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Grand Theft Auto: Vice City

News, coverage and analysis tracking Grand Theft Auto: Vice City across the outlets.

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EurogamerPositive

Grand Theft Auto 6 pre-orders begin at midnight, there's no disc in the box, and physical editions are going out five days early

Rockstar Games has announced that pre-orders for Grand Theft Auto 6 will begin on June 25th, with physical editions shipping five days early on November 12th. These physical editions will not contain discs but will instead include a download code, allowing for pre-downloading alongside digital purchases. Two versions, Standard and Ultimate, will be available, with the Ultimate Edition offering exclusive vehicles, weapons, and apparel, plus an upgrade option. Early purchasers will also receive a Vintage Vice City Pack.

Push SquarePositive

GTA 6 Ultimate Edition and More Detailed Ahead of Pre-Orders Going Live

Rockstar Games has detailed the Grand Theft Auto 6 Ultimate Edition and pre-order bonuses ahead of pre-orders opening on June 25, 2026. The Ultimate Edition includes exclusive vehicles, weapons, and apparel, with bonuses integrated throughout the story. Pre-ordering any edition grants the Vintage Vice City Pack, featuring a retro sedan, garage, outfits, and weapon patterns.

Gaming BoltVery positive

Grand Theft Auto 6 Ultimate Edition Announced With Exclusive Outfits, Vehicles, Shops, and More

Rockstar Games has announced the Grand Theft Auto 6 Ultimate Edition, which includes exclusive vehicles, weapons, apparel, and additional content like custom shops and missions. Pre-orders for the Standard and Ultimate Editions begin June 25th. Grand Theft Auto 6 is set to launch on November 19th for Xbox Series X/S and PlayStation 5, with pre-loads starting November 12th.

Tech RadarPositive

New GTA 6 details spotted, including the appearance of a Wolverine actor and an odd easter egg that fans believe is a…

New details have emerged for Grand Theft Auto 6, including a potential easter egg referencing Tommy Vercetti from Vice City and the casting of actor Brett Gipson, known for his role as Sabretooth in Marvel's Wolverine. Rockstar Games has also confirmed that pre-orders will begin on June 25 ahead of the game's November 19 release.

IGNNeutral

GTA 6 Fans Spot Tommy Vercetti Easter Egg Over a Year After Trailer 2's Release

Grand Theft Auto 6 fans have discovered an Easter egg referencing Tommy Vercetti, the protagonist of Grand Theft Auto: Vice City, within the game's second trailer. This discovery was made over a year after the trailer's initial release.

Gaming BoltVery positive

GTA 6’s Cover Art Is Packed With Years of Rockstar DNA

Rockstar Games has revealed the cover art for Grand Theft Auto 6, which serves as a deep dive into the franchise's history and future. The art features callbacks to Grand Theft Auto 5 and Grand Theft Auto: Vice City, including characters Lucia and Jason, vehicles, and thematic elements like water and crime. This detailed analysis breaks down each panel's significance, suggesting themes of relationships, empire building, and luxury driving within the game's setting of Leonida.

Metro UKNeutral

GTA 6 fans believe game's cover art could be hiding a plot spoiler

Fans are speculating that the cover art for Grand Theft Auto 6 may contain a spoiler related to character betrayal, drawing parallels to a similar event in Grand Theft Auto: Vice City. The clothing worn by character Raul Bautista on the GTA 6 cover matches that of Lance Vance from Vice City, who betrayed the protagonist in that game. This has led to theories that Raul might betray Jason and Lucia in the upcoming title, though some believe Rockstar may be intentionally misleading players.

IGNNeutral

GTA 6: Every Detail in the Cover Art Explained

This article breaks down the cover art for Grand Theft Auto 6, detailing hidden elements such as new vehicles, characters, and references to Grand Theft Auto: Vice City. The analysis aims to uncover all the details present in the artwork's nine panels.

GamespotPositive

A History Of Grand Theft Auto Box Art, From GTA 1 To GTA 6

This article traces the evolution of Grand Theft Auto cover art from the original game to the upcoming Grand Theft Auto 6. It highlights how Rockstar Games, and previously DMA Design, have maintained a consistent visual identity while adapting to new game settings and artistic trends, with Stephen Bliss being a key artist in establishing the iconic mosaic style.

Gaming BoltVery positive

Grand Theft Auto 6 Website Updated With New Fly-By Video of Vice City

Rockstar Games has updated the official Grand Theft Auto 6 website with a new aerial video showcasing Vice City at sunset. The update also confirms that pre-orders will begin later this month for the game, which is set to release on PlayStation 5 and Xbox Series X on November 19th. The game will feature two protagonists, Jason Duval and Lucia Caminos, and will explore a criminal conspiracy across the state of Leonida.

FZ.seNeutral

Diskutera – Spelet med det bästa slutet är...

This article invites readers to discuss which video game endings have left the most lasting impression. It prompts users to share their favorite and most memorable conclusions to games, acknowledging the potential for spoilers.

Metro UKNeutral

Games Inbox: Are 3D platformers a dead genre?

This collection of reader letters discusses the perceived decline of 3D platformers, the controversy surrounding game reviews and developer apologies, and the high price of upcoming games like Grand Theft Auto 6. Other topics include the financial struggles of Sony's acquisition of Bungie and the increasing time it takes to develop games.

FZ.seNeutral

Snabbkollen – Vilka GTA har du spelat?

This article discusses the Grand Theft Auto series, asking readers which installments they have played ahead of the upcoming Grand Theft Auto VI release. It lists the original release dates and player engagement percentages for each main title in the franchise.

Push SquareVery positive

How Rockstar Squeezed a Whole City into Your PS2

This article analyzes the technical wizardry Rockstar Games employed to fit the expansive Liberty City into the PlayStation 2's limited 32MB RAM for Grand Theft Auto 3. It explains techniques like asset streaming and dynamic repopulation of memory, which are still relevant in modern game development. The piece highlights how these innovations, along with those in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, contributed to their immense success.

Games PressPositive

ARC GAMES ANNOUNCES STRATEGIC LEADERSHIP TEAM UPDATES TO SUPPORT CONTINUED GROWTH AS AN INDEPENDENT PUBLISHER

Arc Games, an independent publisher of AA and indie titles, has announced several key leadership updates to support its continued growth. Michael Borras joins as VP of Business Development, while Jason Park, Zheng Zeng, and Jooyoung Chung take on expanded roles as Chief Operating Officer, Chief Technical Officer, and VP of Live Services, respectively. These changes aim to strengthen operational capabilities, expand global partnerships, and support the company's diverse publishing portfolio.

Super Jump MagazinePositive

PlayStation Vita: Our Love for a Dead Console

The PlayStation Vita, released in 2011, aimed to bring a home console experience to a handheld device with features like dual analog sticks and an OLED screen. Despite a strong library of JRPGs, fighting games, and indie titles, it struggled against mobile gaming and the Nintendo 3DS due to its high price and proprietary memory cards. However, the console gained a dedicated following through modding, enabling emulation, custom themes, and the use of standard Micro SD cards, preserving its legacy as a beloved handheld.

PC GamerVery positive

What is the best licensed music to make its way into videogames?

This article discusses the impact of licensed music in video games, highlighting how well-placed tracks can enhance immersion and narrative. Examples include Tony Hawk's Pro Skater, Life is Strange, Grand Theft Auto: Vice City, and Lollipop Chainsaw, with a particular emphasis on the latter's curated soundtrack.

PC GamerPositive

Dave Oshry, CEO of New Blood Interactive, will never uninstall Doom from his PC, and has over 488 hours in Fallout 76:…

New Blood Interactive CEO Dave Oshry discusses his PC gaming habits, highlighting Doom as a game he'll never uninstall and Fallout 76 as the game he has the most hours in. He shares his passion for CRPGs and FPS games, and details upcoming updates for titles like Fallen Aces and Gloomwood.

PC GamerVery positive

From a 'single save-passing exercise' to an 'international community': How GTA’s world-hopping Chain Game has endured through hundreds of rounds—and how it's preparing for its biggest test yet with GTA 6

The Grand Theft Auto Chain Game is a community-driven initiative where players collectively achieve 100% completion of various GTA titles by passing save files. Originating as a simple exercise, it has evolved into an international community that fosters teamwork and friendship, with plans to adapt the format for the upcoming Grand Theft Auto 6.

N4GPositive

Legendary Vice City Locations We Want Back in GTA 6

This article discusses legendary locations from Grand Theft Auto: Vice City that fans hope will return in the upcoming Grand Theft Auto 6. It focuses on iconic places that defined the Vice City experience and contributed to its lasting appeal.