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Perfect Dark

News, coverage and analysis tracking Perfect Dark across the outlets.

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GamespotNeutral

This Espresso Machine Can Run Doom

A Fellow Espresso Series 1 machine has been modified with custom firmware to run the classic 1993 game Doom on its small, circular screen. This joins a long list of unusual devices capable of running the game, highlighting the enduring popularity of Doom and hardware hacking.

Rock Paper ShotgunNegative

CD Projekt is in "a really dangerous place", says Anthem's executive producer, pointing to ballooning costs of making games of that scope and quality

Former Bioware executive producer Mark Darrah warns that the triple-A game industry is in a 'dangerous place' due to ballooning development costs and hyper-specialization, predicting a market bifurcation. He highlights how massive teams and extended development cycles, exemplified by Grand Theft Auto VI's delays, increase financial risks, potentially leading to more studios adopting smaller, focused models with significant outsourcing, like Sandfall Interactive.

EurogamerNeutral

Gameplay footage from cancelled Xbox Perfect Dark game leaks online, and it looks pretty good

Leaked gameplay footage from the cancelled Xbox reboot of Perfect Dark has surfaced online, showcasing early development builds of the game. The footage, attributed to a VFX artist, displays weapon testing, environments, and character abilities. Development of the game, led by The Initiative with assistance from Crystal Dynamics, was reportedly troubled and eventually cancelled by Microsoft.

Rock Paper ShotgunNegative

Alleged footage of Xbox's cancelled Perfect Dark reboot shows a parkour-heavy chase scene and the summary execution of fruit

Alleged footage of Microsoft's cancelled Perfect Dark reboot has surfaced, showcasing chase sequences and shooting mechanics. The game, developed by The Initiative, was cancelled as part of mass layoffs at Microsoft, with attempts to revive it by Take-Two Interactive reportedly falling through. Several other studios, including Crystal Dynamics, Double Fine, Undead Labs, Compulsion Games, Ninja Theory, and Arkane Studios, were also affected by these layoffs.

IGNNegative

Footage From Canceled Perfect Dark Reboot Surfaces, Showing Off Fruit Physics and Parkour

New footage has surfaced online for the canceled Perfect Dark reboot, showcasing features like fruit physics and parkour mechanics. The game was being developed under the Xbox umbrella.

To Much GamingPositive

Best N64 Games: 40 Essential Nintendo 64 Games — Too Much Gaming | Video Games Reviews, News, & Guides

This article celebrates the 30th anniversary of the Nintendo 64 by listing 40 essential games for the console. It highlights the console's innovations in 4-player local multiplayer and force feedback, and details influential titles across genres like first-person shooters, 3D platformers, and adventure games, with personal anecdotes and reflections on their lasting impact.

Metro UKNeutral

Games Inbox: What is the best Rare game?

Readers discuss Rare's best game, with opinions ranging from GoldenEye 007 and Banjo-Kazooie to the more modern Sea of Thieves and Blast Corps. Other topics include criticism of the Grand Theft Auto 6 collector's edition, Microsoft's corporate strategy, and the perceived decline of Xbox first-party software.

Rock Paper ShotgunNegative

Xbox's consolidation plans might mean you get a new Halo sooner, but history shows production line development makes for boring games

Xbox's strategy of consolidating studios and pushing for more frequent releases, exemplified by the Activision Blizzard acquisition and changes to the Halo team, risks creating a future of formulaic and uninspired games. The author argues that while such consolidation might seem efficient, history shows that annual releases and a focus on existing franchises often stifle creativity and lead to a homogenization of game design, potentially resulting in a less exciting gaming landscape.

GamespotNeutral

Fable Being “Vital To The DNA” Of Xbox Helped Shield The Game From Hardship, Director Says

Fable game director Ralph Fulton stated that the franchise's close association with Xbox has protected the upcoming reboot during its long development. He believes Fable is vital to Xbox's identity and important to gaming as a whole. This protection contrasts with other Xbox projects that faced cancellations and layoffs, including the Perfect Dark reboot and studio closures.

Retro GamerNeutral

Physint goes from PlayStation to Xbox as Sony "unexpectedly" drops Hideo Kojima's Metal Gear Solid…

Xbox has announced it will publish Hideo Kojima's upcoming action-espionage game, Physint, after PlayStation unexpectedly canceled the project. Kojima stated that PlayStation Studios informed him of the cancellation in mid-June, prompting a three-month search for a new partner, which led to the collaboration with Xbox. The article also touches on Sony's recent strategic decisions and Xbox's own challenges.

Retro GamerPositive

In a world of Slime Rancher and Palworld, I still crave more Viva Piñata

This article reflects on Rare's 2006 title Viva Piñata, contrasting its charming life simulation gameplay with the studio's earlier, edgier titles and later Microsoft projects. Despite not being a commercial success, Viva Piñata is praised for retaining Rare's distinctive design magic and offering a surprisingly deep experience with a hidden dark side.

Retro GamerPositive

30 years later, here's how I still play N64 games on the original console, fancy FPGA remakes, and handhelds

This guide explores various methods for playing Nintendo 64 games today, 30 years after the console's release. Options range from using original hardware with upscalers and mods, to modern FPGA-based solutions like the Analogue 3D, and emulation on PCs and handhelds.

Metro UKNegative

Games Inbox: Did Sony just put on the worst State of Play ever?

Readers express significant disappointment with Sony's recent State of Play presentations, criticizing them as lazy and lacking excitement, especially in contrast to the company's stated business plans. Concerns are also raised about Microsoft's new cloud gaming limits on Game Pass and potential IP sales.

FZ.seVery positive

Recension – Agent 64: Spies Never Die

Agent 64: Spies Never Die is a first-person shooter that pays homage to classics like GoldenEye 007 and Perfect Dark, featuring challenging gameplay and a split-screen multiplayer mode. While it successfully captures the nostalgic feel and difficulty of its inspirations, it lacks some of the polish and features, such as dual-wielding and more impactful animations, found in the original Rare titles. The game offers a substantial single-player campaign and various multiplayer options, making it a strong recommendation for fans of retro shooters.

8bit DigiVery positive

Review | Agent 64: Spies Never Die

Agent 64: Spies Never Die is a review that evokes the classic N64 era, reminiscent of GoldenEye 007 and Perfect Dark. The game is praised for successfully recreating the experience of these beloved titles, highlighting why they remain considered among the best games ever made.

Metro UKPositive

EA Sports FC 27 to bring back feature last seen in FIFA 16 says leak

A leak suggests that EA Sports FC 27 will reintroduce the PhotoFit feature, allowing players to scan their faces into the game for avatar creation, a technology last seen in FIFA 16. The feature is expected to be implemented in modes like Player Career. EA Sports FC 27 is scheduled for release on September 25, 2026, for multiple platforms including PlayStation 5, Xbox Series X/S, and PC.

FZ.seNeutral

Vilka är det som jobbar med FZ?

This article introduces the staff behind the Swedish gaming website FZ, describing them as passionate gamers with diverse tastes and strong opinions. It highlights their backgrounds, favorite games, music, films, and books, aiming to connect them with the FZ community.

Escapist MagazineVery positive

Bye-bye family – GoldenEye-inspired Agent 64: Spies Never Die launches on PC in August

Agent 64: Spies Never Die, a retro first-person shooter inspired by GoldenEye 007, is set to launch on PC via Steam on August 11, 2026. Developed by solo creator Replicant D6, the game features a 14-mission campaign with open-ended objectives, cooperative play, and extensive multiplayer options for up to eight players. Console versions are also planned for a future release.

Retro GamerVery negative

Xbox confirms there isn't just "1 person left in Texas" working on id Software's engine following mass layoffs, but "dozens" across "multiple locations"

Xbox has refuted claims that only one person remains in Texas working on id Software's id Tech engine following extensive layoffs. A spokesperson stated that dozens of employees are still working on the engine across multiple locations, though the exact number is unconfirmed. Former id Software artist Derek Best criticized Microsoft's actions, stating that significant institutional knowledge and technological advancements, particularly for Doom: The Dark Ages, have been lost due to the layoffs.

Retro GamerVery negative

id Software co-founder says "my 'Microsoft will probably be a good steward of the brand' statement isn't aging well" after the Doom maker lost 136 of its 185 staff to layoffs

id Software co-founder John Carmack commented on the significant layoffs at the studio under Microsoft, stating his previous belief that Microsoft would be a good steward of the brand is not aging well. He suspects id Software was a marginal business for Microsoft, with Minecraft's profits potentially subsidizing other studios. Carmack also reflected on game development needing to succeed financially, not just be beloved, and speculated on alternative strategies that could have improved id's financial performance.