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Final Fantasy VII

News, coverage and analysis tracking Final Fantasy VII across the outlets.

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Retro Gamer

Final Fantasy 7 Revelation director personally vetoed having to unlock new jobs for each character throughout the game

Final Fantasy 7 Rebirth director Naoki Hamaguchi personally decided to allow all party members access to all FITS jobs from the start, overriding an initial plan for individual character unlocks. This decision simplifies the job system, though unique costumes for each job and separate cosmetic skins will still be available for players to customize character appearance.

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PC Gamer

Square Enix wants Final Fantasy 7 to be an 'IP with an ever-evolving future', which is strange to say about a…

The author questions Square Enix's strategy of focusing heavily on the Final Fantasy 7 IP with its remake trilogy, suggesting it might be a symptom of a 'fear of new IP' trap. While acknowledging the quality of the remakes and Final Fantasy 16, the piece argues that Final Fantasy's inherent nature allows for new worlds and characters with each entry, making the extensive rehashing of a classic seem unnecessary and potentially tiring for players.

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Retro Gamer

Square Enix's "graphical goal" for Final Fantasy 7 remakes was 2005 spin-off film Advent Children as it's the "ideal version" of the 29-year-old JRPG

Square Enix used the 2005 film Final Fantasy 7: Advent Children as a graphical benchmark for the Final Fantasy 7 Remake trilogy, believing it represented an ideal vision of the original JRPG. Director Naoki Hamaguchi stated the goal was to gamify the film's visual appeal and atmosphere for players. This approach was feasible due to advancements in gaming graphics since the film's release.

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Gaming Bolt

Final Fantasy 7 Revelation Director Says He Wants it to “Move Beyond Being a Classic of the Past”

Naoki Hamaguchi, director of the Final Fantasy 7 Remake trilogy, expressed his desire for the franchise to evolve beyond its classic status and attract new fans for decades to come. Square Enix aims to expand the Final Fantasy 7 intellectual property by incorporating elements from previous spin-offs into the upcoming Final Fantasy 7 Revelation and its DLCs, which will feature characters like Sephiroth, Vincent, and Cissnei.

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My Nintendo News

Square Enix wants Final Fantasy VII to be “an IP with an ever-evolving future”

Square Enix aims to evolve the Final Fantasy VII franchise into an ever-evolving intellectual property, moving beyond its status as a classic. The company discussed this ambition during a PAX West panel, indicating a desire to expand the future of the Final Fantasy VII universe.

FZ.se

Diskutera – Mest minnesvärda bossfighten?

This discussion explores what makes a boss fight memorable in video games, considering factors like frustration, joy, music, game design, and timing. It highlights iconic examples such as Sephiroth in Final Fantasy VII, Psycho Mantis in Metal Gear Solid, Ornstein and Smough in Dark Souls, Bowser in Super Mario games, and Nemesis in Resident Evil 3, questioning whether epic final bosses or challenging mid-game encounters leave a lasting impression.

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Retro Gamer

Orbitals is a gorgeous anime throwback, but I've had a tough time enjoying its mandatory co-op

Orbitals is a visually stunning game with a strong anime aesthetic, but its mandatory co-op requirement presents a significant barrier to enjoyment for players without a compatible partner. The game's design, while appealing artistically, demands a level of coordination that can be difficult for casual players or those with less gaming experience to meet.

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Nintendo Everything

Square Enix reveals TGS 2026 lineup

Square Enix has revealed its lineup for the 2026 Tokyo Game Show, featuring titles from the Final Fantasy, Dragon Quest, and Kingdom Hearts franchises. Playable demos will be available for Final Fantasy VII Revelation and Final Fantasy Resonance, with Dragon Quest VII Reimagined also playable. Kingdom Hearts IV will be present but not playable.

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Rock Paper Shotgun

Final Fantasy 7 Revelation's release date puts an end to the remake trilogy in sight, and then pushes that end a bit further away with Sephiroth and Vincent DLC

Square Enix has announced that Final Fantasy VII Rebirth will launch on April 8th, confirming the release date for the second part of the remake trilogy. The game will feature Cloud riding a motorbike in a boss fight and allow players to control various characters, with potential story divergences based on sidequest choices. Two DLC expansions are planned, one focusing on Vincent Valentine and the Turks, and another on Sephiroth.

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Retro Gamer

Final Fantasy 7 Revelation Collector's Edition is $350 and comes with a huge Cloud, Sephiroth, and Zack statue

Square Enix has revealed the Final Fantasy 7 Rebirth Collector's Edition, priced at $350 and including a large statue of Cloud, Zack, and Sephiroth. The edition also bundles the Deluxe Edition content, which features two DLC expansions, a mini-soundtrack, artbook, steelbook, and a Magic: The Gathering card. This collector's edition is exclusive to PlayStation 5, Xbox Series X, and Nintendo Switch players.

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Metro UK

GTA 6 on PS5 gets an exclusive controller you can buy next week

Sony announced two limited edition Grand Theft Auto 6 controllers for the PlayStation 5, featuring the game's logo and Vice City-inspired designs. These controllers will launch alongside the game on November 19 and will be available for pre-order on September 10, with a limited supply expected to sell out quickly.

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Nintendo Everything

Final Fantasy 7 Revelation confirms story DLC

Square Enix has confirmed story downloadable content for Final Fantasy 7 Rebirth, which will include two parts focusing on Sephiroth and Vincent/the Turks respectively. Players purchasing the expansion pass will also receive an in-game accessory. The article also provides a general overview of the game's premise and key features.

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Gamespot

FFVII Revelation DLC Feature Sephiroth And Vincent, Extending The Story Into 2028

A new DLC for Final Fantasy VII Rebirth, titled 'Revelation', will feature Sephiroth and Vincent Valentine, extending the game's narrative into 2028. This expansion promises to further develop the story beyond the main game's conclusion.

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Checkpoint Gaming

Final Fantasy Resonance Hands-on Preview – Big numbers, infinite possibilities

Final Fantasy Resonance, a 2D-HD pixel-art turn-based RPG developed by Square Enix and Lancarse, adapts the mobile game Final Fantasy Brave Exvius for a single-player experience. The preview highlights its strategic combat, rich lore, and striking visuals that blend retro sprites with dynamic 3D environments. The game is set to release on October 23, 2026, for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch.

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Gamespot

Final Fantasy Resonance Is A Return To Classic Series Conventions While Also Evolving Square Enix’s HD-2D Style

Final Fantasy Resonance reimagines the mobile game Final Fantasy Brave Exvius using Square Enix's HD-2D style, blending classic Final Fantasy tropes with modern enhancements. The game features an overhauled control system, an overworld map, and a turn-based battle system with a stagger mechanic, alongside the "Visions" system allowing players to equip characters with historical Final Fantasy heroes' abilities. Despite some minor criticisms regarding the presentation of "Resonance Attacks," the game is shaping up to be a compelling debut for the franchise in the HD-2D aesthetic.

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Shack News

Final Fantasy Resonance is pushing the HD-2D style to exciting limits

Final Fantasy Resonance, developed by Lancarse and published by Square Enix, is pushing the HD-2D art style to new heights. The game adapts the story of Final Fantasy Brave Exvius, featuring classic turn-based combat with revamped mechanics like a stagger gauge and "Resonance attacks" that summon iconic Final Fantasy heroes. It will be released on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch on October 22, with a demo available now.

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Retro Gamer

Final Fantasy Resonance appeals to my inner child like no RPG since Chrono Trigger

Final Fantasy Resonance, developed by Lancarse and published by Square Enix, is a highly anticipated turn-based RPG featuring an HD-2D aesthetic. The game blends classic pixel art with 3D environments and introduces a unique 'Vision' system where spirit characters support party members in combat. It is set to release on October 22, 2026, for PC, PlayStation 5, Xbox Series X, and Nintendo Switch.

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FZ.se

Final Fantasy VII Revelation släpps i april nästa år

Square Enix has announced that Final Fantasy VII Rebirth, the third and final part of the Final Fantasy VII remake series, will be released on April 8, 2027. The announcement was accompanied by ten minutes of new gameplay footage showcasing the Highwind airship and the new Fit system for character jobs.

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Nintendo Everything

Final Fantasy 7 Revelation reveals Nintendo Switch 2 release date, new trailer

Square Enix has announced that Final Fantasy 7 Rebirth will launch on April 8, 2027, for the Nintendo Switch 2 and other platforms. This title concludes the Final Fantasy 7 remake series, featuring a vast world to explore, an assembled party of companions, and refined combat mechanics.

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PC GamesN

FF14 7.56 just gave us a first taste of Evercold, with a new special site

Final Fantasy XIV patch 7.56, the final update before the Dawntrail expansion, will introduce a new special site featuring the character Visna. The patch also launches the Beastmaster limited job with a roguelite-inspired activity and adds new Gold Saucer content themed around Final Fantasy VII.

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