It Takes Two
News, coverage and analysis tracking It Takes Two across the outlets.
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Josef Fares Hazelight firar 50 miljoner sålda spel – It Takes Two dominerar
Hazelight Studios, led by Josef Fares, has announced that its games have collectively sold over 50 million units. It Takes Two is the standout success with 30 million copies sold, followed by A Way Out with 13 million and Split Fiction with 7 million. The studio is currently developing its fourth game, with Fares promising it will surpass Split Fiction.
It Takes Two Hits 30M Sales as Hazelight Studios Rewrites Co-op Gaming’s Story
Hazelight Studios announced that their cooperative title It Takes Two has surpassed 30 million sales, while their newer game Split Fiction has sold 7 million copies. These milestones highlight the commercial viability and cultural impact of story-driven cooperative gaming experiences, challenging industry norms that often favor solo or competitive play.
Hazelight Studios' games have sold 50 million copies
Hazelight Studios has announced that its games, including A Way Out, It Takes Two, and Split Fiction, have collectively sold over 50 million copies worldwide. This milestone highlights the commercial success of the studio's cooperative gameplay-focused titles.
State of Play Potentially Happening on April 16, Possibly “Third-Party Focused” – Rumor
Insider NateTheHate suggests a State of Play event may occur on April 16th, potentially focusing on third-party titles rather than first-party games like Marvel's Wolverine. While his track record is strong, this information is unconfirmed. The article also briefly mentions other unrelated game news.
Split Fiction studio Hazelight celebrates selling 50 million games in under 10 years
Hazelight Studios announced that its co-op action-adventure titles, It Takes Two, Split Fiction, and A Way Out, have collectively sold over 50 million copies worldwide. It Takes Two leads sales with 30 million units, followed by A Way Out with 13 million, and Split Fiction with 7 million. The studio is currently working on its fourth game.
It Takes Two Dev Hazelight Studios Celebrates 50 Million Sales Across All Its PS5, PS4 Co-Op Games
Hazelight Studios, known for its co-op titles like It Takes Two and A Way Out, has announced cumulative sales of over 50 million units across all its games. It Takes Two leads the sales with over 30 million units, followed by Split Fiction with 7 million and A Way Out with 13 million.
It Takes Two, Split Fiction studio tops 50 million sales | News-in-brief
Hazelight Studios has announced that its games It Takes Two, A Way Out, and Split Fiction have sold 30 million, 13 million, and 7 million units respectively, totaling over 50 million units sold. Separately, Supercell CEO Ilkka Paananen will receive a BAFTA Fellowship for his contributions to the mobile gaming industry and his philanthropic work.
Split Fiction developer Hazelight celebrates 50 million games sales, but it's not its newest game that dominates the pie chart
Hazelight Studios, known for games like It Takes Two and A Way Out, announced it has surpassed 50 million game sales across its titles. It Takes Two is the studio's best-selling game with 30 million units sold, surpassing Split Fiction and A Way Out. The developer also confirmed it is working on its fourth game, which is expected to feature co-op gameplay.
Post-Apocalyptic Simulator City 20 Takes Players Deep Underground In The Bunker Update
Untold Games has released the 'Bunker Update' for their post-apocalyptic city simulator, City 20. This free update introduces underground environments, a GPS navigation system, improved dialogue, and rebalanced loot and enemy encounters. The update is available now for PC players on Steam and Epic Games Store.
It Takes Two Crosses 30m Sales, Split Fiction Now Over 7m
Hazelight Studios has announced that its co-op titles It Takes Two, A Way Out, and Split Fiction have collectively sold over 50 million copies. It Takes Two alone has surpassed 30 million sales, while A Way Out has reached 13 million and Split Fiction has sold over seven million units. The studio is also working on its next game, which is expected to be another co-op adventure.
Split Fiction, Which Had Double The Budget Of It Takes Two, Has Sold 1/3 The Copies So Far
Hazelight announced that its three games, A Way Out, It Takes Two, and Split Fiction, have collectively sold over 50 million copies. It Takes Two leads sales with 30 million units, followed by A Way Out with 13 million, and Split Fiction with 7 million. Despite Split Fiction having a larger budget than It Takes Two, its sales are currently lower, though the studio is pleased with the reception and is considering future projects, potentially including single-player experiences.
Split Fiction Has Sold 7 Million Copies, It Takes Two Hits 30 Million Sales
Hazelight Studios announced that its co-op titles have achieved significant sales milestones, with Split Fiction reaching seven million copies sold, A Way Out at 13 million, and It Takes Two surpassing 30 million. The studio also teased its upcoming fourth game, which may feature three playable characters.
(For Southeast Asia) PlayStation Store: March 2026’s top downloads
PlayStation has revealed the top downloaded games for March 2026 across PlayStation 5, PlayStation 4, and PlayStation VR2. MLB The Show 26 led in the US and Canada, while Crimson Desert topped the charts in Asia. The Seven Deadly Sins: Origin dominated the free-to-play category.
Board Games for Video Gamers: Tabletop That Feels Like Your Favorite Games
This guide matches board games to popular video game genres, suggesting titles like Slay the Spire: The Board Game for roguelike fans and Gloomhaven: Jaws of the Lion for action RPG players. It emphasizes that many board games offer similar strategic depth and satisfying loops to video games, often with a lower time commitment and a unique social element.
Warren Spector’s Thick as Thieves Drops PvPvE for Co-op Focus
Warren Spector's upcoming stealth game, Thick as Thieves, has shifted its development focus from PvPvE multiplayer to a co-op and singleplayer experience. This pivot aims to recapture the essence of classic stealth games like Thief, with the development team at OtherSide Entertainment believing this direction better suits the genre and player expectations. While the original PvPvE concept was intriguing, the team is now prioritizing a more traditional stealth experience that can be enjoyed with a friend or alone.
Historien om det svenska spelundret
This article traces the history of the Swedish video game industry, highlighting its rise from humble beginnings to a global powerhouse. It details key companies like DICE, Starbreeze Studios, Paradox Interactive, and Mojang Studios, alongside influential games such as Minecraft, Battlefield, and Crusader Kings. The piece also touches upon the impact of the demoscene, home computer adoption, and the growth of indie development in fostering Sweden's success.
UK Charts: Pokémon Pokopia Continues To Slip, As A Newcomer Grabs The Gold
Crimson Desert debuted at number one on the UK physical charts, pushing Pokémon Pokopia down to sixth place due to stock issues. EA SPORTS FC 26 and Mario Kart World secured second and third respectively, while Resident Evil Requiem fell to fourth.
Daily Video Game Deals Mar 24 – Soul Hackers 2, Little Nightmares III, Sonic Racing: CrossWorlds, Rune Factory 3: Special, NINJA GAIDEN: Ragebound, Frostpunk 2: Ice Breaker, Atelier Resleriana: The Red Alchemist & the White Guardian & More
Daily video game deals for March 24th include significant discounts on titles such as Soul Hackers 2, Little Nightmares III, and Rune Factory 3: Special. These deals are available across multiple platforms including PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Nintendo Switch, and PC.
The Best Way To Watch Fallout On Prime Is Getting More Expensive
Prime Video is increasing the monthly cost for its ad-free subscription tier from $3 to $5 starting April 10, rebranding it as "Prime Video Ultra." This new tier will offer 4K streaming, up to five concurrent streams, and 100 downloads, while the standard ad-supported plan remains unchanged. The price hike comes as Amazon invests further into the service, which also hosts popular shows like Fallout and upcoming series based on God of War and Tomb Raider.
Split Fiction's final level concept was originally meant for the whole game
Level designer Hannes Gille revealed that the innovative split-world concept for Split Fiction's final level was initially intended for the entire game. The team ultimately saved the mechanic for the end due to significant artistic and design challenges, finding it provided a strong and memorable conclusion.