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Malys

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Checkpoint Gaming

Mixtape and Bits & Bops dominate the AGDAs 2026 nominated finalists

The Interactive Games and Entertainment Association (IGEA) has announced the finalists for the 2026 Australian Game Developer Awards (AGDAs), celebrating Australian games released between July 2025 and October 2026. Mixtape and Bits & Bops lead the nominations across multiple categories, including Game of the Year, Excellence in Visual Art, and Excellence in Sound Design.

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Rock Paper Shotgun

Dragon Age writer David Gaider's next game is a light-hearted heist RPG, if he can get the funding for it

Dragon Age writer David Gaider and his studio Summerfall Studios are working on a light-hearted heist RPG, but are struggling to secure funding due to the current contraction in the games industry. Gaider expressed concerns about the difficulty of getting new projects funded, as publishers are hesitant to invest in original intellectual property. Despite the challenges, Gaider remains optimistic about the game's reception but acknowledges the precarious state of smaller studios.

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PC Gamer

Dragon Age setting creator says AI push is a delusion of the executive class that's a 'virulent plague'…

Dragon Age setting creator David Gaider has described generative AI as a "virulent plague" on the games industry, arguing that its current push leads to inferior work, eliminates entry-level writing opportunities, and poses legal and moral issues. He believes executives are pushing for AI integration without proper regulation or consideration for training junior developers.

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Retro Gamer

Generative AI is a "plague," says Dragon Age vet David Gaider: "It's not ready for prime time. There's just a lot of executives who really, really want it to be"

Longtime Dragon Age narrative lead David Gaider describes generative AI as a "virulent plague" in the games industry, citing concerns about legal issues, ethical implications, and the potential to hinder junior developer training. He argues that the technology is not yet ready for widespread use and that executives are pushing for it without fully understanding its limitations or impact on creative workflows.

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