Rage 2
News, coverage and analysis tracking Rage 2 across the outlets.- Rather than rip and tear id Software apart, Xbox should have put the FPS pioneers on Gears of WarFollowing significant layoffs at Xbox Game Studios, including a reported 50% staff reduction at id Software, the article argues that Xbox should leverage id Software's expertise for the Gears of War franchise. It suggests that id's talent for creating visceral first-person shooter experiences would be a better fit for Gears of War than continuing with their own struggling franchises like Quake Champions or Rage 2.
- Just Cause Studio’s Job Listings Indicate New Project is Live-Service MultiplayerJob listings for Avalanche Studios indicate their next project is a live-service multiplayer game utilizing Unreal Engine. The studio is seeking experienced personnel for large-scale multiplayer environments and live-service game development. Co-founder Christofer Sundberg suggested the new IP may not be part of the Just Cause franchise.
- Just Cause, Mad Max Studio is Hiring For an “Unannounced AAA Project”Avalanche Studios, known for the Just Cause and Mad Max franchises, is hiring for a new unannounced AAA open-world project. The studio is utilizing its in-house Apex Engine and is seeking a Senior Technical Designer for its Stockholm office. This news follows the closure of its Liverpool studio and restructuring of other locations due to business challenges.
- Just Cause developer Avalanche Studios had a Crimson Desert-like game in the works but "every publisher just shut the door"Avalanche Studios, known for the Just Cause series, had a fantasy open-world game called AionGuard in development that shared similarities with Crimson Desert. Co-founder Christofer Sundberg revealed that the project was canceled after a publisher withdrew support, and subsequent attempts to announce it independently led other publishers to refuse involvement. The studio eventually moved on to other projects like Mad Max and Rage 2, with their co-op sandbox game Contraband also being canceled.
- Avalanche Studios reveals its Highlander-style, survival of the fittest R&D strategyAvalanche Studios Group is shifting its game development strategy to a 'survival of the fittest' R&D model, inspired by mobile game development. This approach involves small teams creating prototypes that are rigorously tested with their 'Front Runners' community to ensure audience appeal before significant investment. This comes after a period of studio closures and layoffs, with TheHunter: Call of the Wild remaining their flagship title.