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Red Dead Redemption 2

News, coverage and analysis tracking Red Dead Redemption 2 across the outlets.

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Retro Gamer

GTA 6 promises big consequences for your actions that go beyond Red Dead Redemption 2's honor system

Grand Theft Auto 6 is set to feature more significant consequences for player actions than previous Rockstar titles like Red Dead Redemption 2 and Grand Theft Auto 5. Decisions will have broader impacts on the narrative and the game world, with even minor actions potentially affecting the story. The game will also feature more reactive NPCs and character visual changes based on player habits.

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EGamers.io

GTA 6 Built Rockstar Into a 4,000-Person Studio — With Stylists, Racecar Drivers and 50 Muralists on Staff

Rockstar Games has doubled its workforce to approximately 4,000 employees, primarily to support the development of Grand Theft Auto 6. The studio has expanded its operations with new offices and specialized teams, including a dedicated building for NPC development, stylists for character fashion, racecar drivers for vehicle handling, and 50 muralists for in-game art.

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FZ.se

GTA VI-intervju skvallrar om hög realism

Rockstar Games has discussed new details regarding the realism in Grand Theft Auto VI, suggesting a more in-depth system than Red Dead Redemption 2. The game will feature dynamic body changes based on calorie intake and physical activity, as well as a more impactful morality system. NPCs will also exhibit greater variation in their behavior and styles, reflecting different trends within the game world.

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Shack News

Rockstar solved the tedium of driving to the next job in GTA 6

Rockstar Games appears to have addressed the potential tedium of driving in Grand Theft Auto 6 by allowing players to switch to the passenger seat and use their in-game phone. This feature offers a more interactive experience compared to previous titles like Red Dead Redemption 2 and Grand Theft Auto 5, which had less engaging travel mechanics. The game will also feature high levels of realism, including dynamic character appearances based on lifestyle choices and events.

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Shack News

All-night benders & multi-day police chases leaves Jason & Lucia looking haggard in GTA 6

Grand Theft Auto 6 will feature realistic appearance changes for protagonists Jason and Lucia, reflecting in-game activities like multi-day benders and police chases, similar to Arthur Morgan's progression in Red Dead Redemption 2. Players can also influence their weight through diet and exercise, contributing to the game's focus on deeper narrative choices and technical advancements.

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Shack News

Choices in GTA 6 will 'cut much deeper' than GTA 5 or RDR2 honor systems

Rockstar Games is planning for player choices in Grand Theft Auto 6 to have significantly deeper consequences than those seen in Grand Theft Auto 5 or Red Dead Redemption 2's honor systems. The game will also feature mechanics allowing players to manage their character's fitness and weight.

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Gaming Bolt

Grand Theft Auto 6 Extended Look is 26 Minutes Long, per Netflix

Rockstar Games is set to release an extended 27-minute look at Grand Theft Auto 6 on Netflix, with the trailer premiering at 3 PM ET. The footage will be showcased on PlayStation 5, highlighting potential DualSense features and performance. Grand Theft Auto 6 is scheduled for release on November 19th for PlayStation 5 and Xbox Series X/S, and details suggest the return of weight gain and exercise systems.

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Retro Gamer

GTA 6 brings back a fan-favorite San Andreas feature: you'll get chubby if you eat a lot

Grand Theft Auto 6 will feature a character progression system similar to Grand Theft Auto: San Andreas, where the player character's body will change based on eating, exercise, and sleep habits. This level of realism was previously seen in games like Red Dead Redemption 2, with Rockstar Games confirming the return of this feature.

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Retro Gamer

For GTA 6, Rockstar has more than doubled in size since Red Dead Redemption 2, and has an entire Los Angeles branch…

Rockstar Games has significantly expanded its workforce since the development of Red Dead Redemption 2, with its Los Angeles branch now dedicated almost entirely to pedestrian NPCs for Grand Theft Auto 6. The article highlights the iterative development process and the massive scale of the project, with an estimated budget exceeding $1 billion.

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PC Gamer

Big new GTA 6 gameplay details revealed, including specifics about Jason and Lucia character swapping: 'play as a couple, or go off and cause chaos independently'

New details for Grand Theft Auto 6 reveal that players can swap between protagonists Jason and Lucia, choosing to play as a couple or independently. The game will feature granular life simulation mechanics affecting character weight and muscle tone, similar to past Rockstar titles. The article also touches on the expanded team size at Rockstar, the inclusion of 'Florida Man' archetypes, and the game's music inspired by Miami artists.

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Gaming Bolt

GTA 6 Brings Back San Andreas’s Weight and Exercise Systems, Along With Encouraging You to Sleep

Grand Theft Auto 6 will reintroduce weight and exercise systems from Grand Theft Auto: San Andreas, allowing player characters Lucia and Jason to gain weight from eating and muscle mass from exercising. Not sleeping will also impact character appearance, adding a survival-like element. Rockstar North's Rob Nelson stated the goal is to enable self-expression while maintaining character essence, with the game launching November 19th for Xbox Series X/S and PlayStation 5.

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Gaming Bolt

Grand Theft Auto 6 Studio Has More Than Doubled Since Red Dead Redemption 2

Rockstar Games' development team for Grand Theft Auto 6 has more than doubled since Red Dead Redemption 2, with reports suggesting over 3,000 individuals involved. The studio has also enlisted real race car drivers for vehicle handling and street artists for environmental detail. Grand Theft Auto 6 is slated for release on November 19th for Xbox Series X/S and PlayStation 5.

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Gaming Bolt

Grand Theft Auto 6’s Character Population is Rockstar’s “Most Detailed and Varied” Yet

Rockstar Games has detailed the extensive character variety planned for Grand Theft Auto 6, calling it their "most detailed and varied character population" yet. Senior art director Jamie-Lee Lloyd and co-studio head Rob Nelson highlighted the inspiration drawn from Miami's diverse population, with stylist Jillian Carr contributing to the fashion ecosystem. The development team utilized new tools and pipelines to achieve this level of detail, aiming to create an immersive world for players.

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EGamers.io

Five open world games built to swallow years of your life

This article highlights five open-world games that offer immense depth and longevity, encouraging exploration and player freedom. Titles like The Legend of Zelda: Tears of the Kingdom, Assassin's Creed Odyssey, Elden Ring, Red Dead Redemption 2, and The Witcher 3: Wild Hunt are praised for their vast environments, emergent gameplay, and ability to keep players engaged for hundreds of hours.

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Retro Gamer

Red Dead Redemption 2 fans make the DLC they've always wanted with a massive Mexico mod that features new NPCs,…

A massive fan-made mod for Red Dead Redemption 2, named "Nuevo Paraíso," will launch on September 16th, recreating the Mexican territory from the first game. The mod features new NPCs, settlements, activities, and aims to seamlessly integrate into the 1907 timeline of Red Dead Redemption 2. It will be available for free on PC via Nexus Mods.

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Retro Gamer

Rockstar "overreacts a bit at times," says former tech lead as GTA 6 leaks continue, but it's "their…

Former Rockstar technical lead Obbe Vermeij commented on the ongoing Grand Theft Auto 6 leaks, stating that while the company "overreacts a bit at times," it is their job to prevent them. He downplayed the impact of the leaks, comparing them to the "Hot Coffee" incident in Grand Theft Auto: San Andreas and suggesting they are a "tiny blip" that won't significantly affect Grand Theft Auto 6's success. Despite aggressive legal action and internal security measures like a return-to-office mandate, new leaks continue to surface.

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Gamespot

Red Dead Redemption 2 Is Getting A Mexico Expansion Soon, But Not From Rockstar

A fan-made mod called Nuevo Paraiso–The Forgotten Frontier is set to release on September 16 for Red Dead Redemption 2 on PC, adding a Mexico expansion with new content and characters. While Rockstar Games has not released official story DLC for the game, this mod aims to connect the prequel to the original Red Dead Redemption. The article also briefly mentions ongoing development and leaks for Grand Theft Auto 6.

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Rock Paper Shotgun

Red Dead Redemption 2: Nuevo Paraiso, the latest Mexico expansion mod for Rockstar's western, releases next month

The latest Mexico expansion mod for Red Dead Redemption 2, titled Nuevo Paraiso, is set to release on September 16th. Developed by modder Rixus724, the mod aims to recreate Mexico as a living frontier within the game's 1907 timeline, featuring new settlements, political unrest, and hidden secrets. It will be available via Nexus Mods and requires the base game and RDR2's Script Hook.

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Retro Gamer

Former Rockstar Games lead says GTA 6 leaks are a "nothing burger" because "90% of future players" aren't searching for the clips online

Former Rockstar Games technical director Obbe Vermeij described the recent Grand Theft Auto 6 leaks as a "nothing burger," suggesting that the majority of future players are not actively seeking out leaked footage online. He compared the current situation to the "Hot Coffee" scandal from Grand Theft Auto: San Andreas, stating that the current leaks are far less consequential. Vermeij also expressed skepticism that a playable build of the game would run on current retail hardware like the PlayStation 5.

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Retro Gamer

GTA 6 and Red Dead Redemption 2 are "the north stars of gaming," says Gamescom chief, but they won't last forever because "most gamers aren't only interested in a single game"

Gamescom director Stefan Heikhaus stated that games like Grand Theft Auto 6 and Red Dead Redemption 2 are crucial "North Stars" for the industry but acknowledged that their dominance is temporary. He believes that while major releases capture attention, most gamers are interested in a wide variety of titles, ensuring events like Gamescom, which showcase hundreds of games, remain relevant.

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