Grand Theft Auto 5
News, coverage and analysis tracking Grand Theft Auto 5 across the outlets.
Latest coverage
Rockstar considered having four protagonists in Grand Theft Auto 6, but the studio 'worried about diluting the amount of player time' with each character
Rockstar Games considered featuring four protagonists in Grand Theft Auto 6 but ultimately decided on two to ensure players have sufficient time and connection with each character. Studio co-head Rod Nelson explained that the fear of diluting player time was a key factor in this decision, aiming to foster stronger character chemistry similar to the dynamic seen between Lucia and Jason in the game's trailer.
NVIDIA’s DLSS 5 makes GTA 5 look more realistic than GTA 6, turning AI-slop into a graphics feature
Content creator SwurvGaming demonstrated NVIDIA's DLSS 5 technology on Grand Theft Auto V, making the game appear highly realistic. While impressive, the AI technology can sometimes produce artifacts, referred to as "AI slop," when dealing with older game assets. NVIDIA's DLSS 5, set for a fall 2026 release, will officially support titles like Resident Evil Requiem, Starfield, Hogwarts Legacy, and Assassin's Creed Shadows.
GTA 6 – 25 Details Hidden in the 27-Minute Gameplay Showcase
Rockstar Games' extended look at Grand Theft Auto 6 showcased numerous gameplay details, including dynamic environmental destruction, improved cover animations, and a six-star wanted system. The showcase also highlighted new mechanics like dual protagonist actions, underwater exploration, and a potential honor system, alongside returning features such as the weapon wheel and in-game television.
It’s okay not to be impressed by GTA 6 - Reader’s Feature
A reader expresses a lack of excitement for Grand Theft Auto 6, despite acknowledging Rockstar Games' impressive graphics. The author questions the game's perceived lack of innovation in gameplay mechanics and narrative, suggesting it may be too similar to previous entries in the series. The article posits that the immense budget might not translate into groundbreaking new ideas, potentially stifling innovation in the wider industry.
GTA 6’s Extended Gameplay Highlights Its Biggest Evolution
Grand Theft Auto 6's latest gameplay reveal highlights significant evolutions in its open-world design, focusing on player agency and the lasting impact of actions within the game world. The article suggests that the game will feature a more dynamic environment where player choices, from criminal activities to personal habits, will shape the protagonists' identities and how the world remembers them, potentially setting a new benchmark for the genre.
GTA 6 Could Eat Up 80+ Hours of Your Time, Says Rockstar North Boss
Rockstar North co-studio head Rob Nelson estimates Grand Theft Auto VI will take over 80 hours to complete, including the main story and some side objectives. This figure significantly exceeds the average playtime for Grand Theft Auto V. The article also warns players against downloading a fake "demo" that is actually an infostealer malware.
GTA 6 extended look breakdown: 7 things you might have missed
This analysis breaks down the extended gameplay look for Grand Theft Auto 6, highlighting seven details players might have missed. It points out in-game parodies of other games and brands, callbacks to previous titles like Grand Theft Auto: Vice City and Grand Theft Auto 4, and new immersion features such as character perspiration. The article also touches on the detailed aquatic life and the potential for playing as the fictional 'Righteous Slaughter: Hood Ops' game.
Grand Theft Auto 6 Is Already Bringing Back Characters from GTA 5
Grand Theft Auto 6 is confirmed to feature at least one character that previously appeared in Grand Theft Auto Online. This news suggests a potential connection between the upcoming title and its predecessor's online component.
GTA 6’s Long Wait Has People Realizing Their Own Mortality
Following the release of Grand Theft Auto VI's extended trailer, many comments on YouTube focus on the long wait for the game and the realization of personal mortality. Players reflect on life milestones achieved since Grand Theft Auto V's launch, with some expressing determination to survive until Grand Theft Auto VI's release on November 19 for PlayStation 5 and Xbox Series X|S.
I have modded many dogs, several cows, 2 lions, and a chimpanzee into Grand Theft Auto 5, and they are all my friends
This article details the experience of modding various animals, including dogs, cows, lions, and a chimpanzee, into Grand Theft Auto 5 using the DogDog mod. The author highlights the ability to summon these creatures and combine them with other mods for unique gameplay experiences, while acknowledging the inherent dangers of the game world.
All the key details about 'anime GTA' game Ananta
Ananta, formerly known as Project Mugen, is set to release on January 15, 2027, for PC, PlayStation 5, and mobile platforms. This free-to-play open-world RPG developed by NetEase features a unique urban setting with influences from Tokyo and Hangzhou, and promises a variety of gameplay mechanics including combat, exploration, and social activities, while notably not featuring character gacha mechanics.
GTA 6's 8 biggest gameplay changes and new mechanics that will forever change the open world sandbox
Rockstar Games has revealed significant gameplay changes for Grand Theft Auto 6, focusing on the partnership between protagonists Jason and Lucia, an overhauled Wanted system, and deeper role-playing elements affecting character physique and well-being. The game also features more detailed animations for actions like theft and combat, a more grounded driving model, and a massive, dense map of Leonida that is three times larger than Red Dead Redemption 2's.
GTA 6 will be a massive game and Rockstar's longest yet, as the studio confirms it can take up to 80 hours to beat
Rockstar Games has confirmed that Grand Theft Auto 6 will be its longest game to date, with development head Rob Nelson stating his playthrough, including optional story-impacting goals, took 80 hours. This significantly exceeds the playtime of Grand Theft Auto 5 and Red Dead Redemption 2. The game is set to launch on November 19 for PlayStation 5, Xbox Series X, and Xbox Series S, running at 30fps on consoles.
GTA 6 map and story is twice as big as GTA 5 reveals Rockstar
Rockstar Games has revealed that Grand Theft Auto 6 will feature a map twice the size of Grand Theft Auto 5's and a story campaign that could take around 80 hours to complete. Head of development Rob Nelson stated that the game's map will be significantly larger than both Grand Theft Auto 5 and Red Dead Redemption 2, with Vice City alone being much larger than Los Santos. The narrative will focus on two main characters, Jason and Lucia, to enhance player connection.
"I yassified Michael" - Nvidia DLSS 5 is already creeping into games like GTA 5 and Control via an experimental runtime, and I need it to stop
An experimental version of Nvidia's unreleased DLSS 5 technology is being integrated into PC games like Grand Theft Auto V and Control through a discovered runtime by modders. This AI upscaling technology, initially found in NBA 2K27, is reportedly altering character models in unsettling ways, with users noting it can significantly impact performance and has issues with Ray Reconstruction and HDR.
How the GTA 6 Map Size Stacks Up to Other Rockstar Games Like RDR2 and GTA 5
Grand Theft Auto 6's map is confirmed to be significantly larger than those found in Rockstar Games' previous titles, including Grand Theft Auto 5 and Red Dead Redemption 2. This analysis compares the expected scale of the upcoming game's world to its predecessors.
Rockstar is cautious about what to satirize in GTA 6: "Specific political issues or memes will date fast"
Rockstar North co-studio head Rob Nelson discussed the challenges of satire in Grand Theft Auto 6, emphasizing the need for timeless themes over fleeting political issues or memes due to long development cycles. He explained that while satire is inherent to the series, they carefully select topics to avoid dating the content, even influencing character dialogue to be less contemporary.
Grand Theft Auto 6 Won’t Have Any Monetization or Use Generative AI
Rockstar North has confirmed that Grand Theft Auto 6 will not feature any microtransactions or utilize generative AI in its development. While details on Grand Theft Auto Online remain undisclosed, Take-Two CEO Strauss Zelnick previously stated that the game was built entirely by human developers. Grand Theft Auto 6 is set to launch on November 19th for Xbox Series X/S and PlayStation 5.
Grand Theft Auto 6 Features “Well Over” 600,000 Animations, Double of Red Dead Redemption 2
Rockstar Games has revealed that Grand Theft Auto 6 features over 600,000 animations, more than double the 300,000 in Red Dead Redemption 2 and significantly more than Grand Theft Auto 5's 55,000. The studio also confirmed the game will launch on November 19th for Xbox Series X and PlayStation 5, will not use generative AI, and will not feature any in-game monetization.
GTA 6 Developer Opted Out of 4 Protagonists to Encourage “Player Connection” With Jason and Lucia
Rockstar Games reportedly considered four playable protagonists for Grand Theft Auto 6 but ultimately decided on two, Jason and Lucia, to foster deeper player connection. This decision aims to avoid diluting player time and enhance emotional investment in the characters' relationship and individual stories.