Nier: Automata
News, coverage and analysis tracking Nier: Automata across the outlets.
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2026's OLED monitors can nearly recreate the sublime clarity of a '90s CRT, but Windows will have to change…
Modern OLED monitors are approaching the clarity of 1990s CRT displays, particularly in motion handling, thanks to new simulation technologies like ShaderBeam. These advancements aim to recreate the 'phosphor fade' and rolling scan effects of CRTs, reducing motion blur and improving visual detail in fast-paced content. However, achieving this effect requires significant system configuration and may necessitate future OS and hardware support for wider adoption.
Nier's Yoko Taro has achieved his development dreams. Now, he's working to stave off dementia
Developer Yoko Taro, known for Nier and Drakengard, stated at The Tenth Mosaic event that he has achieved his directorial dreams and is now working on games for dementia prevention. He views continued work as a way to maintain cognitive health, citing studies on job security's impact on cognitive aging, and contrasts this with the current instability in the videogame industry.
Nier: Automata mastermind Yoko Taro says he's still making games for "dementia prevention" and he finished his masterpiece years before Nier was even a thing
Game developer Yoko Taro, known for Nier: Automata and Drakengard, stated he feels he has accomplished everything he set out to do in game development and is considering stepping away from full-time work. He also mentioned continuing to make games as a way to prevent dementia.
Dead by Daylight's Nier Automata crossover brings 2B to The Fog, and I really hope this heralds a sequel
Dead by Daylight has released a crossover event featuring cosmetic outfits for 2B and A2 from Nier: Automata, alongside an outfit inspired by Emil for The Legion. While the crossover is purely cosmetic, the article speculates that it could herald a new Nier game, given the success of Nier: Automata and the closure of Nier Re[in]carnation.
PlatinumGames Has a “Strong Desire” To Make a New Bayonetta Game, Says Studio Boss
PlatinumGames has expressed a strong desire to create a new entry in the Bayonetta series, according to studio boss Atsushi Inaba. While no projects are confirmed, the studio wants to further explore the character and her world. This comes as PlatinumGames is also working on Teenage Mutant Ninja Turtles: The Last Ronin and has seen former key developers like Hideki Kamiya depart to form new studios.
Nier: Automata director made the game he wanted to make and tried to stay hidden from Square Enix
Nier: Automata director Yoko Taro stated in a recent interview that he successfully created the game he envisioned. He also mentioned that he actively tried to distance himself from Square Enix during development to maintain creative freedom.
For Nier Automata, Yoko Taro just made the RPG he wanted to and "tried to stay hidden from Square Enix as much as…
Nier: Automata director Yoko Taro discusses his creative process, explaining that for the hit RPG, he made what he wanted and tried to avoid direct oversight from Square Enix. He reflects on his unique approach to game design, where he aims for 'normal' games that are perceived as 'weird' by a niche audience.
Achievement hunters: Can you identify the games these milestones are from?
This article presents a quiz challenging readers to identify video games based on their achievement descriptions. It includes 17 questions covering a variety of titles and encourages players to share their favorite or most dreaded achievements.
Crystal of Atlan has unleashed a neon karate DJ class and collaborated with King of Fighters
Crystal of Atlan, the magipunk anime MMO, has introduced a new collaboration with The King of Fighters series, featuring the character Mai Shiranui. The game also received a significant update introducing the "Sugariff" class, a goth-styled DJ character who uses kicks and neon music. Recent patches have focused on balancing the new class and general game fixes.
Stellar Blade boss offers to help PlatinumGames make Bayonetta 4
Shift Up CEO Hyung-tae Kim has expressed a desire to collaborate with PlatinumGames on future projects, specifically offering to help design characters for Bayonetta 4. This comes after a successful collaboration on Bayonetta-themed skins for Stellar Blade's upcoming Nintendo Switch 2 release. Both Kim and PlatinumGames CEO Atsushi Inaba spoke positively about each other's work and expressed genuine interest in future partnerships.
CONTROL Resonant - En actionmacka med biff! Maffighet! Ändå saknas nåt.
Control Resonant, the sequel to Remedy's acclaimed action game, offers stunning visuals and engaging combat but struggles to recapture the original's unique charm and narrative surprise. While the gameplay is solid and the environments are breathtaking, the story and boss balance are uneven, making it feel like a safe, albeit visually impressive, iteration rather than a bold step forward.
Final Fantasy Resonance modders have already reinstated the original mobile game's biggest icon, Ariana Grande
Modders are already adding content to the demo of Final Fantasy Resonance, a reconstruction of the mobile game Final Fantasy Brave Exvius. The "FFR Vision Studio" mod reintroduces nearly 1,300 units from the original game, including guest characters like Ariana Grande and Katy Perry, which were not planned for Resonance. Producer Keisuke Nakashima stated Ariana Grande's character wouldn't fit the new game's vibe, a sentiment some fans disagree with.
2026 is the best year ever for video games and GTA 6 isn’t even out yet - Reader's Feature
A reader argues that 2026 will be the best year for video games, despite industry challenges, citing a packed release schedule including titles like Grand Theft Auto 6 and Godzilla: Destroy All Monsters Melee Remastered. The author highlights numerous anticipated games across various genres and platforms, suggesting a peak in gaming quality.
Stellar Blade interview: dev on bringing the game to Nintendo Switch 2, adoration for Zelda: Breath of the Wild, more
Shift Up's DongKi Lee discusses the upcoming Stellar Blade: Complete Edition for the Nintendo Switch 2, detailing technical optimizations and the use of DLSS and FSR 3.1 for a target of 60 frames per second. Lee also expresses admiration for The Legend of Zelda: Breath of the Wild, which inspired him to work on console games.
Sony Interactive Entertainment to pay $7.85 million settlement regarding digital game prices
Sony Interactive Entertainment has agreed to a $7.85 million settlement in a class action lawsuit alleging anticompetitive conduct related to digital game prices on PlayStation. The lawsuit claimed SIE's actions, including stopping third-party retailers from selling digital codes, led to consumers paying higher prices between April 2019 and December 2023. Sony denies any wrongdoing, and the court has not ruled on the merits of the claims.
Sony To Pay Out Nearly $8 Million In Class-Action Settlement Over Game Prices
Sony is set to pay out nearly $8 million to PlayStation customers as part of a settlement concerning digital game prices on the PlayStation Store. The lawsuit alleged Sony maintained a monopoly over prices by controlling publisher pricing and eliminating competition from third-party retailers selling digital codes. Sony is not admitting wrongdoing as part of the settlement.
We got a first look at Stellar Blade on Nintendo Switch 2, here are our thoughts
A preview of Stellar Blade on the Nintendo Switch 2 reveals a competent and graphically impressive port that maintains a locked frame rate. Developer ShiftUp focused on seamless docked and undocked play, with unique touchscreen features for puzzles. The game's combat and atmosphere are compared favorably to NieR: Automata, making it an appealing option for those who missed the original release.
Okami Sequel Studio Fills Audio Team With Veterans Who Worked on the Original, Bayonetta, and More
Clovers, the studio developing the Okami sequel, has expanded its audio team with veterans who worked on the original Okami, Bayonetta, and NieR: Automata. Industry veterans Hiroshi Yamaguchi, Hitomi Kurokawa, and Aoba Nakanishi have joined the team, alongside Misaki Shindo and Hiroki Niwa. Director Hideki Kamiya confirmed the sequel will feature Amaterasu in a new adventure, though details remain scarce and a release is still some time away.
Wisdom of Nym: The cross(over) to bear in Final Fantasy XIV’s upcoming raids for Evercold
Square Enix has announced two crossover raid series for Final Fantasy XIV's upcoming Evercold patch sequence, sparking mixed reactions. The author discusses the history of crossovers in FFXIV, acknowledging both the potential for disappointment and excitement, while emphasizing the need to wait for the actual implementation before passing final judgment on their execution and narrative impact.
Respawn Monday #12: Why Beast of Reincarnation Felt Rough at the Start — Too Much Gaming | Video Games Reviews, News, & Guides
The author found the initial hours of Beast of Reincarnation, developed by Pokémon studio Game Freak, to be rough due to a jumbled story pacing and an identity crisis stemming from its inspirations. Despite these issues and awkward boss fights, the author plans to continue playing the game, which is available on PC Game Pass.