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Final Fantasy 7 Rebirth

News, coverage and analysis tracking Final Fantasy 7 Rebirth across the outlets.

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Retro GamerPositive

Final Fantasy 7 Remake being split in 3 was a risk, director says, because what could Square Enix do if the first game…

Final Fantasy 7 Remake series director Naoki Hamaguchi stated that splitting the remake project into three games was a significant risk, not a business decision. He explained that the sheer scale of the original game necessitated the multi-game approach from a creative standpoint, but acknowledged the business risks involved if the first title had underperformed. Hamaguchi believes such a massive undertaking across multiple titles is rare and difficult to manage.

FZ.seNeutral

Final Fantasy VII Revelation ska kunna höja karaktärernas nivå automatiskt

Final Fantasy VII Rebirth director Naoki Hamaguchi revealed a new feature that allows players to automatically level up characters to recommended stats. This aims to help players who wish to focus solely on the main story without engaging with extensive side content. The feature has received mixed reactions, with some seeing it as a helpful option and others viewing it as a potential workaround for perceived filler content.

Retro GamerPositive

Final Fantasy 7 Remake series boss doesn't think "a game will ever compare in terms of scale across 3 titles…

Final Fantasy 7 Remake series director Naoki Hamaguchi believes the trilogy's scale will be unmatched by future game projects. He highlighted the immense challenges of developing across three titles, including team consistency and the risk of poor reception for early installments. Hamaguchi expressed pride in the Final Fantasy 7 Remake series being an outlier in terms of scope.

Retro GamerNeutral

Final Fantasy 7 Revelation has more "on-screen guidance" to stop players feeling lost, but Square Enix is already "considering options" for those who hate hand-holding, lead says

Square Enix is considering options to allow players to customize guidance features in Final Fantasy 7 Revelation, following feedback that some players prefer less hand-holding. Director Naoki Hamaguchi stated that the game will include more on-screen guidance than previous titles to help players navigate the open world, but acknowledges that not all players may want this level of assistance.

Nintendo EverythingNeutral

Nintendo reveals Japan’s best-selling Switch 2 and Switch digital games for August 2026

Nintendo has released the top-selling digital games for August 2026 on the Japanese Nintendo Switch 2 and Nintendo Switch eShops. Village in the Shade topped the charts for the Switch 2, while Rhythm Heaven Fever led on the original Switch. The lists feature a mix of new releases and enduring popular titles.

Gaming BoltNeutral

Final Fantasy 7 Revelation Reportedly Sees Return of 4K/60 FPS Versatility Mode on PS5 Pro

Final Fantasy 7 Revelation is reportedly bringing back a "Versatility Mode" for the PlayStation 5 Pro, prioritizing 4K resolution at a 60 FPS frame rate. This mode was previously seen in Final Fantasy 7 Rebirth. The base PlayStation 5 will offer Graphics and Performance modes, with the latter having Sharp and Smooth options.

Gaming BoltNeutral

Final Fantasy 7 Revelation Director Says Team is Investigating Ways to Offer Less Guidance

Final Fantasy 7 Revelation director Naoki Hamaguchi is exploring options to offer players less in-game guidance, responding to feedback that the current on-screen hints can be too strong. While the game will retain robust guidance for newcomers, the team is considering customizable options for experienced players who prefer a more unguided open-world experience.

IGNNeutral

Final Fantasy 7 Revelation Will Include Option to Let Players Automatically Level Up Their Characters, but Not Everyone Is Happy About It

Final Fantasy 7 Rebirth director Naoki Hamaguchi revealed that the game will include an option for players to automatically level up their characters, aiming to allow players to focus on the story without needing to grind. However, this feature has sparked debate within the broader gaming community.

Retro GamerNeutral

Final Fantasy 7 Revelation lets you automatically level characters and blast through the campaign after Rebirth players begged director Naoki Hamaguchi for a break from the JRPG grind

Final Fantasy 7 Revelation will include an automatic leveling feature, allowing players to quickly reach the recommended level after a certain point in the game. Director Naoki Hamaguchi stated this aims to cater to players who found Final Fantasy 7 Rebirth's campaign grind tedious, offering an option to play Revelation more linearly if desired.

Nintendo EverythingPositive

Final Fantasy 7 Revelation will let players automatically level up to focus on the main story and skip grinding

Final Fantasy 7 Rebirth will include a feature allowing players to automatically level up their characters to the recommended level for the main story. Director Naoki Hamaguchi revealed this quality-of-life addition addresses player feedback about the need to grind through side content. The game is set to launch for Nintendo Switch 2 on April 8, 2027.

FZ.seNeutral

Final Fantasy VII Revelation blir runt 200 GB stort

Final Fantasy VII Rebirth, the final part of the Final Fantasy VII Remake series, will reportedly be around 200 GB. Director Naoki Hamaguchi stated that due to its size, physical versions will require a download, even though the developers aimed to deliver a physical product. The game is also set to receive post-launch DLC expansions.

Retro GamerPositive

Final Fantasy 7 Revelation will require multiple playthroughs to experience everything, director Naoki Hamaguchi teases

Final Fantasy VII Revelation director Naoki Hamaguchi has teased that the upcoming game will require multiple playthroughs to experience everything, suggesting there is more to discover than in Final Fantasy VII Rebirth. Hamaguchi indicated that a single playthrough will offer a similar amount of gameplay to Rebirth, but the overall questing and rewards will be greater across multiple runs. This suggests a significant amount of content for players to explore in the final installment of the remake trilogy.

My Nintendo NewsPositive

Final Fantasy VII Revelation allows players to automatically boost characters to avoid exploration etc

Square Enix announced that Final Fantasy VII: Revelation will include an option to automatically boost characters to the recommended level for main story progression. This feature aims to allow players to skip open-world exploration and grinding, addressing feedback from Final Fantasy VII: Rebirth.

Gaming BoltPositive

Final Fantasy 7 Revelation Can “Easily” Take 100+ Hours to Complete, Says Director

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that a single playthrough of the game will easily exceed 100 hours. He also mentioned that the game requires a substantial 200 GB installation size across platforms like PlayStation 5 and Xbox Series X/S, with the physical edition split across multiple discs to maintain quality.

Gaming BoltNeutral

Final Fantasy 7 Revelation Will Automatically Raise Levels to Accommodate Story-Focused Players

Final Fantasy 7 Rebirth director Naoki Hamaguchi confirmed that an option will be available to automatically raise player levels to the recommended point for the story finale, addressing feedback from players who felt under-leveled. This feature aims to provide a more linear experience, similar to Final Fantasy 7 Remake, and caters to players with less time for optional content. The article notes this is similar to the Streamlined Progression feature added in Intergrade and Rebirth for other platforms.

IGNPositive

Final Fantasy 7 Revelation Will 'Easily Take Over 100 Hours' for Completionists to Beat, Director Teases

Final Fantasy 7 Rebirth director Naoki Hamaguchi stated that players aiming for 100% completion could expect to spend "easily over a hundred hours" on the game. This suggests a substantial amount of content beyond the main story for dedicated players.

Retro GamerNegative

Final Fantasy 7 Revelation lead says the series' cursed Moogles are back, and this time they're training to…

Final Fantasy 7 Revelation director Naoki Hamaguchi discussed the return of Moogles in the upcoming game, noting they will be pursuing pop music stardom. The author expresses concern over the Moogle designs, which were previously criticized in Final Fantasy 7 Rebirth, and hopes the changes will make them more accessible.

Nintendo EverythingNeutral

Nintendo Switch 2 eShop charts – September 20, 2026 – Fire Emblem fends off Diablo 4, LEGO Batman

The Nintendo Switch 2 eShop charts for the week of September 20, 2026, show Fire Emblem: Fortune's Weave at number one. Diablo 4 debuted at second place, while LEGO Batman titles also secured top spots. New releases like RuneScape: Dragonwilds and Trails in the Sky 2nd Chapter also appeared on the charts.

Shack NewsNeutral

Players will have to battle hypothermia in Final Fantasy VII Revelation like in the original

Game director Naoki Hamaguchi confirmed that the stamina management challenge from the Great Glacier segment in the original Final Fantasy VII will return in Final Fantasy VII Rebirth. This mechanic requires players to manage their stamina while traversing a cold environment.

Gaming BoltNeutral

Final Fantasy 7 Revelation’s 200 GB Size “May Not Necessarily Mean a Better Game,” Says Director

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the game's large 200 GB file size does not necessarily equate to a better game. He assured fans that the title, which concludes the FF7 Remake series, represents over ten years of development and aims to meet expectations.