Gears of War
News, coverage and analysis tracking Gears of War across the outlets.
Latest coverage
OG Gears of War lead says "wallbouncing in Gears" is like his cult classic platformer helping turn fans into furries: "It wasn't the intended nor desired effect, yet here we are"
Original Gears of War lead Cliff Bleszinski commented that the series' signature wallbouncing mechanic, while fun, was an unintended consequence that has dominated the competitive multiplayer meta. He compared this to his earlier platformer, Jazz Jackrabbit, which he believes unexpectedly became a gateway for fans into the furry community. Bleszinski feels wallbouncing breaks the game for players who don't master it, a problem Gears of War: E-Day aims to address.
Gears of War movie producer believes that video game adaptations should "contribute" to game lore rather than…
Producer Kelly McCormick discussed the upcoming Gears of War movie adaptation, emphasizing that it should contribute to the game's lore rather than simply retell existing stories. She revealed that the script is progressing well and that the film aims to create an ecosystem where the movie and future games enhance each other. The movie will serve as a prequel, set 14 years before the first game, aligning with the narrative of the upcoming title, Gears of War: E-Day.
Is an Elite Series 3 controller the cure for Xbox's struggling hardware sales? Probably not, but it could bring some excitement back to long-term fans
This article discusses the potential impact of new Xbox controllers, including a rumored Elite Series 3 and limited edition Gears of War E-Day designs, on Xbox's struggling hardware sales. While new controllers are unlikely to solve the core issues of declining sales and industry challenges, they can generate excitement among long-term fans and potentially influence future hardware design.
It's 2026 and People Are Arguing Over Sweaty Gears of War Movement Again
Fans are debating the movement mechanics in the upcoming Gears of War: E-Day, specifically discussing the controversial 'sweaty' gameplay. This discussion highlights a recurring argument within the Gears of War community regarding player movement and its impact on competitive play.
Hit markers are an FPS crutch
This opinion piece argues that hit markers, while providing clear feedback in multiplayer first-person shooters, have become an overused crutch that detracts from immersion, particularly in single-player experiences. The author contrasts the effectiveness of intuitive visual and audio feedback in older titles like Call of Duty 4: Modern Warfare and Left 4 Dead 2 with the modern prevalence of hit markers in games like Halo and Back 4 Blood, suggesting a decline in immersive design.
Subscriptions, Clouds, and Streams
Xbox has announced its upcoming lineup of 11 titles for Game Pass, which will include a beta for Gears of War E-Day. The article also touches upon the broader trends of cloud gaming and subscription services within the industry.
God Of War TV show in talks to cast Dave Bautista as Kratos and fans love it
Dave Bautista is reportedly in talks with Amazon to play Kratos in the upcoming God of War television series, potentially replacing Ryan Hurst due to an on-set injury. While Amazon has declined to comment, fans have reacted positively to the potential casting, citing Bautista's physique and acting ability. The article also touches on Bautista's previous interest in a Gears of War movie and his appearance in Gears 5.
Wrong GoW, Right Role: Dave Bautista Reportedly Set To Play Kratos In God Of War Series
Dave Bautista is reportedly in talks to replace Ryan Hurst as Kratos in Amazon's God of War television series following Hurst's injury. Bautista, previously linked to a Marcus Fenix role in a Gears of War adaptation, is considered a strong candidate for the physically demanding role. The series may also recast Atreus with an older actor for its second season, which is expected to adapt God of War Ragnarok.
Rykte: Dave Bautista kan knipa rollen som Kratos i Amazons God of War-serie
Dave Bautista is reportedly in negotiations with Amazon to play Kratos in the upcoming God of War television series, following an injury to the previous actor. The series is expected to resume filming this fall. Additionally, new actors will be sought for Atreus and Thrúd in the second season, suggesting a focus on the events of Ragnarök.
Dave Bautista reportedly 'in talks' to take over the role of Kratos in Amazon's God of War series
Dave Bautista is reportedly in talks to take over the role of Kratos in Amazon's upcoming God of War television series. Bautista would replace Ryan Hurst, who had to exit the role due to an injury sustained during filming. Bautista was also previously rumored to be interested in playing Marcus Fenix in Netflix's Gears of War film.
Here Is Xbox CEO’s Plan To Turn Things Around
Xbox CEO Asha Sharma outlined a new strategy focused on strengthening the platform, growing games into global franchises, making Minecraft a creator platform, and extending beloved game worlds. Despite a recent revenue decrease, Sharma aims for Xbox to return to growth by the end of fiscal year 2027, with plans for significant expansion in games, film, TV, and consumer products.
Gears of War E-Day beta dates, times, and how to get access
The Gears of War: E-Day multiplayer beta will be available in two phases: August 6-10 for early access (pre-order or Game Pass Ultimate/PC subscribers) and August 13-17 for everyone. The beta will feature PvP and the new Horde Siege mode, allowing players to test the game on PC and Xbox.
How iGaming Software Developers Borrow DNA from Xbox Hits
The iGaming industry is increasingly drawing inspiration from console games, particularly Xbox titles, to enhance the player experience. Developers are replicating visual elements like neon HUDs and gritty menus, incorporating cinematic music, and adopting game mechanics such as progression bars and environmental unlocks. Major titles like Resident Evil, Call of Duty, and Street Fighter have also been licensed for official slot machine adaptations.
Xbox’s growth plan lands after the layoffs — and the clock runs to 2027
Xbox CEO Asha Sharma outlined a plan to return the company to player and revenue growth by fiscal year 2027, following recent layoffs and studio spin-offs. The strategy focuses on strengthening the core platform, growing games into global franchises, transforming Minecraft into a creator platform, and expanding existing worlds. Sharma aims to double daily active users to over a billion by 2030, with a significant portion of growth expected from mobile titles like Candy Crush and expanded use of Minecraft.
Xbox Was Microsoft’s Biggest Weak Spot Last Quarter
Microsoft's gaming division, primarily Xbox, experienced a significant revenue decrease of $1.7 billion last quarter, despite overall company profits rising. This decline is attributed to lower sales of Xbox hardware, services, and content, with hardware revenue dropping by 29%. Xbox CEO Asha Sharma acknowledged the business did not grow with its audience and aims for growth by the end of FY27, while CEO Satya Nadella expressed confidence in Xbox's IP and studios to drive future revenue increases.
Gears of War E-Day's Horde Siege shines when squads collide in its dense city, but sags when they're apart
Gears of War: E-Day's new Horde Siege mode offers an ambitious co-operative experience where three squads of four players battle Locusts across large city districts. While the mode shines when squads converge and objectives intersect, it can feel less engaging when players are isolated. The game is set to release on October 6, 2026, for PC and Xbox Series X/S.
E-Day Is The Best Gears Has Ever Felt | Horde and Versus Hands-On Impression
This preview offers a hands-on impression of Gears of War's Horde and Versus modes, highlighting how the gameplay feels in its current state. The article suggests that 'E-Day' is the best the series has ever felt.
Microsoft CEO says Xbox has "the best IP" and "talented studios around the world," is confident it'll "return" to growth after its worst quarter in years amid mass layoffs
Microsoft CEO Satya Nadella expressed confidence in Xbox's future growth despite a recent poor financial quarter and mass layoffs, stating the company possesses "the best IP" and "talented studios." He anticipates a return to growth by fiscal year 2027, emphasizing necessary decisions to reset the business. This comes after Xbox head Asha Sharma admitted the division is currently "unhealthy."
Xbox listar spelen de ska ha med sig till Gamescom
Xbox has revealed the games it will be showcasing at Gamescom in Cologne, Germany. Attendees will be able to play titles like Gears of War: E-Day and Minecraft Dungeons 2, while Fable will be presented via a live demonstration focusing on its combat mechanics. Gamescom runs from August 26-30, with the Opening Night Live event on August 25.
Games Inbox: Is GTA 6 the only game you’re buying this autumn?
This article discusses reader opinions on game purchasing habits, particularly in light of the upcoming Grand Theft Auto 6 release. Concerns are raised about the dominance of major titles impacting sales of other games, and the shift towards digital-only media, with some readers expressing a preference for physical copies. The discussion also touches on hardware development, with speculation about the PlayStation 6 and the future of consoles.