Mafia 2
News, coverage and analysis tracking Mafia 2 across the outlets.
Latest coverage
The Mafia Trilogy Has Hit Its Lowest Price, And You’d Be A Fool To Refuse
The Mafia Trilogy is currently available at its lowest price ever, with an 83% discount making the collection of three action-adventure games a significant bargain. The trilogy includes Mafia: Definitive Edition, Mafia 2: Definitive Edition with its DLCs, and Mafia 3, offering around 50 hours of narrative content. This deal is particularly appealing for those looking for a way to pass the time before other anticipated crime-themed games release.
Mafia III fyller tio och firar med gratis uppgradering
Mafia III: Definitive Edition is receiving free upgrades to PlayStation 5 and Xbox Series X/S, ten years after its initial release. The update includes a performance boost to 60 frames per second and bug fixes, though save files will not transfer. PC players also receive an update with similar fixes and improved performance.
Xbox Announces New Film, TV and Entertainment Division XP, Led by Former Minecraft Studio Head
Xbox has launched a new division called XP, focused on expanding its gaming franchises into film, television, merchandise, live events, and partnerships. Led by former Minecraft studio head Kayleen Walters, the division aims to reach audiences beyond the games themselves, leveraging recent successes like the Minecraft movie and the Fallout series.
Mafia 2 and Mafia 3 Rated by ESRB for PS5 and Xbox Series X/S
Mafia 2 and Mafia 3 have been rated by the ESRB for PlayStation 5 and Xbox Series X/S, suggesting Definitive Edition releases for both titles are imminent. This follows the release of Mafia: Definitive Edition and the positive reception of the first game's PS5 version.
Mafia 2 and Mafia 3 Could Be Set for PS5 and Xbox Series Upgrades After Definitive Editions Leak Online
Mafia 2 and Mafia 3 are reportedly coming to PlayStation 5 and Xbox Series consoles with graphical enhancements, as indicated by an ESRB rating for the Definitive Editions. This suggests an upgrade for the remastered versions of the games.
The Steam 'teraleak' extends far beyond Valve games, including prototypes of third-party titles like Mafia 2 and Grand Theft Auto 3: 'This may be one of if not the biggest leaks to occur'
A massive 12-terabyte data leak, dubbed the 'teraleak,' has exposed Valve's internal servers, containing not only prototypes of Valve games like Portal 2 and Half-Life 2: Episode 3 but also numerous third-party titles released on Steam between 2003 and 2013. The leak includes game depots, trailers, demos, and soundtracks, with game preservationists identifying builds for games such as Mafia 2, Grand Theft Auto 3, and Civilization V. The inclusion of significant third-party content makes this leak legally perilous.
Get 15 games for $15 in Humble's 2K Megahits bundle, including Bioshock Infinite, Risk of Rain 2, and one of my…
Humble has partnered with 2K for a 'Megahits' bundle offering 15 games for $15 on Steam. The bundle includes titles like BioShock Infinite, Risk of Rain 2, Borderlands 3, Mafia 2, XCOM: Enemy Unknown, and Bulletstorm: Full Clip Edition, among others. A portion of the proceeds will be donated to Covenant House.
Samson proves there's still room for smaller Grand Theft Auto-style sandboxes – I just wish this one was…
Samson, the debut game from Liquid Swords, offers a purpose-driven take on the open-world crime sandbox genre, inspired by titles like Grand Theft Auto and Heat. While it compromises on polish, particularly in its combat and driving mechanics, its blend of roguelike and life simulation elements, focused on paying off debt as an ex-con, provides a compelling experience. The game aims to fill a niche for moderately-scoped sandboxes in an industry dominated by larger titles.
'Cripple their sales, tank their stock price. Stop collaborating with them as developers': New Blood CEO on…
New Blood Interactive co-founder Dave Oshry and developer David Szymanski have voiced strong criticism against Nvidia's new DLSS 5 AI rendering technology. They argue that the AI-driven approach disrespects artistic intent, potentially devalues game art, and that features like DLSS are becoming effectively mandatory in modern games, despite their performance and visual drawbacks.