Grand Theft Auto 5
News, coverage and analysis tracking Grand Theft Auto 5 across the outlets.
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GTA 6's 8 biggest gameplay changes and new mechanics that will forever change the open world sandbox
Rockstar Games has revealed significant gameplay changes for Grand Theft Auto 6, focusing on the partnership between protagonists Jason and Lucia, an overhauled Wanted system, and deeper role-playing elements affecting character physique and well-being. The game also features more detailed animations for actions like theft and combat, a more grounded driving model, and a massive, dense map of Leonida that is three times larger than Red Dead Redemption 2's.
GTA 6 will be a massive game and Rockstar's longest yet, as the studio confirms it can take up to 80 hours to beat
Rockstar Games has confirmed that Grand Theft Auto 6 will be its longest game to date, with development head Rob Nelson stating his playthrough, including optional story-impacting goals, took 80 hours. This significantly exceeds the playtime of Grand Theft Auto 5 and Red Dead Redemption 2. The game is set to launch on November 19 for PlayStation 5, Xbox Series X, and Xbox Series S, running at 30fps on consoles.
GTA 6 map and story is twice as big as GTA 5 reveals Rockstar
Rockstar Games has revealed that Grand Theft Auto 6 will feature a map twice the size of Grand Theft Auto 5's and a story campaign that could take around 80 hours to complete. Head of development Rob Nelson stated that the game's map will be significantly larger than both Grand Theft Auto 5 and Red Dead Redemption 2, with Vice City alone being much larger than Los Santos. The narrative will focus on two main characters, Jason and Lucia, to enhance player connection.
"I yassified Michael" - Nvidia DLSS 5 is already creeping into games like GTA 5 and Control via an experimental runtime, and I need it to stop
An experimental version of Nvidia's unreleased DLSS 5 technology is being integrated into PC games like Grand Theft Auto V and Control through a discovered runtime by modders. This AI upscaling technology, initially found in NBA 2K27, is reportedly altering character models in unsettling ways, with users noting it can significantly impact performance and has issues with Ray Reconstruction and HDR.
How the GTA 6 Map Size Stacks Up to Other Rockstar Games Like RDR2 and GTA 5
Grand Theft Auto 6's map is confirmed to be significantly larger than those found in Rockstar Games' previous titles, including Grand Theft Auto 5 and Red Dead Redemption 2. This analysis compares the expected scale of the upcoming game's world to its predecessors.
Rockstar is cautious about what to satirize in GTA 6: "Specific political issues or memes will date fast"
Rockstar North co-studio head Rob Nelson discussed the challenges of satire in Grand Theft Auto 6, emphasizing the need for timeless themes over fleeting political issues or memes due to long development cycles. He explained that while satire is inherent to the series, they carefully select topics to avoid dating the content, even influencing character dialogue to be less contemporary.
GTA 6 Developer Opted Out of 4 Protagonists to Encourage “Player Connection” With Jason and Lucia
Rockstar Games reportedly considered four playable protagonists for Grand Theft Auto 6 but ultimately decided on two, Jason and Lucia, to foster deeper player connection. This decision aims to avoid diluting player time and enhance emotional investment in the characters' relationship and individual stories.
Grand Theft Auto 6 Won’t Have Any Monetization or Use Generative AI
Rockstar North has confirmed that Grand Theft Auto 6 will not feature any microtransactions or utilize generative AI in its development. While details on Grand Theft Auto Online remain undisclosed, Take-Two CEO Strauss Zelnick previously stated that the game was built entirely by human developers. Grand Theft Auto 6 is set to launch on November 19th for Xbox Series X/S and PlayStation 5.
Grand Theft Auto 6 Features “Well Over” 600,000 Animations, Double of Red Dead Redemption 2
Rockstar Games has revealed that Grand Theft Auto 6 features over 600,000 animations, more than double the 300,000 in Red Dead Redemption 2 and significantly more than Grand Theft Auto 5's 55,000. The studio also confirmed the game will launch on November 19th for Xbox Series X and PlayStation 5, will not use generative AI, and will not feature any in-game monetization.
GTA 6's hand-crafted NPCs have over 600,000 animations compared to only 55,000 animations in GTA 5
Rockstar Games has revealed that Grand Theft Auto 6 features over 600,000 NPC animations, a significant increase from Grand Theft Auto 5's 55,000 and Red Dead Redemption 2's 300,000. This extensive animation work aims to create more unique and reactive non-player characters, with a dedicated office in Los Angeles focusing on their development to enhance world realism and immersion.
GTA 6's map is so massive, you could fit two GTA 5s in it - and we know roughly how long it'll take to beat too
Rockstar Games has revealed that Grand Theft Auto 6's map is twice the size of Grand Theft Auto 5's and will take approximately 80 hours to complete the main story with optional goals. Head of development Rob Nelson shared these details, noting that Vice City alone is twice the size of Los Santos. The game will feature a revamped wanted system and more realistic driving mechanics.
The GTA 6 Extended Look teases new levels of open-world immersion
The extended look at Grand Theft Auto 6 suggests Rockstar Games is aiming for unprecedented open-world immersion, building upon the foundations of Red Dead Redemption 2. The article highlights features like a dynamic HUD, interactive environments, and believable NPC behavior as key elements contributing to a living, breathing world that encourages deep player engagement.
GTA 6 gameplay reveal breakdown: A summary of all the details we spotted
The Grand Theft Auto 6 gameplay reveal showcased new combat and crime mechanics, including a criminal profile system similar to Red Dead Redemption 2's Honor System and tactical shooting with body part targeting. Players can hot-swap between protagonists Jason and Lucia during combat and change disguises on the fly. The reveal also highlighted various side activities in Vice City but did not show an official map or mention Grand Theft Auto Online.
GTA 6 map is apparently 3 times larger than Red Dead Redemption 2, twice as large as GTA 5
Grand Theft Auto 6's map is reportedly twice the size of Grand Theft Auto 5's and three times the size of Red Dead Redemption 2's. Vice City alone is said to be twice the size of Los Santos, with the combined Vice City area and its suburbs being 11 times larger than Los Santos and its surroundings.
Twitch suffers major outage following Grand Theft Auto 6's extended look gameplay trailer premiere
Livestreaming platform Twitch experienced a major outage shortly after the premiere of the Grand Theft Auto 6 extended look trailer on Netflix. The platform reported issues with chat, video, and login functionality, though it has since largely recovered. While Twitch is investigating the cause, it has not explicitly confirmed if the outage was due to excessive strain from the Grand Theft Auto 6 event.
GTA 6 will be ‘game of life’ say fans as reaction to Netflix video is ecstatic
Fans reacted ecstatically to the Grand Theft Auto 6 preview, praising its impressive graphics and technical achievements, with many calling it a potential 'game of life'. While some minor criticisms regarding gore and protagonist Jason's portrayal exist, the overwhelming sentiment is positive, with the game expected to be a massive commercial success. The preview showcased the game running on a standard PlayStation 5, highlighting its visual fidelity and expansive open world.
GTA 6 has more than 10 times the animations in GTA 5, and double the amount in Red Dead Redemption 2, Rockstar confirms
Rockstar Games has confirmed that Grand Theft Auto 6 features over 600,000 unique animations, which is more than 10 times the amount in Grand Theft Auto 5 and double that of Red Dead Redemption 2. Studio co-head Aaron Garbut highlighted the extensive detail put into environmental elements and character interactions.
Rockstar considered giving GTA 6 four protagonists before deciding it would suck: "We worried about diluting the…
Rockstar Games considered featuring four protagonists in Grand Theft Auto 6 but ultimately decided against it to avoid diluting player connection with characters. The developer opted for a two-protagonist approach, focusing on the relationship between Lucia and Jason, aiming for strong chemistry between the characters.
Grand Theft Auto 6 Will Have No Microtransactions Or Generative AI
Grand Theft Auto 6 will not feature microtransactions or generative AI at launch, according to Rockstar North co-studio head Rob Nelson. This was confirmed by Kinda Funny's Andy Cortez and Greg Miller, who also noted that Rockstar emphasized the game's "human-made craft" in its development, contrasting with the use of AI.
Grand Theft Auto 6 goes back to a 6-star Wanted Level system
Grand Theft Auto 6 will reintroduce a six-star Wanted Level system, a return to the series' traditional maximum, differing from Grand Theft Auto 5's five-star system. The Netflix gameplay deep dive revealed that characters Lucia and Jason can reach up to six stars, indicating a higher level of threat and response from law enforcement.