GoldenEye 007
News, coverage and analysis tracking GoldenEye 007 across the outlets.
Latest coverage
007 First Light Just Got Its Biggest Update Yet, And You Can Get It At Its Lowest Price Ever Right Now
IO Interactive's James Bond game, 007 First Light, has received its largest update yet, introducing Path Tracing for enhanced visuals on PC. The article highlights the game's strengths as a pseudo-prequel and a blend of action and sandbox gameplay, comparing it favorably to titles like Uncharted and Hitman. Currently, the game is available at its lowest price ever, with a 27% discount on Fanatical.
Games Inbox: Which was the best game in the Nintendo Direct?
Readers discuss the recent Nintendo Direct, with particular praise for Metroid Ravenous and the remake of The Legend of Zelda: Ocarina of Time. Some express disappointment over the lack of major Mario franchise titles and question Nintendo's development priorities, while others praise the volume of indie games and the potential for the Switch 2.
In a world of Slime Rancher and Palworld, I still crave more Viva Piñata
This article reflects on Rare's 2006 title Viva Piñata, contrasting its charming life simulation gameplay with the studio's earlier, edgier titles and later Microsoft projects. Despite not being a commercial success, Viva Piñata is praised for retaining Rare's distinctive design magic and offering a surprisingly deep experience with a hidden dark side.
30 years later, here's how I still play N64 games on the original console, fancy FPGA remakes, and handhelds
This guide explores various methods for playing Nintendo 64 games today, 30 years after the console's release. Options range from using original hardware with upscalers and mods, to modern FPGA-based solutions like the Analogue 3D, and emulation on PCs and handhelds.
Six Nintendo 64 Classics That Are Still Flawless — No Notes Needed
This article highlights six enduring Nintendo 64 titles that remain flawless nearly three decades after the console's release. Games like Super Mario 64, Star Fox 64, Banjo-Kazooie, GoldenEye 007, Paper Mario, and The Legend of Zelda: Ocarina of Time are praised for their timeless design and gameplay.
Riffs on GoldenEye 007, Star Fox and Kingdom Hearts, and other new indie games worth checking out
This week's indie game roundup highlights several titles inspired by the 1990s, alongside games featuring dogs, cats, and sheep. The article aims to showcase new indie releases worth checking out.
Recension – Agent 64: Spies Never Die
Agent 64: Spies Never Die is a first-person shooter that pays homage to classics like GoldenEye 007 and Perfect Dark, featuring challenging gameplay and a split-screen multiplayer mode. While it successfully captures the nostalgic feel and difficulty of its inspirations, it lacks some of the polish and features, such as dual-wielding and more impactful animations, found in the original Rare titles. The game offers a substantial single-player campaign and various multiplayer options, making it a strong recommendation for fans of retro shooters.
Agent 64: Spies Never Die Review – A Commendable Tribute
Agent 64: Spies Never Die is a commendable retro shooter that successfully evokes nostalgia for games like GoldenEye 007, but struggles to stand on its own as a modern experience. While its mission and level design are solid, the game suffers from clunky aiming, inconsistent AI, and a lack of compelling narrative elements. Despite its flaws, it offers enough content and boomer shooter mayhem to be enjoyable for fans of the genre.
Agent 64: Spies Never Die Review - Party like it's 1997
Agent 64: Spies Never Die is a PC first-person shooter that heavily emulates the style and gameplay of Goldeneye 007. Developed by Replicant D6, the game features a spy narrative, varied mission objectives, and a soundtrack reminiscent of the late 90s. While it successfully recaptures the look and feel of its inspiration, its dated controls and mechanics may only appeal to players with strong nostalgia for the era.
Review | Agent 64: Spies Never Die
Agent 64: Spies Never Die is a review that evokes the classic N64 era, reminiscent of GoldenEye 007 and Perfect Dark. The game is praised for successfully recreating the experience of these beloved titles, highlighting why they remain considered among the best games ever made.
This week in PC games: GoldenEye returns (sort of), plus janky arcade football, ballpoint cities, and a game about keeping the monsters inside Area 51
This week's PC game releases feature a variety of genres, including horror titles like T.W.I.R.L. and Homeostasis, alongside city builders such as Verde and factory games like Sandustry. Notable new entries include Agent 64: Spies Never Die, a spiritual successor to GoldenEye 007, and the quirky football sim Pro Jank Footy. The article also touches on the upcoming release of a highly anticipated game that has generated significant buzz among guides writers.
Vilka är det som jobbar med FZ?
This article introduces the staff behind the Swedish gaming website FZ, describing them as passionate gamers with diverse tastes and strong opinions. It highlights their backgrounds, favorite games, music, films, and books, aiming to connect them with the FZ community.
Delad glädje är dubbel glädje
The author reflects on their journey from a solitary gamer to someone who highly values multiplayer experiences. Initially preferring single-player games due to limited controllers and competitive anxieties, their perspective shifted with the advent of the Xbox 360 and its co-op-focused titles. Now, shared gaming sessions, both local and online, are the source of many of their fondest gaming memories, reinforcing the idea that shared joy is indeed double joy.
GoldenEye-inspired FPS Agent 64: Spies Never Die finally locks a release date, and it's not far away
The GoldenEye-inspired first-person shooter Agent 64: Spies Never Die will release on August 11th for PC via Steam, after several delays. Solo developer Replicant D6 has confirmed the release date and shared a new trailer showcasing gameplay features like split-screen multiplayer and over 70 built-in cheats and custom modifiers. Console ports are planned for the future.
Bye-bye family – GoldenEye-inspired Agent 64: Spies Never Die launches on PC in August
Agent 64: Spies Never Die, a retro first-person shooter inspired by GoldenEye 007, is set to launch on PC via Steam on August 11, 2026. Developed by solo creator Replicant D6, the game features a 14-mission campaign with open-ended objectives, cooperative play, and extensive multiplayer options for up to eight players. Console versions are also planned for a future release.
GoldenEye 64-inspirerade Agent 64: Spies Never Die får släppdatum
Agent 64: Spies Never Die, a game inspired by GoldenEye 007, will be released on PC on August 11, 2026. Developed by solo developer Replicant D6, the game features a 14-mission campaign playable solo or with up to three others online or via splitscreen. It also includes PvP modes for up to eight players.
The GoldenEye homage that left us 'shaken and stirred' in 2022 is finally launching in August
Agent 64: Spies Never Die, a fan-made homage to GoldenEye 007, will launch on PC on August 11 after a lengthy development period. Developer Replicant D6 announced the release date via Steam, confirming that single-player remains the game's primary focus, with multiplayer features planned for later. A free demo featuring the first two missions is available on Steam until August 9.
What was the first videogame song that you ever heard?
This article explores the personal impact of videogame music, starting with the author's first memorable experience with Killer Instinct Gold on the Nintendo 64. It discusses how various game soundtracks have shaped musical tastes and invites readers to share their own formative VGM memories.
Games Inbox: Will you boycott GTA 6 for being digital-only?
Readers discuss the implications of Grand Theft Auto 6 being digital-only at launch, with some considering a boycott to protest the lack of physical copies and high price. The discussion also touches on the evolution of game remakes, the enduring appeal of classic franchises like Star Fox and Sonic, and the anniversary of Quake.
Feature: 10 N64 Games We Played In A Wondrous Alternate Timeline
This article explores a hypothetical alternate timeline where the Nintendo 64 achieved greater market success, imagining 10 games that could have been released. It speculates on potential N64 entries for series like Fire Emblem, Tekken, Metroid, and Final Fantasy, and discusses what might have been if sequels to GoldenEye 007 and Super Mario 64 were prioritized.