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Pokémon Go

News, coverage and analysis tracking Pokémon Go across the outlets.

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IGN

Pokémon Go Adding Item That Automatically Throws Pokéballs and Spins Stops, Helping to Play the Game For You

Pokémon Go is introducing a new in-game item that will automatically catch Pokémon and spin PokéStops. This feature aims to assist players by automating gameplay elements, allowing for a more hands-off experience.

Nintendo Life

Pokémon Champions Plans To Keep The Stadium Lights On For A Very Long Time

The Pokémon Company plans for Pokémon Champions to be a long-lasting live service game, with producer Masaaki Hoshino stating the goal is to keep it running "basically forever" as long as the Pokémon series continues. The free-to-start game will launch on Nintendo Switch on April 8, 2026, with a release on mobile devices later this year and a free update for the Switch 2 at launch.

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Eurogamer

Pokémon Champions is releasing on Nintendo Switch consoles in early April, but its "free-to-start" package raises some questions about its pricing model

Pokémon Champions is set to release on Nintendo Switch in early April, aiming to evolve the franchise's competitive scene. However, its "free-to-start" model, which includes a Battle Pass, Starter Pack, and Champions Membership, raises concerns about the overall cost for players seeking the best experience. The game will also allow transfers from Pokémon Scarlet & Violet and Pokémon Legends: Z-A, but not from Pokémon Go.

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Last Word Gaming

Listing Every Pokemon Spin Off & What They Did Different

This article lists and describes every spin-off series in the Pokémon franchise, highlighting their unique gameplay mechanics and differences from the main series. It covers titles like Pokopia, Pokémon Legends: Arceus and Z-A, Mystery Dungeon, Let's Go games, Stadium, Ranger, and Rumble, detailing their innovations and impact.

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Siliconera

Pokemon Champions Arrives in April With Free Switch 2 Update

Pokemon Champions will launch on April 8, 2026, for the Nintendo Switch and Nintendo Switch 2, with a free-to-start version and a Starter Pack bundle available. A free update for the Switch 2 will enhance visual performance. The game will be used for Play! Pokemon Competitions and allows players to import Pokemon from other titles like Pokemon Scarlet and Pokemon Violet.

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Engadget

Pokémon Champions will hit Switch and Switch 2 on April 8

Pokémon Champions, a battle-focused game similar to Pokémon Stadium, will be released on Nintendo Switch and Switch 2 on April 8, with a mobile version supporting cross-play also in development. Players can recruit or transfer Pokémon to engage in strategic turn-based battles, earning victory points to customize their team and unlock in-game items. This release follows Pokémon Pokopia, with Pokémon Wind and Pokémon Waves planned for next year on Switch 2.

Console Creatures

Pokémon Champions Launching on Nintendo Switch on April 8 with a Performance Enhancing Nintendo Switch 2 Patch Dropping the Same Day | Console Creatures

Pokémon Champions will launch on Nintendo Switch on April 8, with a performance-enhancing patch for the Nintendo Switch 2 also releasing the same day. The free-to-start battle-focused title will feature Ranked, Casual, and Private Battles, and will integrate with Pokémon Home to allow players to use Pokémon from Pokémon GO and past mainline games. A starter bundle with extra storage and music will also be available.

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Destructoid

Pokémon Champions takes over as VGC home, reveals new Mega Evolution Abilities for Legends: ZA’s Starter trio

The Pokémon Company announced that Pokémon Champions will become the official platform for all competitive VGC matches upon its release on April 8. The game will feature new Mega Evolution abilities for Meganium, Feraligatr, and Emboar, and will be available on Nintendo Switch and Nintendo Switch 2.

Games Press

Pokémon Champions Launches April 8 on Nintendo Switch

Pokémon Champions is set to launch on Nintendo Switch on April 8 and on mobile devices later this year. The game will feature cross-platform play and support for Pokémon HOME, allowing players to use Pokémon from previous titles and Pokémon GO. Enhanced visual performance is planned for the Nintendo Switch 2 via a free update, and several Mega-Evolved Pokémon will return.

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Gamespot

Top 12 Most Expensive Video Game Buyouts Of All Time

This article lists the top 12 most expensive video game buyouts, with Microsoft's $75.4 billion acquisition of Activision Blizzard topping the list. Other major deals include EA's $55 billion sale to an investor consortium and Take-Two's $12.7 billion purchase of Zynga. The analysis highlights trends of industry consolidation and significant investment from entities like Saudi Arabia's Public Investment Fund.

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Games Industry

Nintendo reportedly planning revised Switch 2 model with replaceable battery in EU

Nintendo is reportedly planning a revised Nintendo Switch 2 model for the European Union that will feature a replaceable battery, aligning with upcoming EU legislation mandating such changes by 2027. The legislation requires batteries in portable consoles to be accessible to consumers. The report also notes that this change could potentially extend to Japan and the US if consumer laws are revised in those regions.

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Games Industry

Resident Evil Requiem tops US February charts, launch sales 60% higher than Village | US Monthly Charts

Resident Evil Requiem topped the US February sales charts, with launch week sales 60% higher than Resident Evil Village. The Nintendo Switch 2 hardware also saw strong performance, with sales 45% higher than the original Switch after nine months on the market. The overall US video game market generated $4.6 billion in February, showing flat year-on-year growth.

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Massively Overpovered

MMO Week in Review: EverQuest celebrates 27 years and a lawsuit settlement in its favor

EverQuest celebrated its 27th anniversary with a lawsuit settlement that favors Daybreak Game Company, keeping emulators offline. This week also saw layoffs at Amazon for Lost Ark developers, Facebook scaling back VR metaverse ambitions, and discussions around various MMORPG updates and industry trends.

Checkpoint Gaming

Saudi-backed Savvy Games acquires mobile developer Moonton for $6 billion

Saudi-backed Savvy Games has acquired Chinese mobile developer Moonton for $6 billion, strengthening its position in the mobile gaming and esports markets. Moonton is known for its popular MOBA game Mobile Legends: Bang Bang, which boasts over 110 million monthly active players. This acquisition is part of Savvy Games' broader strategy to invest heavily in the gaming industry.

Gamespot

One Of The Top 10 Biggest Gaming Buyouts In History Just Happened

Savvy Games Group has confirmed its acquisition of Moonton Technology, the developer of Mobile Legends: Bang Bang, for over $6 billion USD. This deal marks the sixth-largest buyout in video game history, with ByteDance making a $2 billion profit from its 2021 purchase. Savvy Games Group has been active in acquisitions, previously buying Scopely and Niantic's gaming division.

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IGN

How a Failing Nintendo Accessory Spawned the $100 Billion Pokémon Empire - IGN

The Pokémon franchise, now a $100 billion empire, owes its existence to Nintendo's initially failing Game Boy Link Cable. Game Freak co-founder Satoshi Tajiri envisioned using the cable for trading monsters, an idea championed by Shigeru Miyamoto, leading to the creation of Pokémon Red and Green. The limitations of the Game Boy hardware and the Link Cable heavily influenced the core gameplay mechanics, such as turn-based combat and the necessity of trading, which remain integral to the series today.

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CGmag Online

Why Users Are Choosing Simpler, More Immediate Digital Experiences

Modern digital experiences are increasingly prioritizing accessibility and immediate usability, driven by mobile-first design and fragmented user attention spans. This trend favors intuitive interfaces, quick session completion, and seamless resumption of activities across various platforms, from casual mobile games like Candy Crush Saga to streaming services like Netflix and Prime Video. The focus is on reducing friction and cognitive load to better integrate technology into daily routines.

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Escapist Magazine

You are all wrong and Nvidia is all right – why don’t you just use your eyes, people?

The article argues against the blanket condemnation of AI in gaming, particularly concerning Nvidia's DLSS 5 technology. It suggests that while AI can be misused for cost-cutting, technologies like DLSS 5, described as 'content-control generative AI' or 'neural rendering,' represent a more nuanced application that developers can directly control. The author expresses concern that the gaming industry is moving towards cloud-based, subscription-only models where ownership is diminished, and AI will play a significant role.

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Massively Overpovered

Pokemon Go’s Niantic has leveraged years of collected player data to train… delivery robots

Niantic, the developer behind Pokemon Go, is using player data collected from the game and its other AR title Ingress to train delivery robots for Coco Robotics. Approximately 30 billion images and various sensor data points have been leveraged to create centimeter-accurate maps for urban navigation. Niantic Spatial plans to continue gathering player data with voluntary consent to enhance its visual positioning system technology.

Eurogamer

If you're still playing Pokémon Go, you're helping train data-gobbling GPS AI for Niantic Spatial

Niantic is leveraging data from its popular game Pokémon Go to train AI models for its spinout company, Niantic Spatial. This initiative aims to create highly precise digital maps of the physical world, enabling machines and robots to navigate and interact with their surroundings. The collected data, which users agree to in the terms of service, is being used to develop geospatial AI with potential applications for delivery robots, AR glasses, and even the military.

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