Grand Theft Auto 5
News, coverage and analysis tracking Grand Theft Auto 5 across the outlets.
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I have solved the male loneliness epidemic in Grand Theft Auto 5
This article explores the concept of male loneliness and proposes a humorous solution within Grand Theft Auto 5 using the '2gether' mod. The author details how this mod allows players to interact with NPCs in unconventional ways, treating them as companions to combat isolation, even amidst the game's chaotic environment. A poll regarding player engagement with live service games is also included.
GTA 6 extended look captured entirely from in-game footage on PlayStation 5
Netflix and Rockstar Games revealed that all footage shown in the Grand Theft Auto 6 preview was captured entirely from in-game footage on PlayStation 5. This partnership marks a significant moment, with the preview being a timed exclusive for Netflix members before its later release on YouTube. The article also touches on new tools developed for NPCs and improved driving mechanics in the upcoming title.
Netflix confirms that the GTA 6 Extended Look has an official runtime of just under half an hour — and is captured…
Netflix has confirmed that the Grand Theft Auto 6: An Extended Look will be 26 minutes long and will feature footage captured entirely on the base PlayStation 5. The extended look is scheduled to premiere on Netflix and will later be available on YouTube. This marks the first official details released ahead of the game's premiere.
European games industry revenue reached €30bn in 2025
The European games industry generated €30 billion in 2025, with digital purchases making up 91% of revenue. While the original five major markets saw a slight decline, the overall revenue figure is bolstered by the inclusion of 11 new countries in the report. Mobile and tablets were the leading platforms for both usage and revenue generation.
GTA 6 promises big consequences for your actions that go beyond Red Dead Redemption 2's honor system
Grand Theft Auto 6 is set to feature more significant consequences for player actions than previous Rockstar titles like Red Dead Redemption 2 and Grand Theft Auto 5. Decisions will have broader impacts on the narrative and the game world, with even minor actions potentially affecting the story. The game will also feature more reactive NPCs and character visual changes based on player habits.
Rockstar solved the tedium of driving to the next job in GTA 6
Rockstar Games appears to have addressed the potential tedium of driving in Grand Theft Auto 6 by allowing players to switch to the passenger seat and use their in-game phone. This feature offers a more interactive experience compared to previous titles like Red Dead Redemption 2 and Grand Theft Auto 5, which had less engaging travel mechanics. The game will also feature high levels of realism, including dynamic character appearances based on lifestyle choices and events.
Choices in GTA 6 will 'cut much deeper' than GTA 5 or RDR2 honor systems
Rockstar Games is planning for player choices in Grand Theft Auto 6 to have significantly deeper consequences than those seen in Grand Theft Auto 5 or Red Dead Redemption 2's honor systems. The game will also feature mechanics allowing players to manage their character's fitness and weight.
How Switching Between GTA 6’s Two Protagonists Works
Rockstar Games has detailed how players will switch between the two protagonists, Jason Duval and Lucia Caminos, in Grand Theft Auto 6. The game will allow seamless transitions between characters during gameplay, offering a more fluid experience than in Grand Theft Auto 5. Grand Theft Auto 6 is set to release on November 19 for PlayStation 5 and Xbox Series X|S.
For GTA 6, Rockstar has more than doubled in size since Red Dead Redemption 2, and has an entire Los Angeles branch…
Rockstar Games has significantly expanded its workforce since the development of Red Dead Redemption 2, with its Los Angeles branch now dedicated almost entirely to pedestrian NPCs for Grand Theft Auto 6. The article highlights the iterative development process and the massive scale of the project, with an estimated budget exceeding $1 billion.
I added a gang notoriety system to GTA 5, but it mostly seems to make them murder everyone except me
An experiment was conducted to add a gang notoriety system to Grand Theft Auto 5 using mods, aiming to make NPCs more aggressive towards the player. While the system initially made gang members hostile, they soon began attacking each other instead of the player, leading to unexpected and chaotic outcomes.
The Biggest Gaming Stories That Happened Since GTA 5 Came Out 13 Years Ago
Since Grand Theft Auto 5's release in September 2013, the gaming landscape has seen significant shifts, including the rise of live-service games like Fortnite and the eventual decline of E3. Major events include numerous Skyrim ports, the expansion of the Watch Dogs franchise, Halo appearing on PlayStation, and Grand Theft Auto 5 itself releasing on multiple new platforms. The period also saw the rise of Andrew Wilson at EA, the entire Phil Spencer era at Xbox, the successful launch and dominance of the Nintendo Switch, and a significant increase in console prices.
GTA 6 Leak Suggests Rockstar Has Tripled the Length of a Full In-Game Day
A leak from Grand Theft Auto VI suggests that the in-game day-night cycle will be three times longer than in Grand Theft Auto V, lasting 144 minutes compared to the previous game's 48 minutes. This change indicates Rockstar Games' confidence in having enough content to fill the extended in-game time, addressing player feedback about the rapid day-night transitions in earlier titles. Grand Theft Auto VI is set to release on November 19, 2026, for PlayStation 5 and Xbox Series X/S.
GTA 6 Brings Back San Andreas’s Weight and Exercise Systems, Along With Encouraging You to Sleep
Grand Theft Auto 6 will reintroduce weight and exercise systems from Grand Theft Auto: San Andreas, allowing player characters Lucia and Jason to gain weight from eating and muscle mass from exercising. Not sleeping will also impact character appearance, adding a survival-like element. Rockstar North's Rob Nelson stated the goal is to enable self-expression while maintaining character essence, with the game launching November 19th for Xbox Series X/S and PlayStation 5.
I attempted to become a professional driver in a GTA 5 where every car had no friction
An experiment was conducted in Grand Theft Auto V where all NPC cars had their friction deactivated and were set to perpetual motion, leading to chaotic and explosive results. The author attempted to become a professional driver in this modified world, using a mod to initiate missions and a car gun to spawn vehicles into walls to overcome the physics-defying traffic.
CyberLeek, Explained: Inside the GTA 6 Leaks, the Manifesto and the Memecoin Votes
An individual or group known as CyberLeek has been publishing alleged unfinished footage and details from Grand Theft Auto VI, accompanied by a manifesto advocating for consumer rights regarding digital preorders and game preservation. The group has also launched a memecoin, $CYBERLEEK, which is used for community voting on which leaked content to release next. While Rockstar Games and Take-Two Interactive have taken action to remove the leaked material, the origin and authenticity of the leaks remain unverified, with possibilities of AI generation or playable build access being discussed.
I turned car friction off in GTA 5. Help
An experiment in Grand Theft Auto 5 involved disabling car friction and setting a constant momentum for all NPC vehicles, leading to unpredictable and chaotic movement across Los Santos. While initially set to maximum speed, the setting was adjusted to a lower value to maintain some level of playability, resulting in a carnival of airborne vehicles.
Former Rockstar dev says the GTA 6 leaks are a 'nothing burger': 'There won't be much damage'
A former Rockstar Games developer, Obbe Vermeij, stated that the recent Grand Theft Auto 6 leaks are a 'nothing burger' and will cause minimal damage to the game's sales, comparing them favorably to the 'Hot Coffee' incident with Grand Theft Auto: San Andreas. Vermeij believes that most players are not concerned with spoilers and that the leaked footage is a minor issue ahead of the official gameplay reveal.
UK software sales chart for the week ending August 22, 2026 – Pokemon Pokopia, Tomodachi Life, and Mario Kart in the top 5
The UK software sales chart for the week ending August 22, 2026, shows EA Sports FC 26 reclaiming the top spot. Nintendo titles remain strong, with Pokemon Pokopia and Tomodachi Life: Living the Dream at #2 and #3, and Mario Kart World at #5. Mortal Shell II entered the top 5 at #4.
Former Rockstar Games lead says GTA 6 leaks are a "nothing burger" because "90% of future players" aren't searching for the clips online
Former Rockstar Games technical director Obbe Vermeij described the recent Grand Theft Auto 6 leaks as a "nothing burger," suggesting that the majority of future players are not actively seeking out leaked footage online. He compared the current situation to the "Hot Coffee" scandal from Grand Theft Auto: San Andreas, stating that the current leaks are far less consequential. Vermeij also expressed skepticism that a playable build of the game would run on current retail hardware like the PlayStation 5.
Don't tell Nintendo, but I turned GTA 5 into Pokémon Go using a mod
A mod for Grand Theft Auto 5, dubbed 'Pokémon Go GTA Edition,' transforms the game's world into a Pokémon-catching experience. Players can encounter and capture creatures like Geodude and Squirtle within Los Santos, though the mod's functionality may be affected by other installed modifications.