas. However, the lack of concrete details, release windows, or visual assets for any of these projects, with The Elder Scrolls VI taking priority, has left fans underwhelmed. Howard's attempt to engage with the community via Reddit also received mixed reactions, with many expressing skepticism due to past announcements.

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XBOX

Inside the Vault: Join the Fallout 76 XBOX Series Public Test Server

Fallout 76 is launching its first Public Test Server (PTS) for Xbox Series X and S, allowing players to test upcoming updates before they go live. The PTS will feature targeted 60 FPS gameplay, 4K resolution on Xbox Series X, and Variable Refresh Rate support. Players can join via the Xbox Insider Hub app if they own Fallout 76 or have access through Game Pass.

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Gamespot

McDonald’s Halo: Campaign Evolved Skin Has Me Loathin’ It

McDonald's has partnered with Xbox to offer a new red and gray "Campaign Evolved" skin for Master Chief in Halo: Infinite in the UK and Ireland. The skin, named "Side Mission," can be obtained through the McDonald's app for 1,500 rewards points. The promotion also includes rewards for other Xbox-owned titles like Forza Horizon 6 and Fallout 76.

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Massively Overpovered

MMO Week in Review: Way too early access

This week's MMO news covers the early access launch of Stars Reach, which some consider premature. Other highlights include a look at Guild Wars 3's Kodan, Daybreak's acquisition of Cold Iron Studios, new content for EverQuest Legends, and an analysis of the survival game Stormforge. The article also touches on various other MMO updates, rumors, and industry discussions.

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PC Gamer

'We didn't have layoffs before, and now all of a sudden we have yearly layoffs': Bethesda artist says 'something has changed' under Microsoft

Bethesda artist Alex Nguyen stated that yearly layoffs have become a norm under Microsoft's ownership, contrasting with the studio's past. He highlighted the erosion of institutional knowledge and the impact on long-term commitment among staff. This comes amidst industry-wide concerns about corporate greed and job security, with Microsoft also implementing significant job cuts in its gaming divisions.

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Massively Overpovered

Fallout 76 is launching The Slasher and legacy seasons on September 15

Fallout 76 is introducing a new content structure starting September 15 with 'The Slasher' event, which includes hunting clues, fighting fanatics, and a chance to earn unique Power Armor. The update also brings improvements for Xbox, unique weapon crafting, and 'Legacy Seasons' allowing players to revisit and earn rewards from past seasons.

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