God of War
News, coverage and analysis tracking God of War across the outlets.
Latest coverage
God of War Laufey Actor “Totally Unbothered” by Negative Reactions: “I Just Know It’s Great”
Deborah Ann Woll, the actor for Laufey in the upcoming God of War title, expressed confidence in the game despite some negative fan reactions to a female-led narrative. Woll stated she is "totally unbothered" because she "just knows it's great," and acknowledged that it's okay if the game isn't for everyone. The article also mentions the game will receive a physical release and speculates on potential story threads.
God of War Live-Action Adaptation to Recast Kratos After Actor Suffers Major Injury
Amazon's live-action God of War series is facing production delays and a recast of Kratos due to a major injury sustained by lead actor Ryan Hurst. Hurst suffered a torn bicep during a stunt, requiring surgery and an estimated 4-6 month recovery, pushing his return to filming potentially into 2027. The production is currently on hiatus as a replacement actor is sought, though other cast members remain unchanged.
God of War Laufey Star Deborah Ann Woll 'Totally Unbothered' by Online Hate Surrounding the Game
Deborah Ann Woll, who voices Laufey in the PlayStation 5 exclusive God of War, stated she is unbothered by negative online sentiment surrounding the game. She expressed confidence in the game's quality despite the criticism.
Negative reactions to God of War Laufey don't bother star Deborah Ann Woll: "I just know it's great"
Voice actor Deborah Ann Woll, who plays Laufey in the upcoming God of War Laufey, remains unbothered by negative online reactions to a female-led spin-off. She stated that she doesn't engage with social media and believes the game is great regardless of individual opinions. The game is being developed by Sony Santa Monica, the studio behind the mainline God of War series.
God of War Laufey släpps på skiva – och bör därmed komma innan 2028
Sony Santa Monica has confirmed that God of War: Laufey will be released on disc, indicating a launch before 2028. This follows Sony's announcement that no new PlayStation games will be released on physical media after 2027. The game will feature Kratos's wife, Faye, as the playable character.
"Single-player, narrative-driven gaming is here to stay," ex-PlayStation boss says: "It's how we built this business. That's what sustains it"
Former PlayStation boss Shawn Layden asserts that single-player, narrative-driven gaming is essential for the industry's sustainability, citing PlayStation's most successful titles. While acknowledging the place for live-service games like Helldivers 2, he points to failures like Concord and Destiny 2's decline as cautionary tales.
Something for the Weekend – 11/07/26
This week's news includes Microsoft confirming significant layoffs affecting multiple studios, Palworld's 1.0 launch with a large patch, and matchmaking issues for Black Ops players on PlayStation 4 and 5. God of War Laufey is slated for a 2027 release, and a petition to save physical games has garnered over 285,000 signatures.
God of War Laufey set for 2027 launch as disc version confirmed
Santa Monica Studio has confirmed that God of War Laufey will launch in 2027 and will be available on disc, indicating a release before January 2028. The game branches off from the 2018 God of War, following Kratos's deceased wife Faye as she awakens in the Everywhen, an afterlife realm for gods. She encounters various deities and gains a sword to help her escape captivity and rediscover her powers.
PlayStation and Xbox are both dead, they just don’t realise it yet - Reader’s Feature
A reader argues that both PlayStation and Xbox are in terminal decline due to recent layoffs, a move away from physical media, and increasing prices. The author believes that in ten years, only PC and Nintendo consoles will remain dominant, with Xbox and PlayStation potentially becoming third-party publishers.
Evening Consolidation
The article discusses historical attempts by Sony Interactive Entertainment and other companies to curb the used games market. It also mentions a potential physical disc release for God of War Laufey, suggesting a 2027 launch.
Sony Santa Monica confirms "God of War Laufey will be available on disc" despite PlayStation's war on…
Sony Santa Monica has confirmed that God of War Laufey will be released on physical disc, a significant detail given PlayStation's ongoing shift away from physical media and the trend of digital-only releases. This news is particularly relevant for collectors and suggests the game will launch on PlayStation 5 before the anticipated digital-only PlayStation 6.
Gather Your Blades for August 11 as Swordcery Enters Early Access
Swordcery, a hack-and-slash roguelite ARPG from indie developer Temple Door Games, will launch in Early Access on August 11th. Founded by two cinematic artists who worked on God of War, the game features unique "Spellbound Blades" with distinct abilities and procedurally generated dungeons. Players will take on the role of Colt, wielding various swords to combat a corruption plaguing the world of Armorial.
Save Up To 95% Off Thousands Of Games In The GOG Summer Sale
GOG has launched its Summer Sale, featuring discounts of up to 95% on over 8,000 games until July 9. Notable deals include Fallout 4 Game of the Year Edition for $16, Control Ultimate Edition for $6, and the Yakuza Complete Collection for $44.79. The sale also offers significant price reductions on popular titles like Baldur's Gate 3, Uncharted: Legacy of Thieves Collection, and various indie games.
Weekend PC Download Deals for July 3: Steam Summer Sale continues
The Steam Summer Sale and other PC gaming storefronts are offering numerous deals on a wide variety of titles. This includes discounts on major releases, indie games, and bundles across platforms like Steam, Epic Games Store, GOG, and Humble Bundle. Several retailers are participating, with prices and availability varying.
Prime Slimes: A Guide To Gaming’s Greatest Goo-Getters
This guide explores the history and evolution of slime monsters in video games, from their origins in Dungeons & Dragons to their iconic status in franchises like Dragon Quest and Puyo Puyo. It highlights notable slime characters and games where players control slime protagonists, showcasing their enduring appeal as a beloved monster archetype.
The Console Market Is Cooked
The console market is facing significant price increases for both Xbox Series S and PlayStation 5 Pro models, driven by a global chip shortage exacerbated by AI development and data center construction. Changing player habits, with a shift towards mobile gaming, also contribute to market volatility. Industry analyst Mat Piscatella discusses these factors, alongside AAA development costs and inflation, suggesting a shrinking console audience as prices rise.
Consoles continue their trend of just becoming worst PCs
The article argues that modern consoles like PlayStation and Xbox are becoming inferior versions of PCs, losing their unique advantages. Factors like the shift to digital-only, rising prices, and the diminishing value of exclusives are making PCs a more compelling and flexible gaming platform.
Ex-PlayStation boss says PC ports weren't losing Sony any hardware sales, questions how it could think otherwise now it's reportedly keeping big single-player games console-exclusive
Former PlayStation chairman Shawn Layden questions Sony's strategy of delaying PC ports for major single-player games, arguing that these releases do not cannibalize hardware sales. He suggests that the primary motivation for PC ports should be expanding the reach of PlayStation's intellectual property to new audiences rather than immediate profit.
PlayStation CEO promises to "revitalise the market" with more live service games
PlayStation CEO Hideaki Nishino stated in an interview that the company intends to invest more in live service games to "revitalize the market." This comes despite recent underperformances and layoffs in the live service genre, including at Bungie. PlayStation has had mixed success with live service titles, with hits like Helldivers 2 and notable failures like Concord.
I attended a Tomb Raider and Horizon developer's boss design masterclass and came away both weary and enchanted
Principal gameplay designer Marcin Matuszczyk, formerly of Guerrilla Games and Nixxes Software, shared insights on boss battle design at Digital Dragons. He broke down boss encounters into stages: Introduction, Escalation, Midpoint Twist, Climax, and Resolution, emphasizing clear 'tells' for player attacks and learning opportunities. Matuszczyk also touched on the design challenges of multiplayer boss fights and the inspiration drawn from animals for Horizon Forbidden West's bots.