God of War
News, coverage and analysis tracking God of War across the outlets.- Gather Your Blades for August 11 as Swordcery Enters Early AccessSwordcery, a hack-and-slash roguelite ARPG from indie developer Temple Door Games, will launch in Early Access on August 11th. Founded by two cinematic artists who worked on God of War, the game features unique "Spellbound Blades" with distinct abilities and procedurally generated dungeons. Players will take on the role of Colt, wielding various swords to combat a corruption plaguing the world of Armorial.
- Save Up To 95% Off Thousands Of Games In The GOG Summer SaleGOG has launched its Summer Sale, featuring discounts of up to 95% on over 8,000 games until July 9. Notable deals include Fallout 4 Game of the Year Edition for $16, Control Ultimate Edition for $6, and the Yakuza Complete Collection for $44.79. The sale also offers significant price reductions on popular titles like Baldur's Gate 3, Uncharted: Legacy of Thieves Collection, and various indie games.
- Weekend PC Download Deals for July 3: Steam Summer Sale continuesThe Steam Summer Sale and other PC gaming storefronts are offering numerous deals on a wide variety of titles. This includes discounts on major releases, indie games, and bundles across platforms like Steam, Epic Games Store, GOG, and Humble Bundle. Several retailers are participating, with prices and availability varying.
- Prime Slimes: A Guide To Gaming’s Greatest Goo-GettersThis guide explores the history and evolution of slime monsters in video games, from their origins in Dungeons & Dragons to their iconic status in franchises like Dragon Quest and Puyo Puyo. It highlights notable slime characters and games where players control slime protagonists, showcasing their enduring appeal as a beloved monster archetype.
- The Console Market Is CookedThe console market is facing significant price increases for both Xbox Series S and PlayStation 5 Pro models, driven by a global chip shortage exacerbated by AI development and data center construction. Changing player habits, with a shift towards mobile gaming, also contribute to market volatility. Industry analyst Mat Piscatella discusses these factors, alongside AAA development costs and inflation, suggesting a shrinking console audience as prices rise.
- Consoles continue their trend of just becoming worst PCsThe article argues that modern consoles like PlayStation and Xbox are becoming inferior versions of PCs, losing their unique advantages. Factors like the shift to digital-only, rising prices, and the diminishing value of exclusives are making PCs a more compelling and flexible gaming platform.
- Ex-PlayStation boss says PC ports weren't losing Sony any hardware sales, questions how it could think otherwise now it's reportedly keeping big single-player games console-exclusiveFormer PlayStation chairman Shawn Layden questions Sony's strategy of delaying PC ports for major single-player games, arguing that these releases do not cannibalize hardware sales. He suggests that the primary motivation for PC ports should be expanding the reach of PlayStation's intellectual property to new audiences rather than immediate profit.
- PlayStation CEO promises to "revitalise the market" with more live service gamesPlayStation CEO Hideaki Nishino stated in an interview that the company intends to invest more in live service games to "revitalize the market." This comes despite recent underperformances and layoffs in the live service genre, including at Bungie. PlayStation has had mixed success with live service titles, with hits like Helldivers 2 and notable failures like Concord.
- I attended a Tomb Raider and Horizon developer's boss design masterclass and came away both weary and enchantedPrincipal gameplay designer Marcin Matuszczyk, formerly of Guerrilla Games and Nixxes Software, shared insights on boss battle design at Digital Dragons. He broke down boss encounters into stages: Introduction, Escalation, Midpoint Twist, Climax, and Resolution, emphasizing clear 'tells' for player attacks and learning opportunities. Matuszczyk also touched on the design challenges of multiplayer boss fights and the inspiration drawn from animals for Horizon Forbidden West's bots.
- Kratos and a Painful Lesson in PrioritizationThe article uses the tragic backstory of Kratos from Sony's God of War series as a fictional example to discuss the importance of prioritization. It suggests that even fictional characters can teach valuable lessons about making difficult choices.
- Releasing The Elder Scrolls 6 and Fallout 5 faster risks "disappointing fans," Bethesda veteran says following reports that Microsoft wants to speed up developmentA former Bethesda developer, Bruce Nesmith, suggests that rushing the development of The Elder Scrolls 6 and Fallout 5 could lead to fan fatigue. He emphasizes the balance between resources, time, and quality in game development, noting that excessively long or short development cycles can be detrimental. Nesmith believes a sweet spot of around three to five years between major releases is ideal for meeting fan expectations without burnout.
- God of War: Laufey Could Be Released In February Or MarchJournalist Jason Schreier speculates that God of War: Laufey might be released in February or March. This potential delay could be to avoid direct competition with Grand Theft Auto VI, which is rumored to launch at a higher price point of $80.
- God of War 20th Anniversary Retrospective Hits New Low Price For Prime DayA significant Prime Day discount is available on the God of War 20th Anniversary Retrospective Box Set, reducing its price from $200 to $91.63. The set, published by Dark Horse, chronicles two decades of the franchise's history, featuring artwork, interviews, and exclusive lithographs in its deluxe edition. A regular edition is also discounted to $67.
- God of War Laufey Development Began Nearly 10 Years AgoThe development of God of War Laufey, a standalone successor to the Norse saga focusing on the character Laufey, began nearly 10 years ago. Actress Deborah Ann Woll, who voices Laufey, revealed that Cory Barlog pitched the idea to her in 2018, with internal planning potentially starting even earlier. The game is expected in the first half of 2027, though some fans have criticized the shift away from Kratos as the protagonist.
- God of War Laufey is not a new idea, nor is the talking jelly cube - Cory Barlog was apparently discussing it back in 2018Actress Deborah Ann Woll revealed that the concept for the standalone game God of War Laufey, starring Kratos' wife Faye, was pitched by Cory Barlog back in 2018. Woll, who reprises her role as Faye and also voices the character Phranque, has known about the project for nearly a decade. God of War Laufey is in development exclusively for PlayStation 5, with a potential 2027 release target.
- Games Inbox: Is the Valve Steam Machine worth it?Readers discuss the value proposition of Valve's Steam Machine, with many finding its price point too high compared to a custom PC or even a PlayStation 5. Other topics include potential pricing for Grand Theft Auto 6, the surprising early planning of God of War's Laufey, and concerns about the use of AI in game development.
- God of War Laufey Lead Actress Says Its “Just The Beginning of A Step” Into An “Untapped Universe”Actress Deborah Ann Woll, who plays Faye in God of War Ragnarök, suggests that her character's story is "just the beginning of a step" into a larger, untapped universe within the franchise. This narrative runs parallel to the 2018 God of War game, and Woll's comments imply potential for further exploration of Faye's journey and the God of War universe.
- God Of War: Laufey Has Existed For “Nearly” A Decade, Says Faye Actress Deborah Ann WollActress Deborah Ann Woll, who voices Laufey in God of War, revealed that the character has been in conceptual development for nearly a decade. Laufey was first introduced in the 2018 God of War reboot.
- God Of War Laufey was planned a decade ago and actress kept it secret for yearsActress Deborah Ann Woll revealed that the concept for God of War Laufey, a game focusing on Kratos's late wife, was pitched to her by Santa Monica Studio's Cory Barlog in 2018. While the game was announced during a recent State of Play, Woll had been keeping the project secret for nearly a decade. The franchise is expected to continue exploring Kratos's story alongside this new direction.
- ARGs and Easter EggsActress Deborah Ann Woll, who voiced Laufey in God of War, has broken her silence on a significant 10-year secret related to her role. She expressed disbelief about the longevity of the secret and her involvement.