Pixels
News, coverage and analysis tracking Pixels across the outlets.
Latest coverage
Pixels Brings Back the Neon Zone: Rebuilt Layout, a Pool Table and Flat-Priced Wheel Spins
Pixels has reopened its Neon Zone with a rebuilt layout featuring a dance floor and a pool table, alongside a new candy-themed stock at the 3rd Dimension Redemption Store. The dynamic pricing for wheel spins has been replaced with a flat rate of 2,500 Stuff Stubs per spin, with no limit on the number of spins a player can take. The game's economy has seen previous adjustments, including changes to ranked games and Stuff Stub output.
Pixels Opens Community Portal for Fan-Made Games, Mods and Bounties
Pixels has launched a new community development website to centralize player-created projects, feature requests, and development bounties. The platform allows developers to submit modifications and features, which players can vote on using PIXEL tokens and Land NFTs. A bounty system is also in place, enabling players to request and reward development tasks.
Ronin Closes Third Proof of Distribution Season With $11,800 in RON for Leading Games
The third season of Ronin's Proof of Distribution program has concluded, distributing approximately $11,800 worth of RON to 163 developers based on their application's performance metrics. Axie Infinity, Craft World, and Ragnarok Landverse America received the largest payouts, with the top five applications absorbing the majority of the rewards. Future seasons will emphasize multi-channel engagement, user retention, and trading volume for builders aiming to climb the rankings.
Pixels Rallies Players Behind “Feed the Founder,” a 500,000-Point Community Challenge
Pixels has launched "Feed the Founder," a community challenge asking players to collectively earn 500,000 points by delivering food in-game. This event coincides with the birthday of founder Luke Barwikowski and emphasizes the game's cooperative spirit. Pixels is a free-to-play MMORPG built on the Ethereum and Ronin networks, focusing on farming and resource management.
Ronin teases a new Pixels chapter and leaves out every detail
Ronin announced that the Web3 game Pixels is entering its next chapter, following multiple awards and reaching over 1 million daily active users. While details like a release date, chapter number, or feature list were not provided, previous chapters have significantly reworked the game's economy and player earnings. The announcement comes after Ronin's migration to an OP Stack layer 2 and its own rebranding as the 'gamification engine of Ethereum'.
Ronin Maps Out Honor Score, a Player Reputation Layer Arriving in 2026
Ronin is introducing Honor Score, a player reputation system set to launch in 2026, designed to identify genuine community members from those exploiting reward systems. This system will provide a holistic view of user engagement by considering factors beyond simple metrics like wallet count and transaction volume, aiming to reward long-term contributors within the blockchain gaming ecosystem.
Pixels Opens Its Game Client Code as It Pivots Toward Platform Model
Pixels has open-sourced its game client as part of a strategic pivot towards an ecosystem and platform model. This move allows developers to contribute to improvements and modifications, with plans to eventually open-source the backend and build community governance mechanisms. The company aims to leverage its player community for content creation and scale, while retaining oversight on official game updates.
Ronin’s Proof of Distribution pays out more than $40,000 to game builders
The Ronin blockchain's Proof of Distribution program has paid out over $40,000 in RON tokens to game developers in its first two seasons. Axie Infinity leads the earnings with over $15,000, followed by Craft World and Ragnarok Landverse America. This program rewards games based on activity on their smart contracts, with a third season now underway.
Pixels Turns On USDC Checkout as “Just-in-Time” Purchasing Ends Stored Store Balances
The game Pixels has implemented USDC checkout, a change that ends its previous "just-in-time purchasing" system which relied on player balances stored within the game. Founder Luke Barwikowski stated this overhaul allows players to purchase vPIXEL directly with USDC, streamlining the process between earning rewards and spending them. This update is part of a larger financial system rebuild for the game.
Pixels goes open source: modders can now reshape the game’s frontend
Pixels has open-sourced its game client's frontend code, allowing developers to download, modify, and create mods for the game's user interface and controls. While the client code is now public, the server code, which handles the game's economy and state, remains private. Community contributions to the client will be reviewed and merged monthly, with voting power weighted by in-game asset ownership.
Open-source ambitions arrive: EVE Frontier, MapleStory Universe and Pixels test decentralized play
EVE Frontier, MapleStory Universe, and Pixels are exploring decentralized engagement models in gaming, focusing on user-generated content and economic structures. EVE Frontier allows player modification of persistent structures, MapleStory Universe uses verified Action Modules for community marketplaces, and Pixels plans to open-source its frontend. The article questions whether these approaches represent true economic primitives or simply new packaging for decentralization, highlighting the challenge of autonomous systems and player trust in building lasting value.
Pixels Goes Open Source: Game Client Code Drops This Week, Server to Follow
The browser-based game Pixels is set to open-source its game client this week, allowing community contributions while the studio retains final approval. Founder Luke Barwikowski confirmed that the server code will follow later. Governance will be influenced by player holdings of PIXEL tokens and NFTs, rather than a one-player-one-vote system.
Ronin Finalizes Ethereum Migration, Cuts Token Emissions by 9x
Ronin has successfully migrated from a Layer 1 to an Ethereum Layer 2 solution using the OP Stack, marking a significant state migration in blockchain history. This transition drastically reduces annual RON token emissions by 9x, from 45 million to 5 million, lowering annual inflation to approximately 1.2%. The Ronin Treasury will also benefit from new revenue streams including re-allocated staking funds, sequencer profits, and increased marketplace fees.
Pixels Unveils Tier 5 Update: NFT Land Slot Deeds and Deconstructor Overhaul
Pixels has launched its Tier 5 update, introducing 105 new recipes, specialized crafting industries exclusive to NFT Lands, and an overhauled Deconstruction system. The update features Slot Deeds for NFT parcels, which grant temporary capacity for T5 industries and require renewal. Existing Tier 1-4 industries remain unaffected, while the new tier aims to enrich the game's strategic crafting economy and provide landowners with additional benefits.
Moku Grand Arena Introduces App Token for Web3 Gaming
Moku has introduced a new in-game token called bRON for its game Grand Arena, following similar initiatives by Pixels and Axie Infinity. This move utilizes Limit Break's Apptoken standard (ERC-20C) to control speculative volatility and enhance player engagement. The bRON token is pegged 1:1 to RON tokens and is exclusively for in-game use, obtainable through various methods including airdrops and gameplay victories.