Fallout 76
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Todd Howard Says Fallout’s Future Is Bigger Than The Long Wait For Fallout 5
Bethesda Game Studios boss Todd Howard discussed the future of the Fallout franchise, emphasizing that Fallout 5 is the long-term destination and is currently in pre-production. He also confirmed upcoming remasters for Fallout 3 and Fallout: New Vegas, and a new update for Fallout 76 titled Raven Rock.
Fallout 5 is in preproduction alongside The Elder Scrolls 6's development, while Fallout 3 and Fallout: New Vegas remasters are on the way, Bethesda confirm
Bethesda has confirmed that Fallout 5 is in preproduction alongside The Elder Scrolls 6, with both games utilizing the new Creation Engine 3. Additionally, remasters of Fallout 3 and Fallout: New Vegas are in development. The studio also detailed ongoing support for Starfield and Fallout 76, including a prequel expansion to Fallout 3 titled Raven Rock.
Those rumoured Fallout 3 and Fallout New Vegas remasters are real, Fallout 5 is in pre-production, and Fallout 76 is getting a massive expansion
Bethesda has confirmed that remasters of Fallout 3 and Fallout: New Vegas are in development, alongside a new Fallout project with Obsidian Entertainment. Fallout 5 is officially in pre-production, with its long-range destination set for around Fallout Day 2027. Additionally, Fallout 76 will receive a major expansion titled Raven Rock in 2027, serving as a prequel to Fallout 3, and native PlayStation 5 and Xbox Series X/S versions are being tested.
Fallout 5 Is Really Happening, Along With Fallout 3 And Fallout: New Vegas Remasters
Bethesda has confirmed that Fallout 5 is in pre-production and that remasters of Fallout 3 and Fallout: New Vegas are also in development. Obsidian Entertainment is working on a new, unannounced Fallout project. The company also shared sales figures for Fallout 4 and Fallout Shelter, and announced a major 2027 expansion for Fallout 76.
Bethesda reveals plans for Fallout 5, The Elder Scrolls 6, and more
Bethesda Game Studios executive producer Todd Howard has outlined the studio's future plans, confirming Fallout 5 and The Elder Scrolls 6 are in development. The studio is also working on remasters of Fallout 3 and Fallout: New Vegas, a Fallout Shelter TV show with Amazon Studios, and continued support for Fallout 76 and Starfield. The company is emphasizing user-generated content and closer collaboration between its studios.
A NOTE FROM BETHESDA GAME STUDIOS
Bethesda Game Studios outlined its future plans, confirming ongoing development for Starfield, Fallout 5, and The Elder Scrolls VI using Creation Engine 3. The studio also announced remasters for Fallout 3 and Fallout: New Vegas, a new Fallout 76 expansion titled Raven Rock, and a new Fallout project with Obsidian Entertainment. Additionally, they highlighted the success of their Creations platform and the upcoming Fallout Shelter television series.
Fallout 3, New Vegas Remasters in Development; Fallout 5 is Bethesda’s “Long-Range Destination”
Bethesda has confirmed that remasters of Fallout 3 and Fallout: New Vegas are in active development, with Fallout 5 being a long-range destination currently in pre-production. The studio also teased a special event for the series' 30th anniversary next year, while Fallout 76's next expansion, Raven Rock, will serve as a prequel to Fallout 3.
Fallout Keychain Companion Collection Available Now on Official Bethesda Gear Store
The Fallout Keychain Companion Collection, featuring mascots like Slocum's Joe, Blue Brahmin, and Nuka-Cola, is now available on the Official Bethesda Gear Store. The store also restocked the popular Slocum's Joe Dough Boy Oversized Plush. DPI Merchandising LLC, which specializes in gaming merchandise, powers the store.
The Elder Scrolls 6 Is Looking More Troubled Than Ever
Recent layoffs at Xbox-owned studios, including Bethesda Game Studios, are raising concerns about the development of The Elder Scrolls 6. The article suggests that the removal of experienced personnel and reliance on contractors could lead to further delays and negatively impact the game's quality. This situation is viewed as a "spreadsheet decision" by Xbox, prioritizing cost-cutting over the franchise's long-term success.
Bethesda's last Skyrim concept artist has been laid off after "almost 18 years of dedication to The Elder Scrolls, Fallout, and Starfield" amid Xbox cuts: "It has been my honor"
Ray Lederer, the last concept artist from the original Skyrim team at Bethesda Softworks, has been laid off after nearly 18 years. His tenure included work on The Elder Scrolls, Fallout, and Starfield. This layoff is part of broader restructuring and cuts within Xbox's gaming division.
Xbox After The Layoffs: Studios Left And What They’re Making
Xbox has undergone significant restructuring, including layoffs and the divestment of five studios, as it aims to increase profitability and focus on major intellectual properties. This shake-up impacts numerous development teams and projects across Xbox Game Studios, Activision, Blizzard, and Bethesda, with a renewed focus on core franchises and a shift in business strategies like the exclusion of Call of Duty from Xbox Game Pass day-one launches.
What will another Obsidian Fallout game even look like all these years on? Here's my attempt to read the radioactive tea leaves
Following reports of Obsidian Entertainment being redirected to work on a new Fallout game, this article speculates on what such a title might look like. It considers how the studio could innovate within the series, potentially by exploring new settings and gameplay mechanics, while acknowledging the influence of the recent Fallout TV show and other modern RPGs.
Microsoft’s nonsensical Elder Scrolls Online layoffs cut 213 staff, according to WARN Act disclosure
Microsoft has laid off 213 employees from ZeniMax Online Studios, the developer of The Elder Scrolls Online, and 166 from ZeniMax, which includes Fallout 76. This news comes from a WARN Act disclosure and adds to previous layoffs at the studio. Despite the significant cuts, The Elder Scrolls Online has reportedly been a consistent revenue generator for over a decade.
Obsidian Has Cancelled Multiple Projects To Make New Fallout, Per Report
According to a report, Microsoft has canceled multiple projects at Obsidian Entertainment to have the studio develop a new Fallout game, with Josh Sawyer leading the design. This decision comes amidst significant layoffs at Microsoft and Obsidian, and the cancellation of a planned sequel to Avowed. The new Fallout title will be the first mainline entry in the series since Fallout 4 in 2015.
Obsidian Ditches Avowed Sequel for New Fallout Game — Too Much Gaming | Video Games Reviews, News, & Guides
Obsidian Entertainment has cancelled an Avowed sequel and laid off 52 employees as it shifts focus to a new Fallout title, led by Josh Sawyer. The studio is also continuing work on DLC for The Outer Worlds 2 and the multiplayer game Grounded 2. This comes as Xbox Game Studios undergoes significant restructuring, impacting multiple studios including Id Software.
Xbox just laid off a core Bethesda artist who worked on Skyrim, Oblivion, Morrowind, Fallout 3, and Fallout 4 –…
Microsoft's recent wave of layoffs has impacted Bethesda, with lead character artist Christiane Meister, a 27-year veteran who worked on major titles like Skyrim, Oblivion, Morrowind, Fallout 3, and Fallout 4, being let go. This move highlights significant cuts within Microsoft's gaming division, affecting core talent behind beloved franchises.
Xbox has lost five studios – so who is left to make new video games?
Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.
Xbox layoffs: jobs lost at Bethesda, more reported at id Software
Xbox CEO Asha Sharma announced sweeping layoffs affecting approximately 3,200 employees, or 20% of the organization. Several studios, including Bethesda, Zenimax Online Studios, and id Software, have confirmed job losses, with up to half of the team working on The Elder Scrolls Online reportedly impacted. Five studios are being divested, with Double Fine and Compulsion Games becoming independent, and Ninja Theory and Undead Labs in the process of being acquired.
Xbox layoffs: jobs lost at Bethesda, more reported at id Software
Xbox has announced significant layoffs, impacting approximately 20% of its workforce, totaling 3,200 employees. Job losses have been confirmed at studios including Bethesda and id Software, with five studios being divested or acquired. This follows a recent round of voluntary redundancies and coincides with the start of Microsoft's financial year.
As ZeniMax also faces cuts, Xbox seeks a "significant overhaul" to focus on Fallout, The Elder Scrolls, Quake, and other big franchises
Microsoft's Xbox division is undergoing a significant overhaul, including layoffs affecting approximately 3200 jobs and restructuring at ZeniMax Media and Bethesda Softworks. The focus will shift to major franchises like Fallout, The Elder Scrolls, Doom, and Quake, potentially impacting the future of other IPs and studios like Arkane.