Fractured: Conquest
News, coverage and analysis tracking Fractured: Conquest across the outlets.
Latest coverage
Betawatch: Monsters & Memories plunges testers into The Deep, Loftia begins pre-registrations, and ArcheAge S is on its way next year
Several MMORPGs are entering new testing phases or preparing for launch. Monsters & Memories is plunging testers into 'The Deep' ahead of its early access, while Loftia has begun pre-registrations. ArcheAge S is slated for a Q2 2027 release, with gameplay previews coming soon. Legends of Aria Eternal and Valheim have officially launched, while Pantheon: Rise of the Fallen has experienced layoffs.
Betawatch: ArcheAge Chronicles plans a network test for next weekend
ArcheAge Chronicles is planning a network test for September 12th, continuing its development journey. The article also rounds up other MMO news, including updates on Guild Wars 3, Farhaven, and Aion 2, alongside a lengthy list of games currently in various stages of testing and development.
Fractured Conquest schedules a September 3 playtest after cutting the July one short
Fractured Conquest, a PvP-focused version of Fractured Online, has scheduled a new playtest for September 3rd after its July 23rd test was cut short. The upcoming 24-hour test will focus on core game systems, network stress, updated visuals, and bug fixes, with sign-ups available on the game's website.
Betawatch: Stars Reach sets course for early access, EverQuest Legends successfully launches
Stars Reach has announced its paid early access will begin on August 18th, while EverQuest Legends has officially launched. The article also provides updates on Guild Wars 3's music, Cinder City's pre-alpha testing, and Reaper Actual's free weekend, alongside a comprehensive list of games currently in various stages of testing and early access.
Fractured Conquest’s July playtest overhauls player building system plus content for ‘cart life players’
Happy Cauldron Games announced a new playtest for Fractured Conquest, a PvP-focused sandbox MMORPG, scheduled for July 23rd. This playtest will introduce significant new systems, including an overhauled player building system, tactical positioning mechanics, a reworked crafting system, and improvements to player and NPC navigation. The developers are seeking early feedback on these core implementations.
Fractured Conquest recaps a successful crafting and gathering-centered playtest
Happy Cauldron Games reported a successful closed playtest for their PvP warfare MMO, Fractured Conquest. The test focused on crafting and gathering mechanics, with players challenged to collect and contribute items to their faction's stockpile. The studio identified areas for improvement and plans a future test centered on combat.
Make My MMO: AQWI’s $2M Kickstarter haul, Camelot Unchained’s weird early access
Fractured Conquest confirms a 24-hour playtest for May 7 with new caves, features, and classes
Happy Cauldron Games has announced a 24-hour playtest for Fractured Conquest, formerly Fractured Online, scheduled for May 7th. This test will accommodate four times more players than previous sessions and introduce new features including nine weapons, five armor types, a cave system, proximity voice chat, and initial crafting/gathering mechanics. Two new classes, the Spellweaver and Anointer, will also be available for players to try.
Betawatch: Marathon and Equinox Homecoming both enter launch waters
Bungie's new game Marathon and Equinox Homecoming have launched this week, alongside other gaming news including AdventureQuest Worlds Infinity reaching a crowdfunding milestone. The article also provides updates on various games in beta testing and development, detailing their current status and upcoming plans.
Betawatch: Marathon slams, Gloria Victis returns
This week's Betawatch covers numerous MMORPGs in various stages of testing, including Marathon's server blitz and Gloria Victis's return under Gamigo. Several games like Nakwon, Fractured Conquest, Spellcaster Chronicles, BitCraft, and Equinox Homecoming are highlighted for their ongoing alpha, closed beta, or early access periods.