My Time at Evershine
News, coverage and analysis tracking My Time at Evershine across the outlets.- My Time in Evershine Preview – Shine On, You Crazy GovernorMy Time in Evershine is a life-sim RPG where players act as the governor of a town built on the ruins of an old world. The preview showcased resource gathering, action combat against bandits and a robot boss, and puzzle-solving using serums. The game features a cozy visual style and is planned for release on PlayStation 5, Xbox Series X/S, Nintendo Switch, and PC.
- Make My MMO: Camelot’s early access, Loftia’s beta, Solarpunk’s launchSeveral crowdfunded MMOs have seen recent developments, including Camelot Unchained's early access launch, Loftia's upcoming beta, and Solarpunk's official launch. Other titles like AQ Worlds Infinity, Stars Reach, and My Time at Evershine have also provided updates on their development progress and release windows.
- Kickstarted co-op cozybox My Time At Evershine drops new trailer and new 2027 launch windowPathea Games has revealed a new trailer and a 2027 launch window for their co-op cozybox simulation RPG, My Time at Evershine. The game, which follows the events of My Time at Portia and My Time at Sandrock, will launch on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. This marks a shift from the previously stated 2026 release target.
- My Time at Evershine Gets New Trailer, Launching in 2027Pathea Games and PM Studios have released a new trailer for My Time at Evershine, the next installment in the My Time series, set to launch in 2027. The game will be available on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. Players will take on the role of Governor, leading a settlement in a hopeful post-apocalyptic frontier, focusing on city-building and community growth alongside life simulation elements.
- Make My MMO: AQWI’s $2M Kickstarter haul, Camelot Unchained’s weird early access
- My Time at Evershine talks about development scope and changes to buildingDeveloper Pathea Games is discussing significant changes to the development scope of their Kickstarter-funded multiplayer sandbox, My Time at Evershine. Features like brick-by-brick building are being re-imagined for overall town growth, and NPC interactions are being enhanced with more personalized elements. The game is also introducing grid-based placement for structures and more tangible progression rewards for the governor's mansion.