Lost Skies
News, coverage and analysis tracking Lost Skies across the outlets.
Latest coverage
MMO Week in Review: Joy of movement
This week's MMO news roundup covers a preview of Guild Wars 3's combat and movement, with ArenaNet's Colin Johanson taking on the game's direction. Other news includes Xbox's cloud gaming plans, Aion 2 lacking an Oceania server, Elder Scrolls Online's roadmap, and rumors of a StarCraft successor from Nexon and Blizzard.
Bossa Studios unveils new ‘chaotic’ co-op game while admitting Lost Skies has not made any money
Bossa Studios has announced its new chaotic co-op physics-building game, 'What Goes Up,' set to release later this year on PC, Xbox, and PlayStation 5, published by Team17. Meanwhile, the studio admitted that its survival title 'Lost Skies' has not generated any revenue, forcing a pivot to fund ongoing development for both games.
Lost Skies’ patch built ‘after hours’ is live with treasure changes and ship scanning
A new patch for the survival sandbox game Lost Skies has been released, featuring improvements to island loading, ship part scanning, and treasure chest mechanics. The update was reportedly developed by a dedicated team at Bossa Studios outside of normal working hours, leading to community speculation about the publisher Balor Games and the game's development roadmap.
MMO Week in Review: The Only Way to the Cradle of War
This week's MMO news roundup covers major announcements from EVE Online's Cradle of War expansion and Star Citizen's alpha 4.8 Tactical Strike. Guild Wars 2 launched The Only Way update, while Amazon's Lord of the Rings MMORPG fate remains uncertain. NCsoft and Pearl Abyss reported strong financial quarters, and various other MMOs like Farever, EverQuest Legends, and Subnautica 2 were discussed.
Lost Skies readies skill update built ‘after hours’ as the promised roadmap is delayed yet again
Bossa Studios has delayed the roadmap update for its multiplayer airship survival game Lost Skies, with no new timeline provided. The upcoming update will include significant skill tree changes, improved ore identification, quality-of-life features like ship part scanning and UI-based treasure chests, and island performance enhancements. These updates are being developed by the team in their personal time due to their passion for the game.
Perfect Ten: MMOs with player-generated content that somehow didn’t require blockchain
This article discusses several MMORPGs that feature robust player-generated content systems without relying on cryptocurrency or blockchain technology. Games like Final Fantasy XIV, Star Wars Galaxies, and Warframe are highlighted for their successful implementation of user-created content, demonstrating that player engagement and creativity are sufficient motivators for content creation.
Lost Skies asks players for a ‘wishlist’ of improvements, pushes roadmap to March or April
Developer Bossa Studios has provided an update on the roadmap for their co-op airship survival game, Lost Skies, now targeting a mid-March or early April release. The studio is actively collecting player feedback and feature requests through Discord to inform future development, though they have specifically asked players not to suggest making the game more like Worlds Adrift.