Immortals of Aveum
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I was excited by Warlock: Dungeons & Dragons until the protagonist pulled out a sword
The author expresses disappointment with Warlock: Dungeons & Dragons' inclusion of sword combat, feeling it detracts from the game's unique invocation-based magic system. While acknowledging the game's potential for clever spellcasting, the protagonist resorting to a conjured sword makes it feel like a generic action-adventure. The article contrasts this with games like Magicka, which successfully focus solely on unique magic mechanics.
There is “No Greater Compliment” Than Comparisons With Grand Theft Auto, Says Dan Houser
Former Rockstar Games co-founder Dan Houser stated that comparisons to Grand Theft Auto are a significant compliment, though he hopes his new company, Absurd Ventures, will succeed on its own merits. Houser discussed the pressures of developing GTA titles and his focus on creating impactful and fresh experiences with integrity, regardless of market success. Absurd Ventures is working on various projects across different mediums, including a game with Ascendant Studios.
Weekend PC Download Deals for Oct. 2: Steam Autumn Sale and friends
The annual Steam Autumn Sale has begun, offering discounts on a wide range of PC games, including recent releases and older titles. Several other digital storefronts like GOG.com, Epic Games Store, and Fanatical are also hosting their own autumn sales, providing various deals and free games.
Talking Point: What Are You Playing This Weekend? - Issue 638
Several IGN staff members share their weekend gaming plans, with titles like Batman: Arkham Knight, Immortals of Aveum, Assassin's Creed: Black Flag, and Castlevania: Symphony of the Night being played. The article also touches on the 11-year anniversary of Sony's 2015 E3 press conference.
Opinion: This PS5 Magic Shooter Has Been the Perfect Summer Distraction
This opinion piece discusses Immortals of Aveum as a perfect distraction during the quiet summer gaming period. The author highlights the game's satisfying magic combat, enjoyable exploration, and light Metroidvania elements, despite its throwaway story and dated graphics. It's recommended as a solid 15-hour experience, especially since it was a PlayStation Plus Essential title.
The hidden cost of layoffs: Why AAA production stability depends on senior talent | Opinion
The article argues that recent industry-wide layoffs, particularly in AAA game development, are not just cost corrections but structural disruptions that erode institutional knowledge and decision-making capacity. This loss of senior talent, crucial for maintaining continuity and managing complex projects, destabilizes production and risks the long-term competitiveness of North American studios. The author suggests that external development can serve as a continuity layer if treated as infrastructure rather than a transactional cost.