Grand Theft Auto 3
News, coverage and analysis tracking Grand Theft Auto 3 across the outlets.- Are these the 100 most influential games of all time?Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
- GTA 6 cover art continues a 25-year-old Rockstar traditionRockstar Games is continuing a 25-year tradition with the box art for Grand Theft Auto 6, which features a helicopter in the top left corner, a design element present since Grand Theft Auto 3. The reveal coincided with the announcement that pre-orders for the game will begin next week, alongside a new clip showcasing Vice City.
- A History Of Grand Theft Auto Box Art, From GTA 1 To GTA 6This article traces the evolution of Grand Theft Auto cover art from the original game to the upcoming Grand Theft Auto 6. It highlights how Rockstar Games, and previously DMA Design, have maintained a consistent visual identity while adapting to new game settings and artistic trends, with Stephen Bliss being a key artist in establishing the iconic mosaic style.
- Zelda: Ocarina Of Time remake announced on Switch 2 - but not the way you'd expectNintendo has announced a full remake of The Legend of Zelda: Ocarina of Time, featuring more realistic graphics than previous iterations. While details are scarce, the remake is expected to launch this year and may deviate from the original's 1:1 gameplay and level design. The announcement follows a trend of accurate rumors surrounding the upcoming Nintendo Switch 2.
- Best games you won’t believe are turning 25 in 2026Several iconic video games released around the turn of the millennium are celebrating significant anniversaries, with many turning 25 in 2026. Titles like Gran Turismo 3, Devil May Cry, Halo: Combat Evolved, Metal Gear Solid 2, Super Smash Bros. Melee, Final Fantasy X, Silent Hill 2, Ico, Conker's Bad Fur Day, and Grand Theft Auto 3 are highlighted for their lasting impact and influence on the industry.
- Best games you won’t believe are turning 25 in 2026Several iconic video games released around the turn of the millennium are celebrating significant anniversaries, with many turning 25 in 2026. Titles like Gran Turismo 3, Devil May Cry, Halo: Combat Evolved, Metal Gear Solid 2, Super Smash Bros. Melee, Final Fantasy X, Silent Hill 2, Ico, Conker's Bad Fur Day, and Grand Theft Auto 3 are highlighted for their lasting impact and influence on the industry.
- Diskutera – Spelet med det bästa slutet är...This article invites readers to discuss which video game endings have left the most lasting impression. It prompts users to share their favorite and most memorable conclusions to games, acknowledging the potential for spoilers.
- Games Inbox: Are 3D platformers a dead genre?This collection of reader letters discusses the perceived decline of 3D platformers, the controversy surrounding game reviews and developer apologies, and the high price of upcoming games like Grand Theft Auto 6. Other topics include the financial struggles of Sony's acquisition of Bungie and the increasing time it takes to develop games.
- Dev rewrites GTA 3 source code to reveal what Rockstar was hiding and show how Liberty City fit on a PS2Game journalist and developer Mark Brown has rewritten sections of Grand Theft Auto 3's source code to demonstrate how Rockstar Games (then DMA Design) managed to fit the expansive Liberty City within the PlayStation 2's limited 32MB of memory. The analysis highlights techniques like asset streaming and the use of lower-detail models for distant objects, which are still relevant in modern game development.
- Snabbkollen – Vilka GTA har du spelat?This article discusses the Grand Theft Auto series, asking readers which installments they have played ahead of the upcoming Grand Theft Auto VI release. It lists the original release dates and player engagement percentages for each main title in the franchise.
- How Rockstar Squeezed a Whole City into Your PS2This article analyzes the technical wizardry Rockstar Games employed to fit the expansive Liberty City into the PlayStation 2's limited 32MB RAM for Grand Theft Auto 3. It explains techniques like asset streaming and dynamic repopulation of memory, which are still relevant in modern game development. The piece highlights how these innovations, along with those in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, contributed to their immense success.
- Grand Theft Auto 6 is Coming to Consoles Before PC to Serve “Core Audience” First, Says Take-Two CEOTake-Two Interactive CEO Strauss Zelnick stated that Grand Theft Auto 6 will launch on consoles first to prioritize the "core audience," a strategy consistent with Rockstar Games' past releases. This decision is not due to any deals with platform holders like Sony or Microsoft. The company acknowledges the immense pressure and high expectations surrounding the game's November 19th release.
- When Grand Theft Auto started to blow up, Shigeru Miyamoto figured it was Nintendo's "duty to produce…In a 2003 interview, Shigeru Miyamoto stated that Nintendo's duty was to produce games within moral and ethical borders, contrasting with the success of mature titles like Grand Theft Auto 3. He emphasized his goal to create games for both children and adults, believing game designers have a responsibility for the impact of their creations, especially on young people.
- Diskutera – De största spelöverraskningarnaThis article discusses surprising video game successes that exceeded expectations, referencing titles like Grand Theft Auto III, DICE's debut, the original Xbox's first FPS, Swedish mining games, Blizzard's first MMORPG, and Pokémon GO. It invites readers to share their own memorable game surprises and memories.
- ARC GAMES ANNOUNCES STRATEGIC LEADERSHIP TEAM UPDATES TO SUPPORT CONTINUED GROWTH AS AN INDEPENDENT PUBLISHERArc Games, an independent publisher of AA and indie titles, has announced several key leadership updates to support its continued growth. Michael Borras joins as VP of Business Development, while Jason Park, Zheng Zeng, and Jooyoung Chung take on expanded roles as Chief Operating Officer, Chief Technical Officer, and VP of Live Services, respectively. These changes aim to strengthen operational capabilities, expand global partnerships, and support the company's diverse publishing portfolio.
- PlayStation Vita: Our Love for a Dead ConsoleThe PlayStation Vita, released in 2011, aimed to bring a home console experience to a handheld device with features like dual analog sticks and an OLED screen. Despite a strong library of JRPGs, fighting games, and indie titles, it struggled against mobile gaming and the Nintendo 3DS due to its high price and proprietary memory cards. However, the console gained a dedicated following through modding, enabling emulation, custom themes, and the use of standard Micro SD cards, preserving its legacy as a beloved handheld.
- From a 'single save-passing exercise' to an 'international community': How GTA’s world-hopping Chain Game has endured through hundreds of rounds—and how it's preparing for its biggest test yet with GTA 6The Grand Theft Auto Chain Game is a community-driven initiative where players collectively achieve 100% completion of various GTA titles by passing save files. Originating as a simple exercise, it has evolved into an international community that fosters teamwork and friendship, with plans to adapt the format for the upcoming Grand Theft Auto 6.
- 'We Know They Want It': The Simpsons Showrunner Tops Up Hopium for Hit & Run PS5 RemasterThe Simpsons showrunner Matt Selman has expressed openness to a potential remaster of the beloved game The Simpsons: Hit & Run. While nothing is confirmed, Selman acknowledged the strong fan demand for the game's return, noting that "never say never" is his stance on the possibility. He also recalled development battles, such as fighting to include the ability to enter and exit cars, which was inspired by Grand Theft Auto III.
- The Simpsons showrunner talks about the possibility of The Simpsons: Hit & Run returningThe Simpsons showrunner Matt Selman has expressed optimism about the possibility of The Simpsons: Hit & Run returning, stating "never say never" due to fan passion. Selman, who wrote for the 2004 GameCube action-adventure title developed by Radical Entertainment and published by Vivendi, recalled a significant battle to include the ability to enter and exit vehicles, inspired by Grand Theft Auto 3.