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Dev defends short games after criticizing Steam for making it easy to refund them: "I will never stretch out a game…
Developer Mateo Covic defends the creation of short games and argues against the perceived pressure to extend playtime solely to avoid Steam's refund policy. While acknowledging the exploitability of the refund system, Covic maintains that games should be released when they are ready, regardless of length, and that short, fun, and affordable games have a valid audience.