Killer Instinct
News, coverage and analysis tracking Killer Instinct across the outlets.- Xbox Games Studios loses two top execs, days after Microsoft CEO calls for company "reset"Xbox Games Studios leader Craig Duncan and chief of staff Louise O'Connor have departed Microsoft, shortly after CEO Asha Sharma called for a business "reset." The departures follow reports of impending mass layoffs within the company. Duncan and O'Connor are veterans of Rare, having worked on titles like Sea of Thieves and the cancelled Everwild.
- What would be your go-to gaming soundtrack to recommend to a non-gamer?This article discusses which video game soundtracks would be best recommended to non-gamers, exploring tracks from games like Final Fantasy 10 and L.A. Noire. The author shares personal experiences and asks readers for their own recommendations to introduce people to the world of video game music.
- Invincible VS ReviewInvincible VS is a 3v3 tag-team fighting game developed by Quarter Up and published by Skybound Games, based on the animated series. It features comic-accurate visuals and gore, with accessible tag-team mechanics, but suffers from a very short story mode and a lack of deeper modes. The game is available on PC, PlayStation 5, and Xbox Series X|S.
- Turns out you yearn for the return of PC Gamer's two favourite genres just as much as we doA PC Gamer poll revealed that Real-time Strategy and Immersive Sims are the most desired comeback genres among players. Other popular choices included MMOs and point-and-click adventures, indicating a strong nostalgia for '90s and 2000s PC gaming staples. Despite past hopes, the RTS genre has struggled to regain its former glory, while immersive sims remain a niche but beloved category.
- Invincible VS ReviewInvincible offers a refreshing take on the fighting game genre, reminiscent of the classic combo system found in Killer Instinct. The game focuses on two-way interactive combat.
- Invincible VS Review — I Am... Having A Blast | Console CreaturesInvincible VS is a 3-vs-3 tag-team fighter developed by Quarter Up, featuring characters from the Invincible comic series and Amazon Prime Video show. The game offers fast-paced combat, active tag mechanics, and a faithful adaptation of the source material's violence, with a story mode set during the third season. Despite some initial messiness, the game is praised for its mechanics, voice performances, and rollback netcode, making it a solid fighting game experience.
- Invincible VS Review | Giant BombInvincible VS offers a fun and deep 3v3 tag-team fighting system reminiscent of Marvel vs. Capcom and Killer Instinct, with smart mechanics that encourage team usage and defensive options. However, its single-player content, including a short story mode and a basic arcade mode, is disappointingly thin, making it feel geared primarily towards competitive players despite its $50 price point.
- Invincible VS ReviewInvincible VS offers a fun and deep 3v3 tag-team fighting game experience with smart mechanics inspired by Marvel vs. Capcom and Killer Instinct, but suffers from extremely thin single-player content. While the core combat is satisfying for competitive players, the story mode and arcade mode offer very little to engage casual players, making the $50 price point questionable despite the game's excellent presentation and voice acting.
- Gaming Industry Faces Growing Pains as Studios Navigate Uncertain Times | HappyGamerThe gaming industry is experiencing significant changes, with studios like Iron Galaxy Studios announcing layoffs and reductions in size. Meanwhile, Troy Baker is planning to launch his own game studio, and rumors suggest Ubisoft has cancelled the game Alterra. Nagoshi Studio has also deleted its YouTube channel, reflecting a period of industry-wide growing pains and shifts.
- The Legacy of Killer InstinctKiller Instinct (2013) is a critically acclaimed fighting game that launched with the Xbox One, evolving significantly over time as a live-service title. Despite initial mixed reviews and controversy over its free-to-play model, it became a defining game for the console, showcasing Microsoft's digital-first vision and offering a pro-consumer approach to monetization. The game's legacy is further cemented by its availability on PC and Xbox Series X/S, and its successful transition from its Nintendo origins.
- Iron Galaxy Studios Cuts Jobs as Gaming Industry Layoffs ContinueIron Galaxy Studios has announced job cuts, continuing the trend of layoffs within the gaming industry. The studio, known for its work on the Killer Instinct reboot and porting major titles like Destiny 2 and Diablo III, is experiencing a reduction in staff. This event highlights ongoing concerns about industry stability and the treatment of skilled developers.
- Iron Galaxy Studios Announces Layoffs, Potentially Affecting 90 EmployeesIron Galaxy Studios has announced a new round of layoffs, potentially affecting up to 90 employees, as the company adjusts to current industry conditions. This follows a previous layoff of 66 employees last year. The studio cited changing player consumption habits and publisher investment criteria as reasons for the difficult decision.
- Iron Galaxy lays off more people, says it still had too many employees even after 2025's 'last resort'…Iron Galaxy Studios has announced another round of layoffs, citing a need to adapt to permanent changes in the video game industry climate. This follows a similar downsizing over a year ago, with the studio stating it still has too many employees to sustain its current structure. Former Bungie community manager David Dague was among those let go.
- Video Game Industry Woes Continue With More Mass Layoffs At Iron GalaxyIron Galaxy Studios has announced a second round of layoffs, potentially affecting up to 90 employees, as it adapts to the current climate of the video game industry. The studio cited slowed growth and changing publisher criteria for contract work as reasons for restructuring. This follows a previous downsizing in 2025 and reflects a broader trend of industry-wide downsizing since the pandemic.
- Cosplay is not consent, and I wish we'd stop feeling so entitled to shoving our phones in people's faces…This opinion piece discusses the prevalent issue of harassment faced by cosplayers at conventions, emphasizing that 'cosplay is not consent.' The author highlights instances of attendees filming and photographing cosplayers without permission, drawing parallels to personal experiences in arcades. The article advocates for seeking consent and treating others with respect to ensure conventions remain safe spaces for everyone.
- 'Everybody should play every fighting game' says Invincible VS director: 'They're just fun'Dave Hall, director of the upcoming fighting game Invincible VS, believes all fighting games are fun and accessible, encouraging players to try them. He discussed his passion for the genre, stemming from his work on Killer Instinct and his desire to create an approachable tag-team fighter that captures the spirit of the Invincible IP. Hall emphasized the importance of community feedback in the development process, stating that success for the game means delivering a 'badass game' that fans will enjoy.
- The 14 most exciting new video game releases of April 2026April 2026 is set to be a busy month for new video game releases, with at least 14 titles catching the eye of critics. Notable releases include Darwin's Paradox, a Starfield PlayStation 5 port, Pokémon Champions, and the highly anticipated Saros. The month also features new entries in various genres, from stealth platformers and roguelikes to party games and fighting games, across multiple platforms including PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
- Invincible VS Interview – Dave Hall Talks Mechanics, FGC and Brutality!Dave Hall, Game Director at Quarter Up, discusses the inspirations behind the upcoming 3v3 fighter Invincible VS, drawing from the Invincible IP and their past experience as Killer Instinct developers. He highlights mechanics inspired by Mortal Kombat and Marvel vs. Capcom, the unique character design of Dupli-Kate, and the importance of community feedback from the FGC. Invincible VS is set to release on April 30, 2026, for PlayStation 5, Xbox Series X|S, and PC, with an open beta planned from April 9 to April 11.
- Invincible VS: Allen the Alien Joins the Roster as Open Beta Dates are ConfirmedInvincible VS, a 3v3 tag fighting game based on the Invincible universe, will feature Allen the Alien as a playable character. The game's Open Beta will commence on April 9 exclusively for Xbox Series X|S, with the full release scheduled for April 30, 2026. The title is developed by Quarter Up, a studio formed by former Killer Instinct developers.
- 10 Free Fighting Games for PC in 2025: (With Download Links)This guide lists 10 free fighting games available for PC in 2025, offering intense combat and diverse rosters for all player types. The selection includes titles like Brawlhalla, Killer Instinct, and Granblue Fantasy Versus: Rising Free Edition, with details on system requirements and download links.