Ghosts 'n Goblins
News, coverage and analysis tracking Ghosts 'n Goblins across the outlets.- Commando - 1980's military shooter by Capcom is getting an Amiga AGA edition via JOTDDeveloper JOTD is creating an enhanced AGA edition of Capcom's classic vertical shooter Commando for the Amiga, specifically targeting the Amiga 1200 and 4000. This conversion aims to be more arcade-faithful than previous home ports, utilizing JOTD's specialized porting techniques and Z80 assembly-to-68000 binary conversion efforts. While still in early stages with visual glitches, the project shows high potential for an arcade-accurate experience.
- Dark Scrolls Review – Keep scrollin’, scrollin’, scrollin’Dark Scrolls is a fantasy arcade game from doinksoft and Devolver Digital that blends shoot 'em up mechanics with 8-bit platforming. While it offers a unique scrolling gameplay style and co-op options, the review notes that its simplicity can lead to it feeling overly familiar quickly. The game is best enjoyed in shorter bursts as a nostalgic nod to classic arcade titles.
- HOT NEWS as Ghosts'n Goblins has arrived as a Commodore Amiga AGA edition via JOTD!JOTD has released an AGA edition of the classic game Ghosts'n Goblins for the Commodore Amiga, specifically targeting the Amiga 1200 and above. This enhanced version features 64 colors, improved graphics, and new music, aiming for exact arcade gameplay. A CD32 version with audio tracks is also available.
- Roc'NRope - A 1983 platformer developed and published by Konami for arcades has arrived on the Amiga via JOTDThe classic 1983 Konami arcade platformer Roc'NRope has been released for the Amiga by developer JOTD. This conversion serves as a smaller project for JOTD after completing work on a Ghosts'N'Goblins AGA port. The Amiga version aims for visual and gameplay parity with the original arcade release.
- Games Inbox: What’s the best video game to play when it’s sunny?Readers discuss their favorite games to play during sunny weather, with Super Mario Sunshine being a nostalgic pick despite its European release date. Other topics include potential Star Wars Jedi 3 announcements, the feasibility of a large-scale Lord of the Rings RPG from Warhorse Studios, and the challenges of making retro games appealing to modern audiences. The discussion also touches on the Resident Evil movie's accuracy, Microsoft's shifting stance on exclusives, and Roblox fans' rejection of AI graphics.
- Capcom should use their money to reboot Maximo: Ghosts To Glory - Reader's FeatureA reader suggests that Capcom should leverage its recent success and financial gains to reboot the PlayStation 2 title Maximo: Ghosts To Glory. The article highlights the game's potential as a 3D platformer with combat, despite its original difficulty, and contrasts it with other Capcom remakes like Dino Crisis.
- The 10 Best PlayStation 1 Games on Nintendo Switch – SwitchArcade Special – TouchArcadeThis article lists ten of the best PlayStation 1 games available on the Nintendo Switch, covering a range of genres including RPGs and platformers. Titles like Final Fantasy VII, Metal Gear Solid, and Grandia are highlighted for their enduring quality and availability on modern platforms.
- Games Inbox: Should Capcom remake Resident Evil 6?This collection of reader letters discusses various gaming topics, including the potential for a Resident Evil 6 remake, the rising cost of amiibo figures, and the future of Xbox's hardware strategy. Other points of discussion include the design of Nintendo's Virtual Boy games, the marketing of Fortnite, and the perceived lack of major releases from Naughty Dog this generation.
- Mappy - Bally Midway & Namco's Arcade mouse game is coming to the Amiga via JOTD [First Alpha Tease]A new Amiga port of the classic 1983 arcade game Mappy is in development by JOTD. Originally developed by Namco and published by Bally Midway, Mappy is a side-scrolling platformer where players control a police mouse retrieving stolen goods from thieving cats. The Amiga version is currently AGA only and features sound effects but no music, with a full release planned once tunes are integrated.
- Ghosts'n Goblins as a Commodore Amiga AGA edition! [UPDATE]A new AGA edition of Ghosts'n Goblins has been released for the Commodore Amiga, specifically targeting Amiga 1200 and above. Developed by JOTD, this enhanced version features 64 colors, arcade-accurate gameplay, and new music by IM76, improving upon the original OCS release. An update to version 0.93 has also fixed bugs and improved NTSC performance for smoother scrolling.
- Brutally Difficult Video Games That Will Take You Forever To BeatThis article ranks brutally difficult video games that offer a fair challenge and require significant player effort to beat. It highlights titles like The Binding of Isaac: Rebirth, FTL: Faster Than Light, and Risk of Rain, distinguishing them from games with artificial difficulty stemming from hardware limitations. The author also briefly discusses Super Meat Boy as an example of a highly difficult platformer.
- Why Older Games Where more Difficult to CompleteOlder video games, particularly from the NES, SNES, and Nintendo 64 eras, were often more difficult due to limitations in cartridge storage space and the high cost of games. Developers extended gameplay by increasing difficulty and puzzle complexity, as well as omitting features like mini-maps. This design choice contrasted with modern games that prioritize accessibility and shorter completion times.