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Ori

News, coverage and analysis tracking Ori across the outlets.

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PC GamesN

No Rest for the Wicked 1.0 has been delayed: "We're close, but close isn't good enough"

Moon Studios has announced a delay for No Rest for the Wicked 1.0, pushing its release from October 2026 to March 2027 to ensure a higher standard of polish. The developer cited the need for extra time to improve performance, refine the class system, and fix bugs. The team plans to conduct further closed and open beta tests, including a final open PTR in December, to involve the community in shaping the full release.

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My Nintendo News

US: Blockbuster Sale is now live on Nintendo eShop

A Blockbuster Sale is currently live on the Nintendo eShop, featuring discounts on several smaller indie titles including Skate Story, Nine Sols, Death's Door, and Ori. The sale will conclude on September 9th.

Retro Gamer

Out of nowhere, Ori studio drops a 10-hour demo for a new city-builder that uses "the best elements of Minecraft,…

Moon Studios, known for the Ori series, has released a surprise 10-hour demo for their new city-builder game, Luma. The game, developed under a new subsidiary called Moonities, aims to blend elements from Minecraft, Sim City, and Civilization. The studio also confirmed that Luma will utilize the intellectual property of their upcoming action RPG, No Rest for the Wicked.

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Retro Gamer

Opening Night Live 2026 time and how to watch – Final Fantasy 7 Revelation, The Witcher 3 Songs of the Past DLC, and more have already been confirmed to appear

Gamescom Opening Night Live 2026, hosted by Geoff Keighley, will feature new looks at Final Fantasy 7 Revelation and The Witcher 3: Songs of the Past DLC. The two-hour showcase will also include updates on Silent Hill Townfall, Gears of War: E-Day, and Exodus, airing on August 25th.

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Retro Gamer

"The Ori 3 rumors are nonsense," Metroidvania series creator says, and that Halo has taught Xbox you'll "undoubtedly get more slop" without the right talent working on beloved series

Thomas Mahler, CEO of Moon Game Studios, has debunked rumors of a third Ori game, stating that no such project is in development. He expressed interest in Moon Game Studios potentially buying back the Ori IP from Microsoft to develop a sequel themselves, citing concerns about other studios' ability to capture the series' magic, referencing Halo's struggles under 343 Industries.

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Gaming Bolt

15 Massive Gamescom 2026 Announcements That Could Steal the Show

Gamescom 2026 is set to feature major announcements from various publishers and developers, including Xbox, Nintendo, and Bandai Namco. Anticipated reveals include potential updates for Final Fantasy 7 Remake, The Witcher 3: Wild Hunt, Cyberpunk 2077, Metro 2039, and a rumored Xbox sequel.

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Metro UK

Games Inbox: How much disruption will GTA 6 launch cause?

Readers discuss the potential disruption caused by the Grand Theft Auto 6 launch, comparing it to Pokémon Go and anticipating media coverage. Other topics include the success of recent Star Wars games, competition between publishers like Activision and EA, the Amiga retro scene, the high cost of Star Citizen, concerns about Bethesda's game development quality post-layoffs, and the secrecy surrounding Nintendo's Zelda: Ocarina of Time remake.

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PC Gamer

Ori creator declares Xbox Game Pass a mediocre slop factory that's 'a little like Communism'

Moon Studios CEO Thomas Mahler criticized Xbox Game Pass, calling it a 'mediocre slop factory' and comparing its strategy to Communism. He argued that the service lacks sufficient compelling exclusive titles to justify its subscription cost, leading to a decline in subscribers after a price increase. Mahler also expressed disappointment with the quality of recent first-party Xbox releases, citing Starfield as an example of a game that failed to meet expectations.

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Gaming Bolt

Ori Studio Head Says Game Pass Would Have Worked if Xbox Could “Understand What’s a Good Game”

Moon Studios CEO Thomas Mahler believes Xbox Game Pass could have succeeded if Microsoft had focused on quality over quantity, comparing it unfavorably to premium streaming services. He criticized Xbox's first-party output, citing Starfield as an example of a game that failed to meet the potential of its predecessor, and suggested that Xbox leadership needs a better understanding of what constitutes a "good game" to truly connect with gamers.

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Blues News

Quoteworthy

The director of Ori believes that Xbox Game Pass could have been more successful if the platform had not released what he described as 'mediocre content like a factory'. This suggests a critique of the quantity over quality approach to game releases on the service.

Nintendo Life

Review: Constance (Switch) - A Beautiful Metroidvania With Something To Say

Constance is a Metroidvania for Nintendo Switch that explores themes of mental illness and overstimulation through its gameplay mechanics and narrative. While it draws heavily from titles like Hollow Knight and Ori, it offers a unique experience with its hand-drawn art style and challenging focus-based gameplay. The game successfully conveys its message about concentration as an antidote to an overwhelming world, making it a recommended play for genre fans.

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The Box Hub

Nullstar: Solus Review | TheXboxHub

Nullstar: Solus is a precision platformer that excels in its movement mechanics and handcrafted level design, offering a gripping experience for genre fans. While the game struggles to introduce new mechanics after its tutorial, its strong presentation and replayability make it a flawed yet entertaining addition to the genre.

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Happy Gamer

No Rest for the Wicked Hits 1.7M Sales on 2nd Anniversary

Moon Studios announced that their action RPG, No Rest for the Wicked, has sold 1.7 million copies two years after its launch. This sustained sales performance in a competitive market highlights the game's strong mechanics and player retention. The success suggests potential for future expansions or sequels.

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Retro Gamer

Palworld and Ori devs offer Crimson Desert support, suggesting players give it "some time" and remember…

Developers from Palworld and the Ori series have offered support for Crimson Desert amidst mixed reviews, suggesting players give the game time to evolve. Thomas Mahler of Moon Studios and John Buckley of Pocketpair commented on the subjectivity of game scores and the potential for future updates to improve the RPG's reception.

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PC GamesN

Moon Studios' CEO thinks No Rest for the Wicked could be a "forever game" with the foundations of one that "could rival Hades"

Moon Studios CEO Thomas Mahler believes No Rest for the Wicked has the potential to become a 'forever game' with its combat system rivaling titles like Hades and Elden Ring. Following a successful co-op update and sales surge, the studio plans to expand the game with major campaign content and explore new gameplay mechanics, potentially including roguelike and survival elements.

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