Halo
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Halo Studios reportedly cancels Halo multiplayer project Ekur, which had customisable Spartans and Elites and large player battles
343 Industries has reportedly cancelled Project Ekur, a multiplayer Halo project that was being prototyped by Certain Affinity. The cancellation appears to be linked to recent Xbox layoffs and potential development issues with the Halo 1 remake, Halo: Campaign Evolved. Project Ekur was envisioned as a large-scale multiplayer experience with customizable Spartans and Elites, drawing inspiration from Halo 5's Warzone mode.
Xbox’s ‘Reset’ – What its Franchise-First Future Could Look Like | IGN Opinion
This opinion piece explores Xbox's potential future strategy of releasing its major franchises more frequently, including titles like Halo, The Elder Scrolls, and Fallout. It suggests ways Xbox could leverage its resources to achieve this goal.
Halo Studio Leadership Accused of Mistreating Employees, “Destroying the Halo Franchise” – Rumor
Halo Studios leadership, including studio head Pierre Hintze, is accused of mistreating employees and mismanaging the Halo franchise. Allegations detail verbal abuse, disregard for work-life balance, favoritism, and poor decision-making that have negatively impacted development and employee morale. Several former employees and industry figures have come forward with complaints.
PlayStation and Xbox are both dead, they just don’t realise it yet - Reader’s Feature
A reader argues that both PlayStation and Xbox are in terminal decline due to recent layoffs, a move away from physical media, and increasing prices. The author believes that in ten years, only PC and Nintendo consoles will remain dominant, with Xbox and PlayStation potentially becoming third-party publishers.
Xbox needs to make a choice, says former PlayStation leader Shawn Layden: be a publisher or a platform, but you can't be both
Former PlayStation leader Shawn Layden argues that Xbox must choose between being a major game publisher or a platform holder, stating it cannot effectively be both. He highlights the need for exclusive content to support a platform, contrasting it with the multiplatform approach required for a top publisher, a dilemma exacerbated by recent Xbox layoffs and strategic shifts.
'All options are on the table, considering the drastic measure already put in place' — Could Microsoft sell Xbox? Analysts say it's too expensive for that, but that it could be dismantled piece by piece
Industry analysts are discussing the potential sale or dismantling of Microsoft's Xbox division amidst a significant restructuring. While a full sale is considered unlikely due to its high cost, analysts suggest that individual studios or intellectual properties might be sold off piecemeal. Xbox CEO Asha Sharma has acknowledged the business is 'not healthy' and is implementing changes to improve its financial performance and strategic direction.
Former Destiny 2 and Marathon director settles $200 million lawsuit against Sony and Bungie: 'The outcome is one I…
Former Destiny 2 and Marathon director Christopher Barrett has settled his $200 million lawsuit against Sony Interactive Entertainment and Bungie. Barrett alleged he was wrongfully terminated to avoid paying him over $45 million in owed compensation and to scapegoat him for business failures. The terms of the settlement were not disclosed, but Barrett expressed satisfaction with the outcome.
Rather than rip and tear id Software apart, Xbox should have put the FPS pioneers on Gears of War
Following significant layoffs at Xbox Game Studios, including a reported 50% staff reduction at id Software, the article argues that Xbox should leverage id Software's expertise for the Gears of War franchise. It suggests that id's talent for creating visceral first-person shooter experiences would be a better fit for Gears of War than continuing with their own struggling franchises like Quake Champions or Rage 2.
Bethesda Tells Workers The Company Needs To “Change Course” And Focus On Games With “Greatest Potential”
Bethesda is undergoing a significant shift in strategy following recent layoffs at Microsoft's Xbox division. Company boss Jill Braff informed staff that Bethesda must 'change course' and focus on franchises with the 'greatest potential,' including The Elder Scrolls and Fallout, to ensure sustainable growth and continued investment in its games and players.
Xbox has lost five studios – so who is left to make new video games?
Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.
The Games You Should be Playing in July – TheXboxHub Official Podcast #230
TheXboxHub Official Podcast Episode 330 discusses upcoming game releases for July and recent gaming industry news. Hosts Gareth, Paul, and Darren cover titles like Halo, Assassin's Creed IV: Black Flag, Grand Theft Auto VI, and more, alongside significant changes at Xbox and PlayStation's potential shift away from physical discs.
Ex-Xbox dev slams game execs as ‘money grubbing idiots’ in quote of the year
A former Bungie and 343 Industries developer, Dan Callen, has criticized game executives, calling them 'stupid detached money grubbing idiots.' Callen shared an anecdote about former Xbox executive Don Mattrick suggesting Halo 4 should implement a real money auction house for mech skins, a concept that had previously failed in Diablo 3. This criticism comes amid recent layoffs at Sony and Microsoft, highlighting ongoing issues within the games industry.
Xbox Moves On From 4 Studios and Layoffs Off Thousands of Others
Xbox has announced significant restructuring, impacting over 1600 employees and planning for another 1600 over the next two fiscal years. Four studios—Double Fine Productions, Compulsion Games, Ninja Theory, and Undead Labs—will become independent or be acquired by new entities, retaining their intellectual property. Numerous other studios, including Zenimax Online, Id Software, Obsidian, and Bethesda Game Studios, are also undergoing substantial layoffs as Xbox refocuses on its major franchises like Call of Duty, The Elder Scrolls, Fallout, Halo, and Minecraft.
Games Inbox: Is the Xbox doomed to failure?
Readers express concerns about the future of Xbox, citing recent studio closures and a reliance on aging franchises like Halo and Gears of War. The discussion also touches on the shift towards digital-only games, the impact on game preservation, and the potential for companies like Sony to influence Kickstarter campaigns.
The Xbox reset is not going to work if it’s just a retreat to the past
Microsoft's Xbox division continues to face significant challenges, marked by recurring mass layoffs and declining results. Despite the high volume of job cuts and studio closures, the company's future strategy remains unclear, with speculation that new leadership may be attempting to revert to past successes rather than innovate. The article questions the sustainability of this approach, especially concerning hardware sales and the exclusivity of major franchises like The Elder Scrolls 6.
Xbox Layoffs 2026: What Microsoft's Reset Means for Average Gamers
Microsoft's Xbox division has undergone a massive restructuring, cutting approximately 3,200 jobs in fiscal year 2027 and shuttering or spinning off five studios, including Ninja Theory and Arkane Lyon. This move comes despite Microsoft's overall profitability, with Xbox reportedly struggling with low profit margins and a failed attempt to achieve a 30% accountability margin. The article analyzes the business decisions, including Game Pass accounting and price hikes, that led to these layoffs and discusses the implications for gamers, including potential changes to hardware strategy and game exclusivity.
The $69 Billion Hangover: Every Xbox Layoff Since The Activision Blizzard Merger
Microsoft's acquisition of Activision Blizzard for $68.7 billion has been followed by significant layoffs and studio closures within its Xbox division. These cuts, described by Xbox CEO Asha Sharma as a "reset" due to an unhealthy business, have impacted thousands of employees and led to the cancellation of several game projects across various studios since January 2024.
Xbox cuts 3,200 staff as four studios to exit Microsoft – Arkane under review
Microsoft has announced significant layoffs affecting approximately 3,200 employees within its Xbox division, with 1,600 staff being let go immediately. Four studios, including Ninja Theory and Undead Labs, are becoming independent or being sold off, while Arkane Lyon's future is under review. This restructuring follows a period of rapid developer acquisitions and aims to refocus Xbox's business strategy.
Games Inbox: Is Nintendo Switch 2 and PC the perfect combination?
Readers discuss the potential of the Nintendo Switch 2 combined with PC gaming as a strong alternative to PlayStation and Xbox, especially in light of Sony's move towards digital-only releases. The conversation also touches on the importance of physical media for game preservation and the rising costs of PC hardware components like RAM and SSDs.
Halo Project Ekur Reportedly Cancelled, Team Shifted to Campaign Evolved in Summer 2025 – Rumor
Reports suggest that Halo Project Ekur has been cancelled, with its development team reportedly shifted to work on Halo: Campaign Evolved due to issues with the latter. The cancellation comes amidst rumors of layoffs at Xbox. Halo: Campaign Evolved is slated for release on July 28th for Xbox Series X/S, PlayStation 5, and PC.