Far Cry
News, coverage and analysis tracking Far Cry across the outlets.
Latest coverage
Ubisoft Shares Release Windows For Assassin's Creed Hexe, New Far Cry And Ghost Recon Games
Ubisoft has shared release windows for upcoming titles including Assassin's Creed Hexe, new Far Cry, and Ghost Recon games, projecting their arrival in the 2027-28 and 2028-29 fiscal years. The company also confirmed targeted premium games for fiscal year 2026-2027 and highlighted strong preorder momentum for Assassin's Creed: Black Flag Resynced, set to launch on July 9 for PC, PlayStation 5, and Xbox Series X|S.
Ubisoft Parries Latest Assassin's Creed Leak, Calls It "Misinformation"
Ubisoft has addressed a leaked image purportedly from the upcoming multiplayer game Assassin's Creed Invictus, labeling it as heavily altered misinformation, likely using AI. The company stated that official details will be shared when appropriate, while also confirming the cancellation of another multiplayer project, Assassin's Creed League. The Assassin's Creed franchise is now overseen by Vantage Studios.
2017's Ghost Recon Wildlands is a gloriously chaotic shooter that's more than the sum of its parts
Ghost Recon Wildlands, released in 2017, is a gloriously chaotic open-world tactical shooter that offers a sprawling world and engaging gameplay loops. Despite some repetition in missions and a lack of deep stealth mechanics, the game's emergent chaos and satisfying tactical moments make it a worthwhile experience. The article highlights the game's strengths in its early missions and its ability to create memorable, unplanned scenarios.
chaotic works: UK BASED - BEDROOM BUILDERS & AAA VETS FROM USA TO POLAND
chaotic works, an independent UK-based studio founded in 2023, is developing its debut title, Project S, a premium multiplayer PC and console game aiming to redefine the open-world experience. The studio, comprised of indie developers and veterans from franchises like Fallout and Far Cry, emphasizes emergent, systemic gameplay and strong social dynamics. Project S is currently in closed playtesting and focuses on creating challenging, dynamic gameworlds where players forge bonds and rivalries.
Far Cry TV series showrunner says he's 'not specifically adapting any of the games,' and the creative director of Far Cry 4 doesn't care for that very much
Noah Hawley, showrunner for the upcoming Far Cry TV series, stated he is not adapting any specific game in the franchise, opting instead for an anthology format. This approach has drawn criticism from the creative director of Far Cry 4, who expressed disagreement with Hawley's interpretation of the series' narrative potential.
Noah Hawley says his Far Cry TV show won't be adapting any of the games, and is instead betting on an anthology format
Noah Hawley, leading the upcoming Far Cry TV series, has confirmed that the show will not adapt any specific game but will instead adopt an anthology format. Each season will tell a different story, similar to Hawley's approach with Fargo, focusing on civilized people becoming uncivilized in challenging situations. This approach aims to leverage the franchise's nature of releasing distinct stories with each new game.
Far Cry showrunner believes "games are built in a way that doesn't make for the best drama," so he's…
Showrunner Noah Hawley is developing a new adaptation for the Far Cry franchise, but it will not be based on any specific game. Hawley believes that video games are not inherently structured for effective dramatic adaptation, and he intends to engage in a dialogue with the franchise to create a unique story.
Benoit Richer, Assassin's Creed Codename Hexe game director, leaves Ubisoft
Benoit Richer, the game director for the upcoming Assassin's Creed Codename Hexe, has left Ubisoft to co-found a new independent studio called Servo Games. Richer is the third key team member to depart the project, following Marc-Alexis Côté and Clint Hocking. Assassin's Creed Codename Hexe was announced in 2022 and is being developed at Vantage Studios.
Game Crossovers and Collaborations
The showrunner for the upcoming Far Cry series, Noah Hawley, has confirmed it will be an anthology and will not directly adapt the video games. Separately, the original soundtrack for Crimson Desert has been released.
Far Cry Showrunner Thinks Game Stories Don’t Matter for TV
Far Cry showrunner Noah Hawley believes game stories are not well-suited for television adaptations, citing that players often skip cutscenes. He plans to create an original story for the upcoming Far Cry TV series, rather than directly adapting existing game narratives. This approach has sparked debate among fans regarding the respect for source material versus the needs of a different medium.
Undersökning – vad tycker du om Indiespelklubbens första period?
This article seeks feedback on the initial period of the Indiespelklubben, asking members for their opinions on the games, content, and future desires. It also includes discussions on major game surprises, popular threads like Forza Horizon 6 and Project Helix, and a poll on Ubisoft's best game series.
Far Cry TV Series Won't Adapt Any Of The Games, Showrunner Says
Showrunner Noah Hawley stated that the upcoming Far Cry TV series will not directly adapt any of the existing games. Instead, Hawley intends to explore his own interpretation of the franchise's themes within an anthology format, with each season featuring a new setting and characters. This approach aims to overcome the challenges of adapting video game narratives for television.
Players Rediscover Why Far Cry 3 Defined Open-World Gaming
Players are rediscovering Far Cry 3 and its enduring appeal in open-world game design. The article highlights how the game's focus on core mechanics, meaningful activities, and immersive details, exemplified by characters like Vaas Montenegro, created a timeless experience that many modern titles struggle to match. It suggests the industry can learn from Far Cry 3's success by prioritizing solid design over chasing trends.
Snabbkollen – Ubisofts bästa spelserie?
Ubisoft, a veteran game developer since 1986, is known for its recurring game series. This article asks readers to vote for their favorite Ubisoft franchise from a list including Assassin's Creed, Far Cry, Rainbow Six, Splinter Cell, and The Division, with an option to suggest others in the comments.
Splinter Cell Remake Reportedly Delayed To 2027
The Splinter Cell Remake has reportedly been delayed to 2027 as part of Ubisoft's ongoing restructuring efforts. This delay impacts other projects, including multiple Far Cry titles and Assassin's Creed games, which have also faced internal delays and changes.
XREAL Games Unveils Far Cry-Inspired Shooter Zero Caliber: FROSTBITE
XREAL Games has announced Zero Caliber: FROSTBITE, a new installment in their Zero Caliber franchise. The game is described as a shooter inspired by the Far Cry series.
Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorph
Marathon is described as a multiplayer evolution of single-player stealth experiences like Alien: Isolation, where other players act as intelligent, listening threats. The game emphasizes sound design and player-driven pacing, allowing for avoidant strategies similar to classic titles like Thief and Far Cry. Bungie's approach creates persistent ambiguity and a tense atmosphere, making it a compelling experience for stealth fans.
The Division 3 Losing Top Boss Is No Big Deal, Ubisoft Says; Confirms Division 2 Won't Go Free
Ubisoft assures players that The Division 3 will proceed as planned despite the departure of executive producer Julian Gerighty, with senior producer Fredrik Brönjemark stating the roadmap is secure. The company also confirmed that The Division 2 will not transition to a free-to-play model, as it would require design changes Ubisoft is unwilling to make. Additionally, Ubisoft discussed the ongoing growth of The Division franchise, including the recent launch of The Division Resurgence and the cancellation of The Division Heartland.
Seismic Squirrel Explores the Visual Identity of Aether & Iron in Dev Diary #5
Seismic Squirrel released a developer diary detailing the creation of Aether & Iron's decopunk noir visual identity, with Narrative Lead Tyler Whitney explaining the artistic evolution. The narrative-driven RPG, set in an alternate 1930s New York, will launch on Steam on March 31, 2026. The game features writing talent from Mass Effect and Far Cry, and a score by Grammy winners Christopher Tin and Alex Williamson.
Assassin’s Creed Director: Gaming Industry ‘Redoes Too Much Stuff’
An Assassin's Creed director argues that the gaming industry reuses too many assets, which is essential for efficient development. This practice allows developers to focus more on storytelling, characters, and world-building rather than reinventing basic systems. Embracing smart asset reuse is seen as a move towards sustainability and a way for smaller studios to compete creatively.