Monster Hunter
News, coverage and analysis tracking Monster Hunter across the outlets.
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Capcom to hold pop-up store at Los Angeles' Little Akihabara — MP3s & NPCs
Capcom is opening its first-ever pop-up store in Los Angeles' Little Tokyo district, running from September 19 to October 18. The store will feature merchandise from games like Mega Man, Monster Hunter, and Street Fighter. Attendees will also have a chance to play a demo of the upcoming Mega Man: Dual Override, slated for a 2027 release on consoles and PC.
Nodusfall feels like Monster Hunter meets Elden Ring, and it's a new look for HoYoverse
HoYoverse's upcoming game, Nodusfall, is a significant departure from their previous titles, featuring a Monster Hunter-like multiplayer combat experience in a dark fantasy setting. The game, currently slated for PC, emphasizes challenging boss battles and strategic combat reminiscent of Elden Ring, with a "wide funnel philosophy" aiming for both accessibility and depth. While the core gameplay loop involves taking down large monsters with a team, Nodusfall's visual presentation is described as beautiful and atmospheric, offering a darker tone than Genshin Impact.
Onimusha: Way of the Sword’s Combat Is Doing A Lot of Heavy Lifting
Onimusha: Way of the Sword is a strong revival with excellent combat mechanics, but its surrounding elements like story and exploration fall short. While the game's combat, including Issen and parrying, is universally praised and contributes to memorable boss fights, the hub world and side quests lack variety and depth. Despite these shortcomings, the game is considered a worthy return for the series, with its core gameplay loop being its greatest strength.
Your game (probably) doesn’t need fishing
This article argues that fishing mechanics are often unnecessary and detract from the core experience in games unrelated to the sport. While acknowledging optional fishing in titles like Destiny 2 and Delta Force, the author criticizes its simplistic implementation and how it can become a mandatory activity for progression. The piece contrasts this with games where fishing feels natural, like Sea of Thieves or Red Dead Redemption 2, and suggests developers should reconsider adding fishing to genres where it doesn't fit.
Capcom left a surprise in new Monster Hunter Wilds Ascendance footage: fans spot the return of the series' most…
Fans have spotted the return of the Khezu monster in new footage for the upcoming Monster Hunter Wilds expansion, Ascendance. While not officially announced for the DLC, the creature was visible in the background of a weapon showcase. The article notes Khezu's distinctive and somewhat unsettling design, and speculates on whether its inclusion was intentional or accidental.
Quiz: Vad kan du om bossar?
This article discusses which game series features the best boss fights, posing the question to readers. It presents poll results showing Elden Ring and Soulsborne games as the top choice, followed by God of War and The Legend of Zelda.
Monster Hunter Outlanders shows off an all-new elder dragon and kicks off its latest closed beta
Monster Hunter Outlanders, a mobile-only open-world multiplayer RPG from TiMi Studio Group, has revealed a new elder dragon named Ruger Aidal. The game has also commenced a new closed beta test, featuring a hunt sprint event, a battle against Nergigante, and the introduction of a new playable character, confirming its gacha mechanics.
Now Playing at SUPERJUMP, Issue 43
This issue of Now Playing at SUPERJUMP features a diverse range of games, including a nostalgic return to League of Legends Classic, the Super Bomberman Collection on Switch, and Shin Megami Tensei: Strange Journey Redux. The Witcher 3: Wild Hunt continues to be a beloved experience across multiple platforms thanks to its robust cross-save functionality.
All the key details on HoYo's co-op monster slayer Nodusfall
HoYoverse's upcoming co-op action RPG, Nodusfall, is set to feature dark fantasy elements and monster hunting gameplay, drawing comparisons to Elden Ring and Monster Hunter. The game will not feature character gacha mechanics, with all characters obtained through story progression, though cosmetic monetization is being considered. Nodusfall is being developed using Unreal Engine 5 and is expected to launch after Petit Planet and Honkai: Nexus Anima, potentially in 2028.
Nodusfall isn't Elden Ring, Monster Hunter or a typical HoYoverse game—it's something very different
HoYoverse's new co-op action game, Nodusfall, deviates from the company's typical gacha model, focusing instead on role-based classes and intense combat inspired by games like Elden Ring and Monster Hunter. While character acquisition won't rely on random draws, cosmetic monetization is being considered. The game features distinct character combat styles and large-scale boss battles, with no release date announced yet.
Gamescom 2026 live hub: The latest news and previews from the biggest gaming event of the year
This article serves as a live hub for Gamescom 2026, providing updates on news, previews, and announcements from the event. Key reveals include a new Dungeons & Dragons game called Warlock, Rainbow Six Tactics, a new PUBG title set in the '90s, and Nodusfall from Hoyoverse. The Grand Theft Auto 6 showcase, though not officially part of Gamescom, is also highlighted as a major event of the week.
HoYoverse's Nodusfall is free to play but isn't a typical gacha game: 'Characters are not obtained…
HoYoverse's upcoming game Nodusfall will be free-to-play and will not feature random draws for characters, differing from typical gacha models. Instead, characters will be unlocked through gameplay, with cosmetic items being the primary focus for monetization. This approach marks a significant departure for the studio, known for games like Genshin Impact.
Mihoyo CEO says Monster Hunter-like Nodusfall is very "un-Mihoyo," and in a perfect world that means less…
HoYoverse CEO Liu Wei acknowledges that Nodusfall, their upcoming realistic fantasy online game, is a departure from the company's typical style, drawing comparisons to Monster Hunter with its focus on large-scale boss battles and co-op. The article discusses concerns about the potential implementation of gacha mechanics in Nodusfall, given HoYoverse's history with games like Genshin Impact, and expresses hope that the game will adopt a less aggressive monetization strategy.
The next game from Hoyoverse sure looks like someone put Elden Ring's clothes on Monster Hunter
HoYoverse has revealed Nodusfall, a new game that blends elements of Elden Ring and Monster Hunter. The trailer showcases large creatures to fight, transformation abilities, and co-op gameplay, though its monetization model remains a concern. A release date has not yet been announced.
Nodusfall looks more like Monster Hunter and Elden Ring than the usual games from creator and Genshin Impact studio…
HoYoverse revealed Nodusfall, a new co-op action game showcased at Gamescom Opening Night Live 2026. The game features teams of four players battling divine beasts and appears to draw inspiration from titles like Monster Hunter and Elden Ring, with a more realistic art style than the studio's previous games such as Genshin Impact.
47 video game things that spark joy
This article compiles a list of small, often overlooked moments in video games that bring players joy, ranging from humorous bugs and satisfying combat mechanics to clever design choices and nostalgic elements. Contributors share personal anecdotes about specific instances that enhance their gaming experience, highlighting the unique pleasures the medium can offer.
Mortal Shell 2 review - the perfect Soulslike for beginners
Mortal Shell 2 offers an accessible Soulslike experience, drawing inspiration from Elden Ring with its new open world. While it lacks major innovations and its open world design is questionable, the game features an impressive shell system, a stamina-free combat mechanic, and extensive customization options. It stands as a solid third choice in the genre for players intimidated by FromSoftware's titles.
Death of Physical Games Will Not Have a 'Significant Impact' On Sales, Resident Evil Publisher Capcom Says
Capcom, the developer behind Resident Evil and Monster Hunter, believes the decline of physical game sales will not significantly impact its revenue. The company stated that the majority of its game sales are already digital, making the shift less consequential for its business.
Pragmata and Resident Evil Requiem bolster a strong quarter for Capcom, as Monster Hunter and Street Fighter sales hit record highs
Capcom's Q1 2026 financial report highlights strong sales for Pragmata (over 2.5m copies) and Resident Evil Requiem (over 8m copies). The Monster Hunter series has reached 131m sales, and Street Fighter has surpassed 60m sales, with Resident Evil series sales exceeding 213m globally.
SGJ Podcast #517 – Games That Don’t Respect Your Time (And That’s Okay)
This episode of the SGJ Podcast features a discussion on video games that may not respect players' time, such as those requiring extensive grinding for gear or endings, but are still enjoyable. The hosts shared their picks for such games, and the next episode will cover remakes and remasters.