Gran Turismo 4
News, coverage and analysis tracking Gran Turismo 4 across the outlets.
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Sony is ditching physical discs, so here's how I'll play PS2 games using original hardware and handhelds…
This guide explains how to play PlayStation 2 games on original hardware or through emulation on modern devices like PCs and handhelds. It covers connecting the console to new TVs, using controllers and memory cards, and troubleshooting common issues. The article also details the process of setting up PS2 emulation, including extracting BIOS files and recommended hardware for handhelds and PCs.
New PlayStation Patent Describes Controllers With Buttons That Can Soften and Harden on Demand
Sony has patented new controller technology that allows face buttons to dynamically change hardness and texture in real-time, offering enhanced tactile feedback for gameplay. The patent describes using magnetoviscoelastic materials or fluid-filled membranes to mimic in-game events like finger grabs or environmental interactions. This technology also has potential applications for accessibility, adapting button feedback for various body parts.
2005 is back baby as a car racing game becomes this year’s most acclaimed title
Forza Horizon 6 has emerged as a contender for the most acclaimed game of the year, achieving a Metacritic average of 92, surpassing other notable titles like Resident Evil Requiem and Pokémon Pokopia. This success marks a resurgence for the racing game genre, which has not seen such critical acclaim in recent years. The article highlights the evolution of the Forza franchise and the importance of narrative in making racing games memorable.
Forza Horizon 6 May Finally Fix What’s Been Holding the Series Back
Forza Horizon 6 aims to address a long-standing issue in the series by overhauling its progression systems to make player achievements feel more earned. Unlike previous installments that offered immediate rewards and a sense of already being a legend, Forza Horizon 6 will start players as outsiders in Japan, requiring them to earn their place through structured qualifiers and a new 'Wristband' system. This approach, along with other changes like car restrictions and a dedicated endgame area, seeks to add meaningful weight to player progress and mastery, a problem the author notes is prevalent across the racing genre.