Palworld
News, coverage and analysis tracking Palworld across the outlets.- Palworld and No Man's Sky crossover seems more likely than ever as Pocketpair lead shoots his shot for a "fun collab idea" moments before Hello Games' Pokemon-style update is unveiledPocketpair, the company behind Palworld, has expressed interest in a collaboration with Hello Games' No Man's Sky. This comes shortly after Hello Games released a Pokemon-style update for No Man's Sky, with its boss Sean Murray stating they are fans of games like Palworld. The head of publishing for Pocketpair, John Buckley, publicly reached out to Murray for a potential crossover.
- Crimson Desert's "enemy density issue is very real in the late game," says Palworld publishing chief, so…John Buckley, publishing lead for Palworld, has acknowledged that Crimson Desert suffers from an "enemy density issue" in its late game, making it difficult for players to complete challenges. Players are reportedly spending an average of 20 hours per week in the game, leading to concerns about burnout and lack of content.
- New No Man's Sky Xeno Arena update adds a full-fledged Fight Club for your alien petsThe new Xeno Arena update for No Man's Sky introduces a creature-collecting and battling system where players can form squads of their tamed Xenos to fight in holo arenas. Developer Hello Games, led by Sean Murray, has added new Xeno types with unique abilities and elemental affinities, drawing inspiration from games like Pokémon and Palworld. The update also includes a player progression path and daily challenges, positioning it as a significant multiplayer addition to the space exploration game.
- No Man's Sky Becomes Pokémon in Latest Free Game-Changing Update on PS5, PS4The latest free update for No Man's Sky, titled Xeno Arena, introduces pet battling mechanics inspired by games like Pokémon. Players can now collect, train, breed, and battle alien creatures in arenas found on space stations and the Nexus, or build their own. This update adds a new layer of exploration and player interaction to the sci-fi exploration game.
- No Man's Sky's latest update is an entire new Pokémon-style creature-collection and battle system…Hello Games has released a new update for No Man's Sky called Xeno Arena, introducing a creature collection and battling system similar to Pokémon. Players can now tame alien creatures, train them, and battle them against others in holo-arenas for rewards. This update adds a significant new multiplayer aspect to the game, with daily challenges and rare creatures to discover.
- "Video games are cooked": Publisher head says "it doesn't matter" how many of us hate gen AI, Pandora's box has opened and "it's gonna get used now"Mike Rose, founder of No More Robots, believes generative AI's integration into game development is irreversible, likening it to Pandora's box. He notes the increasing prevalence of AI-generated assets in game demos and the competitive pressure it creates for publishers. Despite player backlash, Rose asserts that the ease of AI tools will lead to their widespread adoption, fundamentally changing how games are made.
- Necesse collabs with four major games in this week’s Secrets patch, sets next major update for summerNecesse has received a 'Secrets' update featuring cosmetic items, weapons, and trinkets, including official collaboration content from Palworld, Valheim, Rimworld, and Core Keeper. Developer Fair Games also announced that the next major content update, which will merge planned spring and summer features like a romance system and world generation 2.0, is scheduled for release this summer.
- Palworld v0.7.3 Update Finally Fixes Those Annoying Blueprint and Building BugsPocketpair has released Palworld version v0.7.3, addressing significant blueprint storage and building bugs. The update allows blueprints stored in chests to be used for crafting and fixes issues where structures would float due to incorrect pillar placement. These quality-of-life improvements aim to reduce player frustration and improve the overall building experience in the survival game.
- "It would just be Palworld 2": Pocketpair lead says adding a best-in-class feature from the viral pirate game…Pocketpair's head of publishing, John Buckley, stated that incorporating Windrose's building system into Palworld would essentially require remaking the game. While Pocketpair is handling Japanese publishing for Windrose, Buckley praised its building mechanics as the best in the survival genre. He also teased that Palworld's upcoming 1.0 release will be the "survival crafting game everyone always wanted."
- The US Patent Office have rejected a Nintendo Pokemon patent for summoning subcharactersThe US Patent Office has rejected a Nintendo patent related to summoning subcharacters for battle, citing prior art from Nintendo, Konami, and Bandai Namco. While Nintendo can appeal, the rejection is seen as positive news for game developers facing potential patent disputes. The article criticizes the concept of patenting gameplay mechanics.
- US Patent Office rejects Nintendo's 'summon subcharacter and let it fight' patentThe United States Patent and Trademark Office has rejected Nintendo's patent for a 'summon subcharacter and let it fight' mechanic, citing prior art. Nintendo has two months to respond to the non-final decision. This comes as Nintendo and The Pokemon Company are already in litigation with Pocketpair over alleged patent infringements related to Palworld.
- USPTO Has Rejected Nintendo’s “Summon-and-Battle” Patent For Being Too “Obvious”The US Patent and Trademark Office has revoked a patent granted to Nintendo and The Pokémon Company concerning "summon-and-battle" mechanics, deeming it "obvious." This decision is non-final, allowing Nintendo two months to appeal or modify the application. The USPTO's re-examination cited prior art, including patents from Nintendo itself, Konami, and Bandai Namco, and is part of Nintendo's broader legal strategy, particularly concerning Palworld.
- US Patent Office revokes Nintendo's controversial Pokémon battling patent in nonfinal decisionThe United States Patent and Trademark Office has issued a nonfinal decision to revoke Nintendo's controversial US patent 12,403,397, which described a system for battling summoned characters. This decision follows an ex parte reexamination ordered by the USPTO Director, citing similarities to prior art. Nintendo has the opportunity to appeal this ruling.
- Nintendo's 'Summon Character To Fight' Patent Rejected By US Patent OfficeThe US Patent Office has rejected Nintendo's patent for a 'summon character to fight' mechanic, a move that could impact its legal disputes with Palworld. The patent was revoked based on prior art, including patents from Konami and Bandai Namco, though Nintendo has a chance to respond. This decision comes after a rare re-examination order from the USPTO director.
- April Fool's Day is upon us, and you know what that means: Bubsy feet picsGaming companies participated in April Fool's Day 2026 with various humorous announcements and gags. These included a fake trailer for The Witcher 3 featuring a horse controller, an AI-powered visual upgrade for Crusader Kings III, and a dating simulator spin-off for Palworld. Other jokes involved World of Warcraft adding new features, a console designed for CRPGs, and Satisfactory adding male representation.
- Nintendo's legal fight with Palworld suffers a reversal as the USPTO reject their patent on character-summoning battle mechanicsThe United States Patent and Trademark Office has issued a non-final rejection of Nintendo's patent for character-summoning battle mechanics, a decision that could impact the ongoing legal dispute with Palworld developer Pocketpair. While Nintendo has two months to respond, this ruling suggests the patent may not be as strong as initially believed, potentially affecting other games that utilize similar mechanics.
- Nintendo's Pokemon battling claim is too "obvious" to stand, US patent office says as it revokes the application, but the door's open for the publisher to fight backThe US Patent and Trademark Office has revoked a patent held by Nintendo and The Pokemon Company for summoning creatures to battle, deeming it too obvious. This decision is non-final, allowing Nintendo to appeal. This patent is separate from the ongoing legal case against Palworld developer Pocketpair concerning creature capturing and riding features.
- Palworld dating sim "obviously" isn't NSFW, Pocketpair publishing boss clarifies: "We might be goofy…Pocketpair's head of publishing, John Buckley, clarified that the upcoming dating sim "More Than Just Pals," set in the Palworld universe, is not intended to be an 18+ adult game. Despite its suggestive premise and a trailer that made it seem very real, the studio aims for a more lighthearted, albeit potentially quirky, experience rather than explicit content.
- USPTO has rejected Nintendo’s summon character and let it fight Pokemon patentThe USPTO has issued a non-final rejection of Nintendo's patent for summoning characters to fight, a mechanic common in video games. This patent was previously granted for the Pokemon franchise and is a central point in a lawsuit against Palworld in Japan.
- USPTO Rejects Nintendo's Controversial 'Summon Character and Let It Fight' Pokémon Patent in Non-Final Ruling, as Palworld Legal Battle Rumbles OnThe United States Patent and Trademark Office has issued a non-final rejection of Nintendo's patent for 'summon character and let it fight,' a system heavily associated with Pokémon. This ruling comes as legal battles surrounding the game Palworld continue.