King's Field
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Ranked: The 10 Most Punishing Games the ’90s Ever Produced
This article ranks the 10 most punishing games released in the 1990s, highlighting titles that were intentionally designed to be extremely difficult. Games like Super Ghouls 'n Ghosts, Contra: Hard Corps, and Battletoads are discussed for their brutal challenges, with some difficulty attributed to business models rather than pure design.
FromSoftware sleuth unearths earliest footage of Demon's Souls to date: A prototype with a first person camera mode
Investigator Lance McDonald has uncovered early internal footage of FromSoftware's Demon's Souls, dating back to a 2007 Sony event. This prototype features a first-person camera mode, a locked player model camera, and enemies not present in the final release. The footage provides a fascinating glimpse into the game's development and its potential to be a very different experience.
Rare Demon's Souls prototype shows off first-person perspective, unused enemies that could have rewritten Dark Souls history: "Like watching the mona lisa being painted"
A rare 2007 prototype presentation for Demon's Souls, developed by Japan Studio and FromSoftware, has revealed early concepts including a first-person perspective and unused enemies. The prototype showcased the game's potential for photorealistic graphics and highlighted the importance of online connectivity, drawing parallels to FromSoftware's later titles like Dark Souls and Elden Ring.
Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games"
Katsuhiro Harada, former face of Tekken and current CEO of SNK VS Studio, argues against judging games solely by their sales figures. He highlights Hidetaka Miyazaki's career path, emphasizing how FromSoftware's earlier, less successful titles paved the way for the massive success of the Dark Souls series and Elden Ring. Harada criticizes those who cannot appreciate developer growth and suggests this narrow view is typical of individuals without game development experience.
The Duskbloods closed network test coming this summer
The article discusses the potential for FromSoftware to remake some of their older titles, including Otogi, King's Field, and Shadow Tower. It suggests Nintendo could fund a new Tenchu game, noting Kadokawa's ownership of FromSoftware and the IP. The author also mentions Acquire, the original developer of Shinobido, as a relevant studio.