Grand Theft Auto 5
News, coverage and analysis tracking Grand Theft Auto 5 across the outlets.
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GTA 5 had "so much" cut content, including minigames that were almost "completely done," former Rockstar dev says: "They'll throw out entire levels"
Former Rockstar Games producer John Ricchio revealed that Grand Theft Auto 5 had a significant amount of cut content, including fully completed minigames and even entire levels. These cuts were often made due to the immense animation workload required to maintain a consistent quality across the game's vast scope. Ricchio noted that such decisions, while sometimes difficult for developers, are a natural part of large-scale game production.
Grand Theft Auto 5 Had “So Much Stuff” That Got Cut Due to Animation Team Working on Other Things
Grand Theft Auto 5 producer John Ricchio revealed that numerous completed minigames and activities were cut from the game due to extensive animation work required for other aspects. Rockstar Games is now focused on Grand Theft Auto 6, which is set for release on November 19th for PlayStation 5 and Xbox Series X/S, with a PC release yet to be confirmed.
GTA 6 could earn half of GTA 5's lifetime sales in one week predicts analyst
An analyst report from Newzoo suggests Grand Theft Auto 6 could generate between $3.25 billion and $5.2 billion in its launch week, potentially earning half of Grand Theft Auto 5's lifetime sales in just seven days. This projection refutes earlier claims of $1 billion in pre-orders within an hour, stating actual pre-order revenue was around $180 million in late June.
GTA 6 is on track for "the strongest pre-order campaign ever recorded" and up to $5 billion in sales by…
An analyst report from Newzoo projects Grand Theft Auto 6 to achieve the strongest pre-order campaign ever recorded, potentially generating between $3.3 billion and $5.2 billion in global sales by the end of its launch week. The report refutes claims of billions already earned in pre-orders, deeming them absurd, and suggests the game will closely follow the sales curve of a proven sequel. Grand Theft Auto 5 producer John Riccitiello also indicated that Grand Theft Auto 6 will likely skip a PC launch to prioritize consoles.
"It's not that we don't care about PC" - Former Rockstar developer suggests why GTA 6 is only coming to consoles at launch
Former Rockstar producer John Ricchio explained that Grand Theft Auto 6's initial launch on PlayStation 5 and Xbox Series X/S, rather than PC, is due to the development strategy of optimizing for console constraints first. He noted that scaling down for consoles is more efficient than extending from a PC build, and that resource allocation decisions often prioritize core platform development over immediate PC ports.
GTA RP gets a massive upgrade next week, as FiveM Enhanced sets early access launch date
FiveM, now part of Rockstar Games, will launch its enhanced version of Grand Theft Auto 5 roleplaying into early access on July 21, 2026. This overhaul rebuilds core components for improved performance, stability, and higher player counts, featuring a new network synchronization engine and enhanced scripting support. The update aims to make GTA RP servers bigger, better, and smoother.
Will GTA 6 Have Crossplay?
Rockstar Games has not confirmed crossplay for Grand Theft Auto 6, and it is unlikely to be included based on Grand Theft Auto 5's lack of the feature. While Grand Theft Auto 6 will launch on Xbox Series X|S and PlayStation 5, a PC release is expected later. The article also discusses save transfer possibilities between console generations and platforms.
PlayStation 5 Players Can Get GTA Online Without PS Plus for Limited Time
Rockstar Games is offering PlayStation 5 and Xbox Series X players the chance to play Grand Theft Auto Online without a PlayStation Plus or Xbox Game Pass Essential subscription until July 20, 2026. This promotion coincides with the release of The Kortz Center Heist update, which is speculated to be the final major content addition for Grand Theft Auto V ahead of Grand Theft Auto VI's launch on November 19, 2026.
As GTA 6's PC portless launch looms, ex-Rockstar producer says prioritising consoles first is primarily about being "better off starting with the constraints"
Former Rockstar Games producer John Ricchio explained that prioritizing console development first for titles like Grand Theft Auto 6 is a strategic choice to manage complexity. He stated that it's easier to scale up a game from hardware with stricter limitations than to scale down a PC version for consoles, a philosophy applied to Grand Theft Auto 5 and Red Dead Redemption.
GTA Online's grindy new update sends exactly the wrong message ahead of GTA 6
Rockstar Games' latest update to Grand Theft Auto Online has significantly reduced payouts for heists, including the new Kortz Center Heist, leading to player frustration. This move, which makes repeat attempts less lucrative and decreases the chances of finding high-value loot, is seen by players as an unnecessary increase in grind and a negative sign for the upcoming Grand Theft Auto 6 multiplayer.
Buy Grand Theft Auto Online (Xbox Series X|S)
Grand Theft Auto Online is now available on Xbox Series X|S with enhanced visuals, faster loading times, and new content. Players can migrate their Grand Theft Auto V Story Mode progress and GTA Online characters and progression to the new consoles. The release includes new vehicle upgrades, the Career Builder, and access to all previous updates.
Former Rockstar producer jokes he's 'pretty happy' he's not working on GTA 6 because of how 'monstrous' it seems — 'Every single time they do a GTA, it's like ludicrously bigger than before'
Former Rockstar Games producer John Ricchio believes Grand Theft Auto 6 will be 'monstrous' in scale, noting the developer's tendency to make each installment significantly larger than the last. He expressed relief at not working on the project due to its ambitious scope and the demanding development process, while still acknowledging the rewarding nature of creating highly anticipated games.
"There is a magic to what Rockstar does," former GTA 5 dev says ahead of GTA 6, "I just wish they could…
Former Rockstar Games developer John Ricchio discusses the studio's approach to game development, particularly concerning crunch culture and employee burnout, ahead of Grand Theft Auto 6's release. While acknowledging the "magic" in Rockstar's successful titles like Grand Theft Auto 5 and Red Dead Redemption, Ricchio expresses a desire for these achievements to come at a lower human cost, noting that the company's ability to hire new talent can perpetuate demanding work conditions.
Cousin, Where’s The GTA 4 Remaster? Roman Bellic Actor Wants Answers
Jason Zumwalt, the voice actor for Roman Bellic, expressed his desire for a Grand Theft Auto 4 remaster, speculating that SAG contracts might be a reason for its absence. While Grand Theft Auto 5 has seen multiple remasters, Grand Theft Auto 4 has not, despite rumors. The article also touches on the upcoming release of Grand Theft Auto 6 and its narrative focus.
GTA Online The Kortz Center Heist release time and how to start the heist
Grand Theft Auto Online is releasing a new heist called The Kortz Center Heist, serving as a final major update before Grand Theft Auto VI. The heist involves staking out and stealing exhibits from a museum, and requires players to purchase the Art Studio expansion for their Mansion via the Dynasty 8 Executive website. The update is expected to go live around July 14, 2026.
GTA 6 isn't coming to PC at launch, but not because Rockstar doesn't "care about PC," says GTA 5 producer: "If you're working on that, you're not working on something else"
Former Rockstar Games producer John Ricchio explained that Grand Theft Auto 6's delayed PC launch is not due to a lack of care for PC players, but rather a strategic decision to prioritize development resources. He stated that developing for PC alongside consoles presents challenges, and the studio focuses on platforms where it's most efficient to do so, often leading to PC versions releasing later.
UK software sales chart for the week ending July 11, 2026 – physical Mouse: P.I. For Hire debuts
The UK software sales chart for the week ending July 11, 2026, shows Mouse: P.I. For Hire debuting at #7. The physical version's sales were primarily on PlayStation 5, followed by Nintendo Switch. Nintendo titles like Tomodachi Life: Living the Dream and Mario Kart World also performed well, appearing high on the chart.
Is the new GTA Online heist a last hurrah, or a sign of things to come?
Rockstar Games has announced The Kortz Center Heist, a new expansion for Grand Theft Auto Online, set to launch on July 14, 2026. This elaborate art theft mission introduces new replayability with three paintings to steal weekly and varied approaches. The update raises questions about its role as a potential send-off for Grand Theft Auto 5's multiplayer or a precursor to Grand Theft Auto 6's online component.
Rockstar have stayed mum on GTA 6 multiplayer, but they might be hedging their bets with a new GTA Online heist that boasts a "unique new level of replayability"
Rockstar Games has announced a new heist for Grand Theft Auto Online, titled The Kortz Center Heist, launching on July 14th. This new mission features increased replayability with multiple art targets and escape routes. The article speculates this focus on replayability might be a strategic move by Rockstar in anticipation of Grand Theft Auto 6's multiplayer component.
'If not PS6, then PS7' — Analyst says PlayStation ending physical discs was bound to happen as 'the console ecosystem is nearly entirely digital at this point'
Analyst Daniel Ahmad believes Sony's decision to end physical PlayStation disc production in 2028 was inevitable due to the significant shift towards digital sales, which now account for around 80% on PlayStation and over 90% on Xbox. This move aligns with Sony's strategy to create a high-margin, closed digital ecosystem, controlling all software sales and eliminating the used game market.