Mortal Online 2
News, coverage and analysis tracking Mortal Online 2 across the outlets.
Latest coverage
Fight or Kite: Gloria Victis’s combat simply doesn’t land
This analysis of Gloria Victis focuses on its combat system, finding it inconsistent and lacking the precision of similar titles like For Honor and Absolver. While the game offers a classless character system and a free-to-play model, the combat's floaty and imprecise nature detracts from the overall experience, despite the presence of interesting mechanics like damage and armor types.
Mortal Online 2 prepares to test new Sarducaa features and highlights new support tech
Mortal Online 2 is preparing to test new features for its Sarducaa region, including new armor materials and mountable creatures capable of carrying multiple passengers. The update will also introduce behind-the-scenes improvements like a new analytics backend and a rebuilt support ticket system.
Fight or Kite: PvP siege MMORPG Gloria Victus is back from the dead
Gloria Victus, a PvP siege MMORPG, has been revived and re-released as a free-to-play title by Gamigo after being sunset by Black Eyed Games. The author explores the game's history, its action-oriented combat mechanics reminiscent of games like Mortal Online 2 and Chivalry, and the potential for its relaunch.
The MOP Up: RIFT’s Razorback Roundup is back, yeehaw!
This week's MMO news roundup includes the return of RIFT's Razorback Roundup event, updates for Marvel Rivals and Uncharged Waters Origin, and news from various games like Wizard101, Fiesta Online, and Gloria Victis. Gamigo announced upcoming releases, while War Thunder reported on bans, and Myth of Empires: Throne secured a publishing deal.
Perfect Ten: Looking back at the absurdly stacked MMO year of 2010
The year 2010 was a landmark year for MMORPGs, marked by numerous significant launches, business model shifts, and notable events. Key moments included the launches of Star Trek Online, Global Agenda, and Mortal Online, alongside the controversial launches and shutdowns of All Points Bulletin and the initial version of Final Fantasy XIV. The year also saw major shifts with EverQuest II and Lord of the Rings Online adopting free-to-play models, and the release of World of Warcraft: Cataclysm and City of Heroes: Going Rogue expansions.
WRUP: Welcome to Gleepgurp’s Annual Whatever Awards edition
This installment of Gleepgurp's annual awards features host Feldon Snurch complaining about his long-term contract and the bizarre award categories. Staff and community members share their weekend gaming plans, including Pokemon Go, Guild Wars 2, The Elder Scrolls Online, Warframe, and Crimson Desert, while also discussing hobbies they wish they had pursued.
MMO Week in Review: EverQuest rising
This week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.
Mortal Online II has launched its Sarducaa expansion, but you have to roll fresh to see it
Mortal Online II has launched its Sarducaa expansion, introducing a new continent that can only be accessed by new characters created after the patch. This design choice aims to create a level playing field for all players. The expansion also includes a new Lockpicking system, balance changes, new NPCs, items, and enemies.
The best MMO and multiplayer deals from Steam’s 2026 summer sale and beyond
Steam's 2026 Summer Sale is offering significant discounts on a wide variety of MMO and multiplayer titles, including bundles and individual game sales. Notable deals include discounts on Palworld, Guild Wars 2, Dune Awakening, Destiny 2 DLC, Elder Scrolls Online, and many more, with prices slashed across numerous genres and publishers.
Mortal Online 2 ties down July 1 release date for its Sarducaa region, confirms a change to housing upkeep
Star Vault has announced that the Sarducaa region for Mortal Online 2 will launch on July 1st, featuring a new desert zone and a North American server located in eastern Canada. This update also introduces a change to the housing upkeep system, requiring house owners to pay upkeep themselves to prevent exploitation.
Mortal Online II opens up the Sarducaa region on the test realm
Mortal Online II has opened the new Sarducaa region on its test server, allowing players to explore parts of the continent. While not all areas are accessible and main dungeons are currently removed, players are encouraged to test the new enemy AI and continent-facilitating technology. This update provides an early look at the upcoming expansion.
Mortal Online 2 grants a look at the desert realm of Sarducaa as it heads to PTR June 17
Star Vault has provided a preview of the desert region Sarducaa for Mortal Online 2, with public testing scheduled to begin on June 17th. The update will also introduce a third character slot and a new lockpicking skill. The full release date for Sarducaa has not yet been announced.
Betawatch: Closed beta for Loftia and EQ Legends, delay for Monsters & Memories
Several MMOs are currently in various stages of testing. Loftia has launched its closed beta with no NDA, while Monsters & Memories has delayed its early access to October due to a lead developer's departure. Camelot Unchained has expanded its testing to Wednesdays, and Palia is adding horses while remaining in beta.
Mortal Online 2 teases its next test server as a non-stop party (system test)
Star Vault is teasing its next system test for Mortal Online 2, referring to it as a non-stop party on the Public Test Realm. The announcement suggests players can expect a lively environment for testing patches and new content.
Mortal Online 2 discusses party system developments, journal UI overhauls, and a new PvP flag
Star Vault provided updates on Mortal Online 2's upcoming features, including a new party system with a maximum of five players and UI improvements. The developer is also overhauling the game's journal for better integration and is considering a new PvP flagging system to make player intentions clearer.
The Daily Grind: What MMO would’ve succeeded with better marketing?
This article discusses the significant impact of marketing on the success of MMORPGs, questioning whether better marketing could have saved games like Glitch and Crowfall. The author expresses dissatisfaction with the current system where good games often rely on luck or excessive spending to gain visibility, advocating for a more sustainable approach to game budgeting and promotion within the genre.
Mortal Online 2 previews its upcoming party system and rewards split
Mortal Online 2 is previewing its upcoming party system, which will allow players to team up for shared rewards. Glory rewards will be split equally among party members when fighting AI-controlled opponents, and also shared with non-party players if applicable. The system will include features for easy formation and automatic disbandment, with considerations for PvP encounters.